http://stackoverflow.com/questions/32390611/try-try-try-what-s-the-difference-and-when-to-use-each
歪果仁解释的非常清楚
Assume the following throwing function:
enum ThrowableError : ErrorType { case BadError }
func doSomething() throws -> String {
if everythingIsFine {
return "Everything is ok"
} else {
throw ThrowableError.BadError
}
}
try
You have 2 options when you try calling a function that may throw.
You can take responsibility of handling errors by surrounding your call within a do-catch block:
do {
let result = try doSomething()
}
catch {
// Here you know about the error
// Feel free to handle to re-throw
}
Or just try calling the function, and pass the error along to the next caller in the call chain:
func doSomeOtherThing() throws -> Void {
// Not within a do-catch block.
// Any errors will be re-thrown to callers.
let result = try doSomething()
}
try!
What happens when you try to access an implicitly unwrapped optional with a nil inside it? Yes, true, the app will CRASH! Same goes with try! it basically ignores the error chain, and declares a “do or die” situation. If the called function didn’t throw any errors, everything goes fine. But if it failed and threw an error, your application will simply crash.
let result = try! doSomething() // if an error was thrown, CRASH!
try?
A new keyword that was introduced in Xcode 7 beta 6. It returns an optional that unwraps successful values, and catches error by returning nil.
if let result = try? doSomething() {
// doSomething succeeded, and result is unwrapped.
} else {
// Ouch, doSomething() threw an error.
}
Or we can use new awesome guard keyword:
guard let result = try? doSomething() else {
// Ouch, doSomething() threw an error.
}
// doSomething succeeded, and result is unwrapped.
One final note here, by using try? note that you’re discarding the error that took place, as it’s translated to a nil. Use try? when you’re focusing more on successes and failure, not on why things failed.