func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
let tab = MyTabbarController()
let rootVC = UINavigationController(rootViewController: tab)
self.window?.rootViewController = rootVC
return true
}
import Foundation
import UIKit
class MyTabbarController: UITabBarController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let firstVC = FirstViewController()
firstVC.title = "第一"
let secondVC = SecondViewController()
secondVC.title = "第二"
self.viewControllers = [firstVC,secondVC]
//默认选中的是游戏主界面视图
self.selectedIndex = 0
}
}
import Foundation
import UIKit
class FirstViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.view.backgroundColor = UIColor.blue
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
import Foundation
import UIKit
class SecondViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.view.backgroundColor = UIColor.gray
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}