每日要点
工厂
简单工厂模式/静态工厂模式
用工厂创建对象(跟具体的类型实现解耦合)
static
static属于这个类,不属于这个类的任何对象,有且只有一个
给窗口或者窗口上的控件注册事件监听器
给窗口或者窗口上的控件注册事件监听器(绑定事件回调方法)有三种做法:
- 1.创建匿名内部类的对象(就地实例化)
- 2.创建一个内部类对象(因为有名字随时都可以创建对象)
- 3.让窗口实现接口用窗口对象(this)充当监听器
从Java 8开始,对于单方法接口(函数式接口)可以使用Lambda表达式
使用λ表达式其实就是写一个匿名方法来编写事件回调代码
垃圾回收
Java虽然拥有垃圾回收(Garbage Collection)机制
但如果程序编写不当仍然有可能造成内存泄漏
垃圾回收是针对内存堆空间的无用对象清理工作
例子
-
1.绘图工具
图形抽象类:
/**
* 图形(抽象类)
*
* @author Kygo
*
*/
public abstract class Shape {
protected int startX; // 起点横坐标
protected int startY; // 起点纵坐标
protected int endX; // 终点横坐标
protected int endY; // 终点纵坐标
protected Color color; // 颜色
protected float lineWidth; // 粗细
public void draw(Graphics g) {
g.setColor(color);
((Graphics2D) g).setStroke(new BasicStroke(lineWidth));
}
public void setStartX(int startX) {
this.startX = startX;
}
public void setStartY(int startY) {
this.startY = startY;
}
public void setEndX(int endX) {
this.endX = endX;
}
public void setEndY(int endY) {
this.endY = endY;
}
public void setColor(Color color) {
this.color = color;
}
public void setLineWidth(float lineWidth) {
this.lineWidth = lineWidth;
}
}
直线类:
public class Line extends Shape {
@Override
public void draw(Graphics g) {
super.draw(g);
g.drawLine(startX, startY, endX, endY);
}
}
矩形类:
public class Rect extends Shape {
@Override
public void draw(Graphics g) {
super.draw(g);
int x = startX < endX ? startX : endX;
int y = startY < endY ? startY : endY;
int width = Math.abs(startX - endX);
int height = Math.abs(startY - endY);
g.drawRect(x, y, width, height);
}
}
圆类:
public class Oval extends Shape {
@Override
public void draw(Graphics g) {
super.draw(g);
int x = startX < endX ? startX : endX;
int y = startY < endY ? startY : endY;
int width = Math.abs(startX - endX);
int height = Math.abs(startY - endY);
g.drawOval(x, y, width, height);
}
}
三角形类:
public class Triangle extends Shape {
@Override
public void draw(Graphics g) {
super.draw(g);
int x1 = startX > endX ? startX : endX;
int y1 = startY > endY ? startY : endY;
int width = Math.abs(startX - endX);
int x2 = x1 - width;
int y2 = y1;
int x3 = (startX < endX ? startX : endX) + width / 2;
int y3 = startY < endY ? startY : endY;
// g.drawLine(x1, y1, x2, y2);
// g.drawLine(x2, y2, x3, y3);
// g.drawLine(x3, y3, x1, y1);
g.drawPolygon(new int[] {x1, x2, x3}, new int[] {y1, y2, y3}, 3);
}
}
图形工厂类:
/**
* 图形工厂(简单工厂模式/静态工厂模式)
* @author Kygo
*
*/
public class ShapeFactory {
// static属于这个类,不属于这个类的任何对象,有且只有一个
/**
* 创建图形对象的工厂方法
* @param shapeType 类型
* @return 图形对象或null
*/
public static Shape createShape(String shapeType) {
Shape currentShape = null;
switch (shapeType) {
case "矩形":
currentShape = new Rect();
break;
case "椭圆":
currentShape = new Oval();
break;
case "三角形":
currentShape = new Triangle();
break;
case "线条":
currentShape = new Line();
break;
}
return currentShape;
}
}
绘画工具窗口:
public class PaintBrushFrame extends JFrame{
private BufferedImage image = new BufferedImage(800, 600, 1);
private Shape[] shapesArray = new Shape[100];
private int totalShapes = 0;
private String currentType = "线条";
private Color defaultColor = Color.BLACK;
private int defaultLineWidth = 1;
// 内部类 - 内部类可以直接使用外部类的私有成员(属性和方法)
private class MouseHandler extends MouseAdapter{
@Override
public void mousePressed(MouseEvent e) {
if (totalShapes < shapesArray.length) {
int x = e.getX();
int y = e.getY();
// 用工厂创建对象(跟具体的图形类型实现解耦合)
Shape currentShape = ShapeFactory.createShape(currentType);
currentShape.setColor(defaultColor);
currentShape.setLineWidth(defaultLineWidth);
currentShape.setStartX(x);
currentShape.setStartY(y);
currentShape.setEndX(x);
currentShape.setEndY(y);
shapesArray[totalShapes++] = currentShape;
}
}
@Override
public void mouseDragged(MouseEvent e) {
if (totalShapes > 0) {
int x = e.getX();
int y = e.getY();
Shape currentShape = shapesArray[totalShapes - 1];
currentShape.setEndX(x);
currentShape.setEndY(y);
repaint();
}
}
}
public PaintBrushFrame() {
this.setTitle("我的绘图工具");
this.setSize(800, 600);
this.setResizable(false);
this.setLocationRelativeTo(null);
this.setDefaultCloseOperation(EXIT_ON_CLOSE);
JPanel buttonPanel = new JPanel();
this.add(buttonPanel, BorderLayout.SOUTH);
