写在最前
在iOS 10中,之前有关Remote Notification和Local Notification的的杂乱的API被进行了重构,并在iOS 8 以及iOS 9的基础之上进行了功能新的扩展,推出了全新并且独立的 UserNotifications.framework 来集中管理相关通知的各种API。
相对于开发者来说使用起来更加简单易用,相对于运营环节来说,因为新的框架有了Attachment
以及自定义UI等新的功能,所以有更加灵活的方法来处理相关的通知。
接口分析
以上为新的UserNotifications.framework 为我们带来的各项接口。
1.<UserNotifications/NSString+UserNotifications.h>
类中只有一个方法
// Use -[NSString localizedUserNotificationStringForKey:arguments:] to provide a string that will be localized at the time that the notification is presented.
+ (NSString *)localizedUserNotificationStringForKey:(NSString *)key arguments:(nullable NSArray *)arguments __IOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0) __TVOS_PROHIBITED;
主要作用是用来提供将在该通知被呈现在时间进行本地化字符串。
2.<UserNotifications/UNError.h>
只有一个属性UNErrorDomain
以及一个枚举UNErrorCode
,顾名思义是作为错误属性的值。
3.<UserNotifications/UNNotification.h>
拥有两个属性
// The date displayed on the notification.
@property (nonatomic, readonly, copy) NSDate *date;
// The notification request that caused the notification to be delivered.
@property (nonatomic, readonly, copy) UNNotificationRequest *request;
一般作为返回的消息实例。
4.<UserNotifications/UNNotificationAction.h>
从名字就可以看出,类的作用就是定义了收到通知后的一些Action操作,有identifier,title,options三个属性,其中options是一个枚举类型
typedef NS_OPTIONS(NSUInteger, UNNotificationActionOptions) {
// Whether this action should require unlocking before being performed.
//button为红色,点需要解锁屏幕显示
UNNotificationActionOptionAuthenticationRequired = (1 << 0),
// Whether this action should be indicated as destructive
//button为黑色,点击不会进入App
UNNotificationActionOptionDestructive = (1 << 1),
// Whether this action should cause the application to launch in the foreground.
//button为黑色,点击进入App
UNNotificationActionOptionForeground = (1 << 2),
} __IOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0) __TVOS_PROHIBITED;
拥有有一个子类UNTextInputNotificationAction,所谓类似回复微信和iMessage时候使用。
5.<UserNotifications/UNNotificationAttachment.h>
通知的附件属性类,里面三个主要属性
// The identifier of this attachment
@property (NS_NONATOMIC_IOSONLY, readonly, copy) NSString *identifier;
// The URL to the attachment's data. If you have obtained this attachment from UNUserNotificationCenter then the URL will be security-scoped.
//附件相关的地址,可为本地地址
@property (nonatomic, readonly, copy) NSURL *URL;
// The UTI of the attachment.
@property (nonatomic, readonly, copy) NSString *type;
另有4个常量
// Key to manually provide a type hint for the attachment. If not set the type hint will be guessed from the attachment's file extension. Value must be an NSString.
//手动提供附件类型提示的键。如果没有设置类型提示,将会从附件文件扩展名中猜出类型。值必须是一个NSString格式。
extern NSString * const UNNotificationAttachmentOptionsTypeHintKey __IOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0);
// Key to specify if the thumbnail for this attachment is hidden. Defaults to NO. Value must be a boolean NSNumber.
// 注明此附件缩略图是隐藏的键。默认值为NO。值必须是一个NSNumber类型的布尔值。
extern NSString * const UNNotificationAttachmentOptionsThumbnailHiddenKey __IOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0);
// Key to specify a normalized clipping rectangle to use for the attachment thumbnail. Value must be a CGRect encoded using CGRectCreateDictionaryRepresentation.
//指定一个标准化的剪辑矩形用于附件缩略图的键。值必须是使用DictionaryRepresentation编码的一个CGRect值。
extern NSString * const UNNotificationAttachmentOptionsThumbnailClippingRectKey __IOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0);
// Key to specify the animated image frame number or the movie time to use as the thumbnail.
// An animated image frame number must be an NSNumber. A movie time must either be an NSNumber with the time in seconds or a CMTime encoded using CMTimeCopyAsDictionary.
//指定动画形象帧数或用缩略图的电影时间的键。
//动画图像帧数必须是一个NSNumber对象。电影的时间必须是一个NSNumber对象的以秒为单位的时间或使用CMTimeCopyAsDictionary编码的CMTime值。
extern NSString * const UNNotificationAttachmentOptionsThumbnailTimeKey __IOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0);
6.<UserNotifications/UNNotificationCategory.h>
用于储存Action的类
// The unique identifier for this category. The UNNotificationCategory's actions will be displayed on notifications when the UNNotificationCategory's identifier matches the UNNotificationRequest's categoryIdentifier.
