LruCache 分析
LruCache 是 Android 的一个内部类,提供了基于内存实现的缓存
用法
//获取系统分配给每个应用程序的最大内存,每个应用系统分配32M
int maxMemory = (int) Runtime.getRuntime().maxMemory();
int mCacheSize = maxMemory / 8;
//给LruCache分配1/8 4M
mMemoryCache = new LruCache<String, Bitmap>(mCacheSize){
//必须重写此方法,来测量Bitmap的大小
@Override
protected int sizeOf(String key, Bitmap value) {
return value.getRowBytes() * value.getHeight();
}
};
源码
LRUCache 的源码不是很长,我们从上到下逐个分析,先看官方对这个类的注释(注释往往很有用)
注释
/**
* BEGIN LAYOUTLIB CHANGE
* This is a custom version that doesn't use the non standard LinkedHashMap#eldest.
* END LAYOUTLIB CHANGE
*
* A cache that holds strong references to a limited number of values. Each time
* a value is accessed, it is moved to the head of a queue. When a value is
* added to a full cache, the value at the end of that queue is evicted and may
* become eligible for garbage collection.
*
* <p>If your cached values hold resources that need to be explicitly released,
* override {@link #entryRemoved}.
*
* <p>If a cache miss should be computed on demand for the corresponding keys,
* override {@link #create}. This simplifies the calling code, allowing it to
* assume a value will always be returned, even when there's a cache miss.
*
* <p>By default, the cache size is measured in the number of entries. Override
* {@link #sizeOf} to size the cache in different units. For example, this cache
* is limited to 4MiB of bitmaps:
* <pre> {@code
* int cacheSize = 4 * 1024 * 1024; // 4MiB
* LruCache<String, Bitmap> bitmapCache = new LruCache<String, Bitmap>(cacheSize) {
* protected int sizeOf(String key, Bitmap value) {
* return value.getByteCount();
* }
* }}</pre>
*
* <p>This class is thread-safe. Perform multiple cache operations atomically by
* synchronizing on the cache: <pre> {@code
* synchronized (cache) {
* if (cache.get(key) == null) {
* cache.put(key, value);
* }
* }}</pre>
*
* <p>This class does not allow null to be used as a key or value. A return
* value of null from {@link #get}, {@link #put} or {@link #remove} is
* unambiguous: the key was not in the cache.
*
* <p>This class appeared in Android 3.1 (Honeycomb MR1); it's available as part
* of <a href="http://developer.android.com/sdk/compatibility-library.html">Android's
* Support Package</a> for earlier releases.
*/
注释比较长,不过提供了几个关键信息
- 说明了 LRU 的工作原理,最近使用的会放进队列的头部,最久未使用的放进队列的尾部,会首先删除队尾元素
- 如果你 cache 的某个值需要明确释放,重写 entryRemoved 方法
- 如果 key 相对应的 item 丢掉,重写create(),这简化了调用代码,即使丢失了也总会返回。
- 默认的,我们需要重写 sizeOf 方法
- 该类是线程安全的
- 该类不允许空值和空 key
- 该类出现在 Android 3.1系统及其以后,但是会向下兼容
下面看其定义的变量
变量
private final LinkedHashMap<K, V> map;// 以 LinkedHashMap 进行存储
/** Size of this cache in units. Not necessarily the number of elements. */
private int size;// 当前大小
private int maxSize;// 最大容量
private int putCount;// put次数
private int createCount;// 创建次数
private int evictionCount;// 回收次数
private int hitCount;// 命中次数
private int missCount;// 未命中次数
再看构造方法
构造方法
/**
* @param maxSize for caches that do not override {@link #sizeOf}, this is
* the maximum number of entries in the cache. For all other caches,
* this is the maximum sum of the sizes of the entries in this cache.
