今天重读这篇悬崖上的废弃,看到这几句话,内心忽然生出许多感慨。
“荣誉剥夺轻松,名声增加烦恼,这对一个人和一个城市都是一样,今天的萨尔茨堡不得不满脸笑容的一次次承办规模巨大的世界音乐活动,为了方便外人购置礼品,大量的品牌标徽都是莫扎特。这使我警觉,一种高层文化的过度张扬,也会使广大民众失去审美自由,使世俗文化失去原创活力”
欧洲如此,国内大多数标签城市亦有此烦恼,抑或庆幸。
城市的标签是有利于文化的传承亦或是剥夺了文化的多样性。如桂林山水,洛阳牡丹,上有天堂下有苏杭。 城市规划及城市文化营销中的简单标签对城市本身是利还是弊?
人们所追求的,为之心驰神往的又是什么呢?大多数人满怀期待的去,是否又真的满怀期待的归呢? 文化的浅尝辄止,是否就体现在粗制滥造的纪念品亦或是到此一游的游客照片呢?
几年旅游业的蓬勃发展,让太多的人为了旅游而旅游,网上大批的旅行攻略,美食攻略,住宿攻略,但是真正的文化历史攻略却鲜有提及,我们匆匆的来,拍完照就走,真正带走的又有些什么呢?
古人云: 读万卷书,行万里路。也许是社会的进步让出行变得方便,人们开始崇尚所谓说走就走的旅途,然这仓促的行程中,究竟收获了什么呢?
如果旅行的意义在于, 去追寻内心的文化圣地,那么旅途中的机票,住宿,遇到的人,繁琐的经历,被琐事抹去的热情中坚持的动力如果是对文化的向往,那么真正身临其境之后,看到当地千篇一律的纪念品以及浮于其表的宣传时,是否会有些名不副实的失落于文化传承中浮躁功利的痛心呢?
这就不难理解Alain de Botton 笔下的老者满怀期待的开始了旅途,却在火车站小酒馆中呆了一个下午之后带上行李折返家中,从此之后再不曾远游。一如Popper 界定了world 1,2 和world 3. 也许在老者心中,他已经在精神上隔着时空走进了作者的时间和空间,激发了思想上的交流,那么是否真的跋山涉水前往,真的重要么?
Popper's three worlds
Worlds 1, 2 and 3[edit]
Popper split the world into three categories:
World 1: the world of physical objects and events, including biological entities
World 2: the world of mental objects and events
World 3: objective knowledge
The interaction of World 1 and World 2[edit]
The theory of interaction between World 1 and World 2 is an alternative theory to Cartesian dualism, which is based on the theory that the universe is composed of two essential substances: Res Cogitans and Res Extensa. Popperian cosmology rejects this essentialism, but maintains the common sense view that physical and mental states exist, and they interact.
World 3[edit]
Popper's World 3 contains the products of thought. This includes abstract objects such as scientific theories, stories, myths, tools, social institutions, and works of art.[2] World 3 is not to be conceived as a Platonic realm, because it is created by humans.[3]
The interaction of World 2 and World 3[edit]
The interaction of World 2 and World 3 is based on the theory that World 3 is partially autonomous. For example, the development of scientific theories in World 3 leads to unintended consequences, in that problems and contradictions are discovered by World 2. Another example is that the process of learning causes World 3 to change World 2.
The interaction of World 1 and World 3[edit]
Other entities are contained in World 3, such as feats of engineering and art. The World 3 objects, although they exist in World 1, are embodied and given extra meaning by World 3. For example, the intrinsic value of Hamlet as a World 3 object is embodied many times in World 1, the physical world. This idea would be something along the lines of a meta-object, or a form of being.
https://en.wikipedia.org/wiki/Popper's_three_worlds
城市文化病
http://baike.baidu.com/item/%E5%9F%8E%E5%B8%82%E6%96%87%E5%8C%96%E7%97%85
城市文化病主要表现为城市规划的过度化、城市品牌的低俗化与都市主体的离心化,有专家认为。这些问题已成为影响中国都市化进程可持续发展的深层矛盾。
在城市品牌营销上,国内城市眼下普遍存在粗制滥造、缺乏创意和低俗雷人的倾向。有媒体曾将国内城市打造的品牌归为四种基本模式:一是某某之都或某某之城,有什么资源,有什么产业,填上就得;二是由苏杭领队的“天堂在人间”,使天堂、仙境、伊甸园成了许多城市的标签;三是以“桂林山水甲天下”为主题的“山水类”口号;四是给西方做“二房”,曾喊出“东方日内瓦”口号的就有石家庄、秦皇岛、肇庆、昆明、大理、巢湖、无锡、上海崇明等。以“色相”为主题的城市品牌营销和形象传播也流行一时,如山东某地的“西门庆”文化旅游规划、江西某地的“一座叫春的城市”等,表明一些城市在经济利益诱惑下已丧失基本的文化底线。