var shape = new egret.Shape();
shape.graphics.beginFill(0xff00ff,1);
shape.graphics.drawRect(100,100,200,200);
shape.graphics.endFill();
this.sceneManger.mainstage.addChild(shape);
var status = shape.hitTestPoint(120,120,true);
console.log(status);
var shape = new egret.Shape();
shape.graphics.beginFill(0xff00ff,1);
shape.graphics.drawRect(100,100,200,200);
shape.graphics.endFill();
this.sceneManger.mainstage.addChild(shape);
var status = shape.hitTestPoint(120,120,true);
console.log(status);