棋牌类益智游戏,要求四个数字运算结果等于二十四,一起来玩玩吧!这个游戏用扑克牌更容易来开展,比如抽到4,5,3,K可以转换成数字4,5,3,13,其结果方式可以有3 * 5 + 13 - 4 = 24。
代码演练
from itertools import product,permutations
import random
def get_all_operation_combine(cards):
c1, c2, c3, c4 = cards
operators = ['+', '-', '*', '/']
expressions = []
for p in product(operators, repeat = len(cards)-1): #运算符是注入在数字之间,所以用数字的长度 -1
op1, op2, op3 = p #循环运算符 (3)
expressions.append('{} {} {} {} {} {} {}'.format(c1, op1, c2, op2, c3, op3, c4))
return expressions #得出不同的数字和运算符组合的列表
def rand_card():
return random.randint(1, 14) #从十四张牌中随意抽取一张
def get_all_operation_combie_with_number_exchange(cards):
all_result = []
for p in permutations(cards): #将随机抽取的列表的四个数进行全排列,然后循环调用 get_all_operation_combine() 获得数学运算式,未加括号,放入列表中
all_result += get_all_operation_combine(p)
return all_result
#利用递归思想进行括号添加
def add_brace(numbers):
if len(numbers) < 2: return [numbers]
if len(numbers) == 2:
return [['('+str(numbers[0])] + [str(numbers[1]) + ')']]
results = []
for i in range(1, len(numbers)):
prefix = numbers[:i]
prefixs = add_brace(prefix)
tail = numbers[i:]
tails = add_brace(tail)
for p, t in product(prefixs,tails):
#将列表中的组合列表先拆开,分别在头步和尾部添加括号在用列表组合
brace_with_around = ['(' + p[0]] + p[1:] + t[:-1] + [t[-1] + ')']
results.append(brace_with_around)
return results
#不固定长读输出数学运算式
def join_op_with_brace_number(operators, with_brace):
finally_exp = with_brace[0]
for i, op in enumerate(operators):
finally_exp += (op + ' ' + with_brace[i+1])
return finally_exp
#添加括号
def join_brace_to_expression(expression):
numbers = expression.split()[::2] #数字拆分
operators = expression.split()[1::2] #运算符拆分
with_braces = add_brace(numbers) #添加括号
with_operatos_and_brace = []
for brace in with_braces:
with_operatos_and_brace.append(join_op_with_brace_number(operators, brace))
return with_operatos_and_brace
def simple_but_may_not_answer(cards):
TARGET = 24
for exp in get_all_operation_combine(cards):
if eval(exp) == TARGET:
print(exp)
def a_little_complicate_but_may_not_answer(cards):
TARGET = 24
for exp in get_all_operation_combie_with_number_exchange(cards):
if eval(exp) == TARGET:
print(exp)
#不固定长度
def complicate_but_useful_with_brace(cards):
TARGET = 24
for exp in get_all_operation_combie_with_number_exchange(cards):
for b in join_brace_to_expression(exp): ##添加括号不固定长度,数学运算式组合
try:
if eval(b) == TARGET:
print(b)
except ZeroDivisionError:
continue
new_cards = [rand_card() for _ in range(4)]
print('我抽到的牌是: {}'.format(new_cards))
print('-- 不带交换位置找到的答案')
simple_but_may_not_answer(new_cards)
print('-- 带了交换位置找到的答案')
a_little_complicate_but_may_not_answer(new_cards)
print('-- 带了括号的答案是')
complicate_but_useful_with_brace(new_cards)
我抽到的牌是: [14, 9, 3, 10]
-- 不带交换位置找到的答案
-- 带了交换位置找到的答案
-- 带了括号的答案是
((14- 10)* (9- 3))
((9- 3)* (14- 10))
((3- 9)* (10- 14))
((10- 14)* (3- 9))
真实卡牌模拟
需要把数字转换成卡牌抽取,比如红桃A、黑桃8、方片9等随机抽取
#卡牌随机抽取组合
def random_real_card():
cards = '2 3 4 5 6 7 8 9 10 J Q K A'.split()
color = '红桃 黑桃 方片 梅花'.split()
return random.choice(color) + random.choice(cards)
#随机抽取四张牌
select_cards = [random_real_card() for _ in range(4)]
#将卡牌转化成数字
card_to_number_dict = {
'A':1,
'2':2,
'3':3,
'4':4,
'5':5,
'6':6,
'7':7,
'8':8,
'9':9,
'10':10,
'J':11,
'Q':12,
'K':13
}
def card_to_24_point():
return [card_to_number_dict[card[-1]]for card in select_cards]
new_cards_number = card_to_24_point()
print('我抽选的卡牌是:{}'.format(select_cards))
print('得到的结果为24点的方式是:')
complicate_but_useful_with_brace(new_cards1)
我抽选的卡牌是:['黑桃5', '梅花2', '红桃2', '方片Q']
得到的结果为24点的方式是:
((5* 2)+ (2+ 12))
(((5* 2)+ 2)+ 12)
((5* 2)+ (12+ 2))
(((5* 2)+ 12)+ 2)
((5* 2)+ (2+ 12))
(((5* 2)+ 2)+ 12)
……