1.stdEncoding:标准的base64编码
type Encoding struct {
encode [64]byte
decodeMap [256]byte
padChar rune
strict bool
}
const (
StdPadding rune = '=' // Standard padding character
NoPadding rune = -1 // No padding
)
const encodeStd = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
const encodeURL = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"
// NewEncoding returns a new padded Encoding defined by the given alphabet,
// which must be a 64-byte string that does not contain the padding character
// or CR / LF ('\r', '\n').
// The resulting Encoding uses the default padding character ('='),
// which may be changed or disabled via WithPadding.
func NewEncoding(encoder string) *Encoding {
if len(encoder) != 64 {
panic("encoding alphabet is not 64-bytes long")
}
for i := 0; i < len(encoder); i++ {
if encoder[i] == '\n' || encoder[i] == '\r' {
panic("encoding alphabet contains newline character")
}
}
e := new(Encoding)
e.padChar = StdPadding
copy(e.encode[:], encoder)
for i := 0; i < len(e.decodeMap); i++ {
e.decodeMap[i] = 0xFF
}
for i := 0; i < len(encoder); i++ {
e.decodeMap[encoder[i]] = byte(i)
}
return e
}
// StdEncoding is the standard base64 encoding, as defined in
// RFC 4648.
var StdEncoding = NewEncoding(encodeStd)
// URLEncoding is the alternate base64 encoding defined in RFC 4648.
// It is typically used in URLs and file names.
var URLEncoding = NewEncoding(encodeURL)
// EncodeToString returns the base64 encoding of src.
func (enc *Encoding) EncodeToString(src []byte) string {
buf := make([]byte, enc.EncodedLen(len(src)))
enc.Encode(buf, src)
return string(buf)
}
示例
d := "This is a golang test."
encodedContent := base64.StdEncoding.EncodeToString([]byte(d))
fmt.Println(encodedContent)
sourceContent,_ := base64.StdEncoding.DecodeString(encodedContent)
fmt.Println(string(sourceContent))
Output:
VGhpcyBpcyBhIGdvbGFuZyB0ZXN0Lg==
This is a golang test.