using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class UIText : Text
{
//[ContextMenuItem("set text", "SetText")]
[ContextMenu("set text")]
private void SetText()
{
base.text = "12345";
}
}
代码很简单,记录下来,思考是不是有什么办法使用[ContextMenuItem("set text", "SetText")],实现右击text给出对应的SetText回调。