const timer = new egret.Timer(500,5);
timer.addEventListener(egret.TimerEvent.TIMER,this.sceneManger.timerFunc,this);
timer.addEventListener(egret.TimerEvent.TIMER_COMPLETE,this.sceneManger.timerComFunc,this);
timer.start();
private timerFunc(event:egret.TimerEvent){
console.log(event);
console.log("计时");
}
private timerComFunc(){
console.log("计时结束");
}