This is a RPG Maker MV plugin that makes the battle system's victory sequence only a single screen. It puts together all of the reward information gained from battle onto a compact screen to display everything at once before the player goes back to the map scene.
这是一个RPG Maker MV插件,它使战斗系统的战斗结算只有一个屏幕。它将从战斗中获得的所有奖励信息整合到一个紧凑的屏幕上,以便在玩家返回地图场景之前一次显示所有内容。
This plugin best works in a game with a higher resolution. I recommend a 16:9 screen ratio of roughly 1280x720 size. If you want to change your game screen's resolution, please use Yanfly's Core Engine plugin:
此插件最适用于具有更高分辨率的游戏。我推荐大约1280x720尺寸的16:9屏幕比例。如果你想改变你的游戏屏幕的分辨率,请使用Yanfly的核心引擎插件:
http://yanfly.moe/2015/10/09/yep-1-core-engine/
For the best camera panning effect, I suggest you use Yanfly's Battle Engine Core and Action Sequence Packs 1 through 3 together in your game alongside this plugin. You can find them here:
为了获得最佳的摄像机平移效果,我建议您在游戏中使用Yanfly的战斗引擎核心和动作序列包1到3以及此插件。你可以在这里找到它们
http://yanfly.moe/2015/10/10/yep-3-battle-engine-core/
http://yanfly.moe/2015/10/11/yep-4-action-sequence-pack-1/
http://yanfly.moe/2015/10/12/yep-5-action-sequence-pack-2/
http://yanfly.moe/2015/10/12/yep-6-action-sequence-pack-3/
Be warned that because everything is made to fit onto one screen, some things like displaying the actor's stat gains and learned skills will not be shown due to a lack of room.
请注意,因为所有内容都适合放在一个屏幕上,所以显示角色的统计收益和学习技能等一些因为缺乏空间而无法显示。
There are many plugin parameters to set up.
Plugin Parameters
Audio: Lets you adjust the settings for the sound effect played when a level up occurs and the BGM that plays during the victory sequence.
音频:允许您调整升级发生时播放的音效和战斗结算期间播放的BGM的设置。
Transition: There is a brief moment of wait after the battle ends before fading into the victory sequence. These plugin parameters let you control all of that.
过渡:在战斗结束之前有一个短暂的等待时间,然后逐渐消失在战斗结算中。这些插件参数可让您控制所有这些。
Background: These plugin parameters adjust the many entities placed on the victory sequence UI. Each one should be named after the section they are responsible for managing.
背景:这些插件参数调整战斗结算UI上的许多实体。每一个都应以他们负责管理的部分命名。
Rewards: These plugin parameters handle the displayed rewards found such as money, EXP, and JP if you are using Yanfly's Job Points plugin.
奖励:如果您使用的是Yanfly的Job Points插件,这些插件参数会处理显示的奖励,例如money,EXP和JP。
Status Windows: The status windows are in the lower left corner of the screen and they display the actor's progress at the start of the victory sequence to what they become after it. The plugin parameters manage those aspects.
状态窗口:状态窗口位于屏幕的左下角,它们显示演员在战斗结算开始时的进度,以及它们之后的进度。插件参数管理这些方面。
Continue Button: The continue button at the bottom right corner of the screen appears after the status windows finish loading. They tell the player how to exit the battle from the victory sequence.
继续按钮:状态窗口完成加载后,屏幕右下角的继续按钮出现。他们告诉玩家如何从战斗结算中退出战斗。
插件命令
Plugin Commands
If you want to turn on or off the victory sequence or the music, use these plugin commands:
如果要打开或关闭战斗结算或音乐,请使用以下插件命令:
EnableVictoryAftermath
DisableVictoryAftermath
This turns on or off the victory sequence. This one matches Yanfly's plugin command so you don't have to change your game's plugin command call if you are switching over.
这会打开或关闭战斗结算。这个匹配Yanfly的插件命令,因此如果您要切换,则无需更改游戏的插件命令调用。
EnableVictoryMusic
DisableVictoryMusic
This turns on or off the victory BGM and ME. This one matches Yanfly's plugin command so you don't have to change your game's plugin command call if you are switching over.
这会打开或关闭胜利BGM和ME。这个匹配Yanfly的插件命令,因此如果您要切换,则无需更改游戏的插件命令调用
WARNING!!!
This plugin is made for RPG Maker MV versions 1.6.1 and below. If you update RPG Maker MV past that and this plugin breaks, I am NOT responsible for it.
Compatibility
This plugin is compatible with the following plugins:
- YEP Core Engine
- YEP Battle Engine Core
- YEP Action Sequence Packs 1, 2, 3
- YEP Animated Sideview Enemies
- YEP Buffs & States Core
- YEP Damage Core
- YEP Element Core
- YEP Job Points
Place this plugin under those in the Plugin Manager list.
This plugin is NOT compatible with other plugins that change the victory sequence UI because they are likely to overwrite each other.
Terms of Use
- These plugins may be used in free or commercial games.
- 'Fallen Angel Olivia' must be given credit in your games.
- You are allowed to edit the code.
- Do NOT change the filename, parameters, and information of the plugin.
- You are NOT allowed to redistribute these Plugins.
- You may NOT take code for your own released Plugins without credit.
Change Log History
- Sep 5 2018: Bug fix when escaping, shows text
- Sep 10 2018: Bug fix where a drop item would show grayed out
- Sep 25 2018: Victory UI now advances forward with mouse clicks, too. Gauge filling up is now smoother for smaller values.