VALORANT & COUNTERSTRIKE练枪列表使用方式
代码:KOVAAKSTELEPORTINGJEBAITEDBUYSTATION
场景选择
- Thin Gauntlet Easy or Centering I Easy - 10 minutes optional *
- There isn’t really any tracking in Valorant, but it’s worth working on your smoothness as this may indirectly carry over to any other scenario / situations (练习平滑的鼠标,对于其他场景也有帮助)
- patTargetSwitch no reload or patTargetSwitch - 10 minutes
- Try to avoid bodies and only go for head shots.
- Play the 360 version for larger angles.
- Focus on switching as fast as possible to eliminate as many moving targets as possible,Try to hold the fire button as much as possible (尽量打头,尽量一直开火)
- Pokeball Frenzy Auto TE 60s or Pokeball Frenzy Auto TE Wide - 10 minutes
- Focus on switching as fast as possible to eliminate as many static targets as possible
- Try to hold the fire button as much as possible
- voxTargetSwitch Voltaic: in case you want to focus on non-static target acquisition
- voxTargetSwitch click or 1wall5targets_pasu slow or patTargetClick 1shot - 10 minutes
- Focus on fast 1 tap switches and clicks
- Your objective is to eliminate as many targets as possible
- Wide Wall 3 Targets or Wide Wall 4 Targets - 10 minutes
- Focus on hitting as many targets as you can
- This is especially helpful to train your longer flicks(练习长距离拉枪)
- If you struggle with small flicks try: 1w2t smallflicks 60s
- Alternatives to these scenarios: 1w2te reload, 1w4te reload & dot frenzy
- Floating Heads Timing Easy or tamSpeed 2bps - 10 minutes
- Helps focusing on 1-tapping headshots on moving targets
- voxTargetClick Easy Strafe or Pasu Dodge EES 180 or - 10 minutes optional *
- Make sure to turn on movement bar, so you can see when you need to swap directions with your strafe and get the most out of this scenario
- Full focus on movement 1 taps
- Reflex Micro++ Flick Reload - 10 minutes optional *
- Microshot Speed Medium - 10 minutes optional *
- Reactive Clicking - 10 minutes optional *
- Acquire a target then click it and move to it again to finish it before it escapes
练枪安排
50min(必要)+50min(可选择),因为大多数人没这个时间,可以每个项目适当减少或者练薄弱项目。
This routine focuses on different aspects that will be useful in real game situations, such as being smooth when spraying or acquiring targets, so that it is easier to actually time your shots. Another important aspect; this scenario focuses on target acquisition and speed, so that you can acquire targets more accurately and faster, which is why the switching scenarios above are added to the routine. The clicking scenarios should help with target acquisition, click-timing, reaction based clicking, reading skills (in case they’re moving) and micro-adjustments (if applicable). Finally, one can make use of the movement clicking scenarios to get used to the strafe clicking aiming style and practice it.