C#之与C/C++交互
我们先在VS中分别新建一个动态链接库项目(CLibrary)一个C#控制台程序
并且C#控制台程序调用CLibrary中定义的接口
1、C#调用C/C++库中的函数
在pch.cpp添加两个函数
int Add(int a, int b) {
return a + b;
}
int Minus(int a, int b) {
return a - b;
}
在pch.h中导出这两个函数
int __declspec(dllexport) Add(int a, int b);
int __declspec(dllexport) Minus(int a, int b);
然后在C#中调用这两个函数
[DllImport("CLibrary.dll", CallingConvention = CallingConvention.Cdecl,EntryPoint = "Add")]
public extern static int Add(int a, int b);
[DllImport("CLibrary.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "Minus")]
public extern static int Minus(int a, int b);
int a = 233;
int b = 314;
int ret = Add(a, b);
int retMinus = Minus(a, b);
Console.WriteLine($"{a} + {b} = {ret}");
Console.WriteLine($"{a} - {b} = {retMinus}");
正常输出为
这个代码会提示错误
System.EntryPointNotFoundException: 无法在 DLL“CLibrary.dll”中找到名为“Add”的入口点
这一般是在库口找不到该入口点函数
解决方法
通过Dumpbin.exe命令查看Dll导出的函数
dumpbin工具一般VS安装目录下面
在Visual Studio的安装目录下
\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\XXXX\bin\Hostx64\x64
dumpbin.exe /exports CLibrary.dll
从图中红色框可以看到CLibrary.dll的导出的函数为
?Add@@YAHHH@Z
?Minus@@YAHHH@Z
这是因为这是C++定义的函数所以出现这种乱码符号,这与我们定义的EntryPoint Add/Minus不一致
解决有两个办法
1.修改EntryPoint为这两个符号如下
[DllImport("CLibrary.dll", CallingConvention = CallingConvention.Cdecl,EntryPoint = "?Add@@YAHHH@Z")]
public extern static int Add(int a, int b);
[DllImport("CLibrary.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "?Minus@@YAHHH@Z")]
public extern static int Minus(int a, int b);
2.在pch.h中加入C函数声明方式
#ifdef __cplusplus
extern "C" {
#endif
int __declspec(dllexport) Add(int a, int b);
int __declspec(dllexport) Minus(int a, int b);
#ifdef __cplusplus
}
#endif
C/C++回调C#
C/C++的回调函数对应的C#的类型是delegate
我们还是以C#调用C/C++库中的函数 的工程演示
1、我们在CLibrary中的pch.h定义一个指针函数
typedef void(CALLBACK* Callback)(int msg,const char* buff);
int __declspec(dllexport) TestCallbackFunc(Callback callback);
注意:CALLBACK一定要定义,不然乱七八糟的各种错误
在pch.cpp中定义TestCallbackFunc
int TestCallbackFunc(Callback callback) {
if (callback) {
callback(200, "callback from C/C++");
}
return 0;
}
2、C#中调用CLibrary的TestCallbackFunc
声明
[DllImport("CLibrary.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "TestCallbackFunc")]
public extern static int TestCallbackFunc(CallbackDelegate callback);
/// <summary>
/// 对应C/C++层的指针函数void(CALLBACK* Callback)(int msg, const char* buff)
/// </summary>
/// <param name="msg"></param>
/// <param name="info"></param>
public delegate void CallbackDelegate(int msg,string info);
调用
private void processCCallback(string title)
{
int ret = TestCallbackFunc(new CallbackDelegate(CallbackFromC));
Console.WriteLine($"TestCallbackFunc ret = {ret}");
}
private void CallbackFromC(int a, string buff)
{
print($"callback from C a={a},buff={buff}");
}
注意:赋值delegate的时候一定要new 一个,不然各种乱七八糟的错误
正确输出
C/C++结构体与C#对应数据结构
在pch.h定义结构体
typedef struct _MsgInfo {
int msg;
char buffer[123];
}MsgInfo;
//两个参数主要是为了在C#层验证结构的转换,请注意看C#层
typedef void(CALLBACK* StructCallback)(MsgInfo *msg1,MsgInfo *msg2);
void __declspec(dllexport) TestStructCallback(int msg, StructCallback callback);
pch.cpp中定义
///全局结构体
MsgInfo mMsgInfo;
void TestStructCallback(int msg,StructCallback callback) {
memset(&mMsgInfo, 0, sizeof(MsgInfo));
mMsgInfo.msg = msg;
const char* buffer = "Transform Struct To C#";
memcpy(mMsgInfo.buffer, buffer, strlen(buffer) + 1);
if (callback) {
//只能够传地址,传递对象会PInvoke错误
callback(&mMsgInfo, &mMsgInfo);
}
}
在C#层定义如下
C#层定义和刚才在C/C++定义的结构体MsgInfo对应的结构体Message
//CLibrary.dll中的pch.h中的 MsgInfo
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 4)]
class Message
{
public int msg;
/// <summary>
/// SizeConst的值是和MsgInfo中的buffer大小相一致的,其它类型比如数据也要指定该大小
/// </summary>
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 123)]
public string buffer;
}
[DllImport("CLibrary.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "TestStructCallback")]
private extern static void TestStructCallback(int msg, CallbackStructDelegate callback);
private delegate void CallbackStructDelegate(IntPtr pMsg,Message msg);
/// <summary>
/// C/C++结构体转换到C#层可以直接为结构体对象,也可以通过指针转换
/// </summary>
/// <param name="pMsg"></param>
/// <param name="msg"></param>
private void CallbackStructFromC(IntPtr pMsg,Message msg)
{
Message pParam = (Message)Marshal.PtrToStructure(pMsg, typeof(Message));
Console.WriteLine($"CallbackStructFromC by Struct Type Message.msg = {msg.msg},Message.buffer={msg.buffer}");
Console.WriteLine($"CallbackStructFromC by Ponter Type Message.msg = {pParam.msg},Message.buffer={pParam.buffer}");
}
调用如下
TestStructCallback(123,new CallbackStructDelegate(CallbackStructFromC));
TestStructCallback(456,new CallbackStructDelegate(CallbackStructFromC));
正确输出
C/C++传字符串到C#
在pch.h声明如下
void __declspec(dllexport) OutParamStringFunc(char * sbOut,char* outParam);
在pch.cpp实现如下
const char* buffer = "Transform string To C#";
void OutParamStringFunc(char* sbOut, char* outParam) {
memcpy(sbOut, buffer, strlen(buffer) + 1);
outParam = new char[100];
memset(outParam, 0, 100);
memcpy(outParam, buffer, strlen(buffer) + 1);
}
C#声明如下
[DllImport("CLibrary.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "OutParamStringFunc")]
public extern static void OutParamStringFunc(StringBuilder param,out IntPtr param2);
StringBuilder param = new StringBuilder();
IntPtr pString;
OutParamStringFunc(param, out pString);
string param2 = Marshal.PtrToStringAnsi(pString);
Console.WriteLine("after OutParamStringFunc param = " + param + " param2 = " + param2);
以上输出pString一直为空,暂不知道如何处理.
结果如下