CGColorSpaceRefcolorSpace =CGColorSpaceCreateDeviceRGB();
CGColorRefcolorref =CGColorCreate(colorSpace,(CGFloat[]){255/255,121/255,74/255,0.8});
[self.getMoreCapcity.layersetBorderColor:colorref];
CGColorSpaceRefcolorSpace =CGColorSpaceCreateDeviceRGB();
CGColorRefcolorref =CGColorCreate(colorSpace,(CGFloat[]){255/255,121/255,74/255,0.8});
[self.getMoreCapcity.layersetBorderColor:colorref];