*/
public LruCache(int maxSize) {
if (maxSize <= 0) {// 必须大于 0 ,看上面的用发就知道了
throw new IllegalArgumentException("maxSize <= 0");
}
this.maxSize = maxSize;
this.map = new LinkedHashMap<K, V>(0, 0.75f, true);// 将LinkedHashMap的accessOrder 设置为 true 来实现 LRU
}
构造方法没啥好说的,主要就是 将 LinkedHashMap 的 accessOrder 设置为 true 来实现 LRU,利用访问顺序而不是插入顺序。
接下来是 resize 方法
resize()
/**
* Sets the size of the cache.
* @param maxSize The new maximum size.
*
* @hide
*/
public void resize(int maxSize) {
if (maxSize <= 0) {
throw new IllegalArgumentException("maxSize <= 0");
}
synchronized (this) {
this.maxSize = maxSize;
}
trimToSize(maxSize);
}
重新计算缓存的大小,里面涉及到了 trimToSize 方法。另外,注意 synchronized
trimToSize()
/**
* @param maxSize the maximum size of the cache before returning. May be -1
* to evict even 0-sized elements.
*/
private void trimToSize(int maxSize) {
while (true) {// 死循环
K key;
V value;
synchronized (this) {// 线程安全
if (size < 0 || (map.isEmpty() && size != 0)) {
throw new IllegalStateException(getClass().getName()
+ ".sizeOf() is reporting inconsistent results!");
}
if (size <= maxSize) {
break;
}
// BEGIN LAYOUTLIB CHANGE
// get the last item in the linked list.
// This is not efficient, the goal here is to minimize the changes
// compared to the platform version.
Map.Entry<K, V> toEvict = null;
for (Map.Entry<K, V> entry : map.entrySet()) {
toEvict = entry;
}
// END LAYOUTLIB CHANGE
if (toEvict == null) {
break;
}
key = toEvict.getKey();
value = toEvict.getValue();
map.remove(key);
size -= safeSizeOf(key, value);
evictionCount++;
}
entryRemoved(true, key, value, null);
}
}
该方法根据 maxSize 来调整内存 cache 的大小,如果 maxSize 传入 -1,则清空缓存中的所有对象。该源码可知,该内部是一个死循环,靠满足相应的条件达到退出的目的
- 条件1,当当前大小 size 小于 最大容量时,退出
- 当需要删除的 entry 为空时,会退出。这里 请看 LAYOUTLIB CHANGE 之间的代码,这里好像删除的是 Map 的队尾元素,但是,我们知道针对 LinkedHashMap ,队尾则是最新使用的元素,这里把最新的删掉了,和原意相违背。注释里面讲解到:
This is not efficient, the goal here is to minimize the changes compared to the platform version.
上面的代码是 Android API 22 Platform 里面的
而在 Android API 23 Platform 里面新代码改变了
Map.Entry<K, V> toEvict = map.eldest();
这里可以看出,是取的最久未使用的,将最久未使用的删除了。(谷歌的工程师也在不断的调整)
里面涉及到 safeSizeOf 方法
safeSizeOf()
private int safeSizeOf(K key, V value) {
int result = sizeOf(key, value);
if (result < 0) {
throw new IllegalStateException("Negative size: " + key + "=" + value);
}
return result;
}
里面涉及到了我们需要复写的方法 sizeOf
最后调用 entryRemoved 方法
entryRemoved()
/**
* Called for entries that have been evicted or removed. This method is
* invoked when a value is evicted to make space, removed by a call to
* {@link #remove}, or replaced by a call to {@link #put}. The default
* implementation does nothing.
*
* <p>The method is called without synchronization: other threads may
* access the cache while this method is executing.
*
* @param evicted true if the entry is being removed to make space, false
* if the removal was caused by a {@link #put} or {@link #remove}.
* @param newValue the new value for {@code key}, if it exists. If non-null,
* this removal was caused by a {@link #put}. Otherwise it was caused by
* an eviction or a {@link #remove}.
