背景
项目中涉及到群组聊天的功能,由于前期项目比较紧张,群组头像并没有按照群成员头像去自动生成,即类似微信群组头像的效果,今天进行一下效果优化,效果如下:
实现步骤
- 获取群组成员头像
可以采用开源图片加载库把图片加载至本地即可。说明一下,这里并没有在线去加载头像,而是考虑到在其它地方有单独加载头像的地方,所以头像都是从本地直接读取。 - 生成群组头像
先上代码
public Bitmap generateGroupAvator(List<Bitmap> data) {
switch (data == null ? 0 : data.size()) {
case 1: {
return data.get(0);
}
case 2: {
int widthSize = mSize / 2;
int heightSize = mSize / 2;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
canvas.drawColor(0xFFe1e2e3);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
canvas.drawBitmap(newBit, i % 2 * widthSize, (mSize - heightSize) / 2 + i / 2 * heightSize, null);
}
canvas.save();
canvas.restore();
return groupAvator;
}
case 3: {
int widthSize = mSize / 2;
int heightSize = mSize / 2;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
canvas.drawColor(0xFFe1e2e3);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
if (i == 0) {
canvas.drawBitmap(newBit, (mSize - widthSize) / 2, 0, null);
} else {
canvas.drawBitmap(newBit, i / 2 * widthSize, heightSize, null);
}
}
canvas.save();
canvas.restore();
return groupAvator;
}
case 4: {
int widthSize = mSize / 2;
int heightSize = mSize / 2;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
canvas.drawColor(0xFFe1e2e3);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
canvas.drawBitmap(newBit, i % 2 * widthSize, i / 2 * heightSize, null);
}
canvas.save();
canvas.restore();
return groupAvator;
}
case 5: {
int widthSize = mSize / 3;
int heightSize = mSize / 3;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
canvas.drawColor(0xFFe1e2e3);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
if (i < 2) {
canvas.drawBitmap(newBit, widthSize / 2 + i * widthSize, heightSize / 2, null);
} else {
canvas.drawBitmap(newBit, i % 3 * widthSize, heightSize / 2 + heightSize, null);
}
}
canvas.save();
canvas.restore();
return groupAvator;
}
case 6: {
int widthSize = mSize / 3;
int heightSize = mSize / 3;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
canvas.drawColor(0xFFe1e2e3);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
canvas.drawBitmap(newBit, i % 3 * widthSize, heightSize / 2 + i / 3 * heightSize, null);
}
canvas.save();
canvas.restore();
return groupAvator;
}
case 7: {
int widthSize = mSize / 3;
int heightSize = mSize / 3;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
canvas.drawColor(0xFFe1e2e3);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
if (i == 0) {
canvas.drawBitmap(newBit, widthSize, 0, null);
} else {
canvas.drawBitmap(newBit, (i + 2) % 3 * widthSize, (i + 2) / 3 * heightSize, null);
}
}
canvas.save();
canvas.restore();
return groupAvator;
}
case 8: {
int widthSize = mSize / 3;
int heightSize = mSize / 3;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
canvas.drawColor(0xFFe1e2e3);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
if (i < 2) {
canvas.drawBitmap(newBit, widthSize / 2 + i * widthSize, 0, null);
} else {
canvas.drawBitmap(newBit, (i + 1) % 3 * widthSize, (i + 1) / 3 * heightSize, null);
}
}
canvas.save();
canvas.restore();
return groupAvator;
}
case 9: {
int widthSize = mSize / 3;
int heightSize = mSize / 3;
Bitmap groupAvator = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(groupAvator);
for (int i = 0; i < data.size(); i++) {
Bitmap bitmap = data.get(i);
int width = bitmap.getWidth();
int height = bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(widthSize * 1.0f / width, heightSize * 1.0f / height);
Bitmap newBit = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, false);
canvas.drawBitmap(newBit, i % 3 * widthSize, i / 3 * heightSize, null);
}
canvas.save();
canvas.restore();
return groupAvator;
}
default:
break;
}
return null;
}
- 实现思路
根据图片张数,计算出每张头像在群组头像中的尺寸,然后缩放头像,最后把缩放后的头像画到合适的位置即可。