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仅作为个人兴趣和练习听写使用。
Gamer itself is an odd noun. We won’t call people who watch movies “Filmers” or “Film Watchers”.
The fact is that none of those other media have a term analogous to “gamer”. The other time when you refer to a person by the media they enjoy, outside a game, it’s when the other person is a connoisseur, or have kind of pathological passion obsession of that media. A “film buff”, a ”bookworm”, etc.
It’s not the one who merely likes the media. They’re someone who fixate these media to the complete exclusion of the other aspects to their life.
“Gamer” is a tag for anyone who plays the game. Why is this? In part it is because the media hasn’t been widely enjoyed yet. “Gamer" is a bilateral able to divide people who play game from those who don’t. It’s a generalization a lot of group pf people to gather together. So, what makes a person a “Gamer”? Am I a gamer because I spend thousand of hours playing games?
说到“gamer”,很多人会想起千儿八百年不出门,宅在家里蓬头垢面花费上千小时玩射击游戏的人。Game is a way we use to offend our security or escape from this unfriendly world. Just because game is a great occasion to escape, but it doesn’t mean it’s a place to hide. It’s should be a object of joy, exciting and exhilarating. Game show us what we could be. It shows the day we can succeed and overcome difficulties. But this bad stereotypes are not all our faults. Part of the ugliness bond to the term comes from a frighted world of fear, there’s no more secure or mature than the groups’ labels. Games get demonized and marginalized because they are targets that are easy to attack. It happened to comics, it happened to musics, and now it’s happening to games.
People who don’t understand the media are not willing to take time to understand what they criticize, have perpetuated created a stereotype that is no longer true. And, honestly, probably never would. The embarrass people meet when playing a game in the public does not come from the content or the value of the game, the from the media it carries. We are in fact afraid of the stigma a label will have to a gamer. A game usually have double life, proud of being a player in their game community and denial with those who are not.
Actually there shouldn’t be any shame of playing games. But how do we get there?
Good news. The share of value of this media and the joy it brings are slowly winning out.
The short coming is that many of the gamers choose to only communicate with each others. This only reinforce the stereotypes of gamers as antisocial people. Gamers should learn to feel comfortable talking to non-gamers.
Some of the gamers become the loud and proud type, choosing to take back the term of gamer by bring in your face their love for games. That’s not helping. One don’t have to broadcast to the world how different he is. They don’t have to prove to anyone.
Gamers should clean their community, also.
Ask for better games. Enrich the game library when other tells that there’s no value in games.