*/
protected void entryRemoved(boolean evicted, K key, V oldValue, V newValue) {}
该方法是空方法,看注释可知:当 item 被回收或者删掉时调用。该方法当 value 被回收释放存储空间时被 remove 调用,或者替换 item 值时 put 调用,默认实现什么都没做。
每次回收对象就调用该函数,这里参数为 true --为释放空间被删除;false --get、put 或 remove 导致。前面类注释可知,需要用户考量进行重写
接下来看 get 方法
get()
/**
* Returns the value for {@code key} if it exists in the cache or can be
* created by {@code #create}. If a value was returned, it is moved to the
* head of the queue. This returns null if a value is not cached and cannot
* be created.
*/
public final V get(K key) {
if (key == null) {
throw new NullPointerException("key == null");
}
V mapValue;
synchronized (this) {
mapValue = map.get(key);
if (mapValue != null) {
hitCount++;// 命中
return mapValue;
}
missCount++;// 未命中
}
/*
* Attempt to create a value. This may take a long time, and the map
* may be different when create() returns. If a conflicting value was
* added to the map while create() was working, we leave that value in
* the map and release the created value.
*/
// 如果丢失了就试图创建一个item
V createdValue = create(key);
if (createdValue == null) {
return null;
}
// 接下来是如果用户重写了create方法后,可能会执行到
synchronized (this) {
createCount++;// 创建数增加
mapValue = map.put(key, createdValue);// 将刚刚创建的值放入map中,返回的值是在map中与key相对应的旧值(就是在放入new value前的old value)
// 如果有人实现了create方法,需要注意create方法的注释
/**
* Called after a cache miss to compute a value for the corresponding key.
* Returns the computed value or null if no value can be computed. The
* default implementation returns null.
*
* <p>The method is called without synchronization: other threads may
* access the cache while this method is executing.
*
* <p>If a value for {@code key} exists in the cache when this method
* returns, the created value will be released with {@link #entryRemoved}
* and discarded. This can occur when multiple threads request the same key
* at the same time (causing multiple values to be created), or when one
* thread calls {@link #put} while another is creating a value for the same
* key.
*/
// 涉及到了多线程会造成冲突的问题
if (mapValue != null) {
// There was a conflict so undo that last put
map.put(key, mapValue);// 如果之前位置上已经有元素了,就还把原来的放回去,等于size没变
} else {
size += safeSizeOf(key, createdValue);// 如果之前的位置上没有元素,说明createdValue是新加上去的,所以要加上createdValue的size
}
}
/*
* 刚刚如果检测到旧值,因为最后旧值还是在map中,但是中途被回收了,所以还是要通知别人这个对象被回收过。
* 所以就调用了entryRemoved
*/
if (mapValue != null) {
entryRemoved(false, key, createdValue, mapValue);
return mapValue;
} else {
/*
* 如果刚刚没有检测到旧值,将新值放入map。
* 那么需要重新检测是否size是否超出了maxSize,所以就调用了trimToSize,并返回新值
*/
trimToSize(maxSize);
return createdValue;
}
}
开头注释说明:通过 key 返回相应的 item,或者创建返回相应的 item。相应的 item 会移动到队列的头部,如果 item 的 value 没有被 cache 或者不能被创建,则返回 null。
这里面涉及到了 create 方法
create()
/**
* Called after a cache miss to compute a value for the corresponding key.
* Returns the computed value or null if no value can be computed. The
* default implementation returns null.
*
* <p>The method is called without synchronization: other threads may
* access the cache while this method is executing.
*
* <p>If a value for {@code key} exists in the cache when this method
* returns, the created value will be released with {@link #entryRemoved}
* and discarded. This can occur when multiple threads request the same key
* at the same time (causing multiple values to be created), or when one
* thread calls {@link #put} while another is creating a value for the same
* key.
*/
protected V create(K key) {
return null;
}
create 函数是根据 key 来创建相应的 item,但是在 LruCache 中默认返回的是null。因为 LruCache 未记录被回收的数据,这里读者可以重写该 create 函数,为 key 创建相应的 item,这里是需要读者自行设计。请注意,多线程会导致冲突
下面看一下 put 方法
put()
/**
* Caches {@code value} for {@code key}. The value is moved to the head of
* the queue.