String[] buttonNames = {"线条", "矩形", "椭圆", "三角形"};
for (String name : buttonNames) {
JButton button = new JButton(name);
button.addActionListener(e -> {
currentType = e.getActionCommand();
});
buttonPanel.add(button);
}
String[] buttonNames2 = {"选择颜色", "-", "+", "撤销", "清空", "保存"};
for (String name : buttonNames2) {
JButton button = new JButton(name);
button.addActionListener(e -> {
String command = e.getActionCommand();
switch (command) {
case "选择颜色":
Color currentColor = JColorChooser.showDialog(PaintBrushFrame.this, "请选择颜色", defaultColor);
defaultColor = currentColor != null ? currentColor : defaultColor;
break;
case "-":
if (defaultLineWidth > 1) {
defaultLineWidth -= 1;
}
break;
case "+":
if (defaultLineWidth < 10) {
defaultLineWidth += 1;
}
break;
case "撤销":
if (totalShapes > 0) {
shapesArray[totalShapes - 1] = null;
totalShapes -= 1;
repaint();
}
break;
case "清空":
if (totalShapes > 0) {
// Java虽然拥有垃圾回收(Garbage Collection)机制
// 但如果程序编写不当仍然有可能造成内存泄漏
// 垃圾回收是针对内存堆空间的无用对象清理工作
for (int i = 0; i < totalShapes; i++) {
shapesArray[i] = null;
}
}
totalShapes = 0;
repaint();
break;
case "保存":
JFileChooser chooser = new JFileChooser();
int choice = chooser.showSaveDialog(PaintBrushFrame.this);
if (choice == JFileChooser.APPROVE_OPTION) {
BufferedImage newImage = new BufferedImage(800, 600, 1);
Graphics graphics = newImage.getGraphics();
graphics.setColor(Color.WHITE);
graphics.fillRect(0, 0, 800, 600);
for (int i = 0; i < totalShapes; i++) {
shapesArray[i].draw(graphics);
}
try {
ImageIO.write(newImage, "PNG", chooser.getSelectedFile());
} catch (IOException e1) {
e1.printStackTrace();
}
}
break;
}
});
buttonPanel.add(button);
}
// 缺省适配模式
// 给窗口或者窗口上的控件注册事件监听器(绑定事件回调方法)有三种做法:
// - 1.创建匿名内部类的对象(就地实例化)
// - 2.创建一个内部类对象(因为有名字随时都可以创建对象)
// - 3.让窗口实现接口用窗口对象(this)充当监听器
// 从Java 8开始,对于单方法接口(函数式接口)可以使用Lambda表达式
// 使用λ表达式其实就是写一个匿名方法来编写事件回调代码
// 创建匿名内部类的对象
/* MouseAdapter adapter = new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
if (totalShapes < shapesArray.length) {
int x = e.getX();
int y = e.getY();
//Shape currentShape = new Line();
//Shape currentShape = new Rect();
//Shape currentShape = new Oval();
//Shape currentShape = new Triangle();
// 用工厂创建对象(跟具体的图形类型实现解耦合)
Shape currentShape = ShapeFactory.createShape(currentType);
currentShape.setColor(defaultColor);
currentShape.setLineWidth(defaultLineWidth);
currentShape.setStartX(x);
currentShape.setStartY(y);
currentShape.setEndX(x);
currentShape.setEndY(y);
shapesArray[totalShapes++] = currentShape;
}
}
@Override
public void mouseDragged(MouseEvent e) {
if (totalShapes > 0) {
int x = e.getX();
int y = e.getY();
Shape currentShape = shapesArray[totalShapes - 1];
currentShape.setEndX(x);
currentShape.setEndY(y);
repaint();
}
}
};*/
MouseAdapter adapter = new MouseHandler();
this.addMouseListener(adapter);
this.addMouseMotionListener(adapter);
}
@Override
public void paint(Graphics g) {
Graphics otherGraphics = image.getGraphics();
super.paint(otherGraphics);
for (int i = 0; i < totalShapes; i++) {
shapesArray[i].draw(otherGraphics);
}
g.drawImage(image, 0, 0, null);
}
public static void main(String[] args) {
new PaintBrushFrame().setVisible(true);
}
}
作业:
- 1.用容器(Liste、Set)改造下面的代码
private ArrayList<Shape> shapes = new ArrayList<Shape>();
shapes.add(totalShapes++, currentShape);
Shape currentShape = shapes.get(totalShapes - 1);
shapes.remove(totalShapes - 1);
shapes.clear();
for (Shape shape : shapes) {
shape.draw(graphics);
}
for (Shape shape : shapes) {
shape.draw(otherGraphics);
}
- 2.六角形
public class Hexagon extends Shape {
@Override
public void draw(Graphics g) {
super.draw(g);
int x = startX > endX ? startX : endX;
int y = startY > endY ? startY : endY;
int width = Math.abs(startX - endX);
int height = Math.abs(startY - endY);
int x1 = x - width / 2;
int y1 = y - height;
int x2 = x;
int y2 = y - 3 * height / 4;
int x3 = x - width;
int y3 = y - height / 4;
int x4 = x - width / 2;
int y4 = y;
int x5 = x;
int y5 = y - height / 4;
int x6 = x - width;
int y6 = y - 3 * height / 4;
g.drawPolygon(new int[] {x1, x6, x3, x4, x5, x2},
new int[] {y1, y2, y3, y4, y5,y6}, 6);
}
}