*
* @return the previous value mapped by {@code key}.
*/
public final V put(K key, V value) {
if (key == null || value == null) {
throw new NullPointerException("key == null || value == null");
}
V previous;
synchronized (this) {
putCount++;// put次数增加
size += safeSizeOf(key, value);// 计算size
previous = map.put(key, value);// 这里其实是放到了队尾
if (previous != null) {// 不为空,说明之前有数据,所以要把size减去
size -= safeSizeOf(key, previous);
}
}
if (previous != null) {
entryRemoved(false, key, previous, value);
}
trimToSize(maxSize);
return previous;
}
接下来看看 remove 方法
remove()
/**
* Removes the entry for {@code key} if it exists.
*
* @return the previous value mapped by {@code key}.
*/
public final V remove(K key) {
if (key == null) {
throw new NullPointerException("key == null");
}
V previous;
synchronized (this) {
previous = map.remove(key);// 删除key,并返回旧值
if (previous != null) {
size -= safeSizeOf(key, previous);// 如果旧值不为空,则为size减去其旧值大小
}
}
if (previous != null) {
entryRemoved(false, key, previous, null);
}
return previous;
}
最后看看其他方法
其他方法
/**
* Returns the size of the entry for {@code key} and {@code value} in
* user-defined units. The default implementation returns 1 so that size
* is the number of entries and max size is the maximum number of entries.
* 返回用户定义的item的大小,默认返回1代表item的数量,最大size就是最大item值
* <p>An entry's size must not change while it is in the cache.
*/
protected int sizeOf(K key, V value) {
return 1;
}
/**
* Clear the cache, calling {@link #entryRemoved} on each removed entry.
*/
public final void evictAll() {
trimToSize(-1); // -1 will evict 0-sized elements 清除map中全部的数据
}
/**
* For caches that do not override {@link #sizeOf}, this returns the number
* of entries in the cache. For all other caches, this returns the sum of
* the sizes of the entries in this cache.
*/
public synchronized final int size() {
return size;
}
/**
* For caches that do not override {@link #sizeOf}, this returns the maximum
* number of entries in the cache. For all other caches, this returns the
* maximum sum of the sizes of the entries in this cache.
*/
public synchronized final int maxSize() {
return maxSize;
}
/**
* Returns the number of times {@link #get} returned a value that was
* already present in the cache.
*/
public synchronized final int hitCount() {
return hitCount;
}
/**
* Returns the number of times {@link #get} returned null or required a new
* value to be created.
*/
public synchronized final int missCount() {
return missCount;
}
/**
* Returns the number of times {@link #create(Object)} returned a value.
*/
public synchronized final int createCount() {
return createCount;
}
/**
* Returns the number of times {@link #put} was called.
*/
public synchronized final int putCount() {
return putCount;
}
/**
* Returns the number of values that have been evicted.
*/
public synchronized final int evictionCount() {
return evictionCount;
}
/**
* Returns a copy of the current contents of the cache, ordered from least
* recently accessed to most recently accessed.
*/
public synchronized final Map<K, V> snapshot() {
return new LinkedHashMap<K, V>(map);// 返回当前缓存中所有的条目集合
}
@Override public synchronized final String toString() {
int accesses = hitCount + missCount;
int hitPercent = accesses != 0 ? (100 * hitCount / accesses) : 0;
return String.format("LruCache[maxSize=%d,hits=%d,misses=%d,hitRate=%d%%]",
maxSize, hitCount, missCount, hitPercent);
}
看相关注释,不难理解
总结
- LruCache 封装了 LinkedHashMap,提供了 LRU 缓存的功能;
- LruCache 通过 trimToSize 方法自动删除最近最少访问的键值对;
- LruCache 不允许空键值;
- LruCache 线程安全;
- LruCache 的源码在不同版本中不一样,需要区分
- 继承 LruCache 时,必须要复写 sizeOf 方法,用于计算每个条目的大小。