@property (NS_NONATOMIC_IOSONLY, readonly, copy) NSString *identifier;
// The UNNotificationActions in the order they will be displayed.
//储存我们设置的Actions的数组
@property (NS_NONATOMIC_IOSONLY, readonly, copy) NSArray<UNNotificationAction *> *actions;
// The intents supported support for notifications of this category. See <Intents/INIntentIdentifiers.h> for possible values.
@property (NS_NONATOMIC_IOSONLY, readonly, copy) NSArray<NSString *> *intentIdentifiers;
@property (NS_NONATOMIC_IOSONLY, readonly) UNNotificationCategoryOptions options;
options是一个权限的枚举值,两者可以一起使用
typedef NS_OPTIONS(NSUInteger, UNNotificationCategoryOptions) {
UNNotificationCategoryOptionNone = (0),
// Whether dismiss action should be sent to the UNUserNotificationCenter delegate
UNNotificationCategoryOptionCustomDismissAction = (1 << 0),
// Whether notifications of this category should be allowed in CarPlay
UNNotificationCategoryOptionAllowInCarPlay = (2 << 0),
} __IOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0) __TVOS_PROHIBITED;
7.<UserNotifications/UNNotificationContent.h>
可以简单看做是储存所有通知信息的Model类,里面有attachments、sound、title以及userInfo等信息。
拥有一个子类UNMutableNotificationContent
,和父类的区别从名字就可以看出是可以修改的,个属性中也比父类少了一个readonly
属性。
8.<UserNotifications/UNNotificationRequest.h>
有三个属性,分别是标示符、消息Model以及NotificationTrigger。
// The unique identifier for this notification request. It can be used to replace or remove a pending notification request or a delivered notification.
@property (NS_NONATOMIC_IOSONLY, readonly, copy) NSString *identifier;
// The content that will be shown on the notification.
@property (NS_NONATOMIC_IOSONLY, readonly, copy) UNNotificationContent *content;
// The trigger that will or did cause the notification to be delivered. No trigger means deliver now.
@property (NS_NONATOMIC_IOSONLY, readonly, copy, nullable) UNNotificationTrigger *trigger;
9.<UserNotifications/UNNotificationResponse.h>
通过名字就可以看出来,与request对应作为相应通知的Action使用。
用户可以拿到整个通知的内容,以及操作所对应的标示符。
// The notification to which the user responded.
@property (NS_NONATOMIC_IOSONLY, readonly, copy) UNNotification *notification;
// The action identifier that the user chose:
// * UNNotificationDismissActionIdentifier if the user dismissed the notification
// * UNNotificationDefaultActionIdentifier if the user opened the application from the notification
// * the identifier for a registered UNNotificationAction for other actions
@property (NS_NONATOMIC_IOSONLY, readonly, copy) NSString *actionIdentifier;
子类UNTextInputNotificationResponse还包含userText,可以取到用户输入的内容。
10.<UserNotifications/UNNotificationSettings.h>
主要是通知的一些属性设置,对应属性,有三个枚举值
typedef NS_ENUM(NSInteger, UNAuthorizationStatus) {
// The user has not yet made a choice regarding whether the application may post user notifications.
UNAuthorizationStatusNotDetermined = 0,
// The application is not authorized to post user notifications.
UNAuthorizationStatusDenied,
// The application is authorized to post user notifications.
UNAuthorizationStatusAuthorized
} __IOS_AVAILABLE(10.0) __TVOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0);
typedef NS_ENUM(NSInteger, UNNotificationSetting) {
// The application does not support this notification type
UNNotificationSettingNotSupported = 0,
// The notification setting is turned off.
UNNotificationSettingDisabled,
// The notification setting is turned on.
UNNotificationSettingEnabled,
} __IOS_AVAILABLE(10.0) __TVOS_AVAILABLE(10.0) __WATCHOS_AVAILABLE(3.0);
typedef NS_ENUM(NSInteger, UNAlertStyle) {
UNAlertStyleNone = 0,
UNAlertStyleBanner,
UNAlertStyleAlert,
} __IOS_AVAILABLE(10.0) __TVOS_PROHIBITED __WATCHOS_PROHIBITED;
11.<UserNotifications/UNNotificationSound.h>
两个方法,一个是设置为默认提示音,一个是设置为自定义提示音。
可以直接使用声音的name,而不是文件路径。
// The default sound used for notifications.
+ (instancetype)defaultSound;
// The name of a sound file to be played for the notification. The sound file must be contained in the app’s bundle or in the Library/Sounds folder of the app's data container. If files exist in both locations then the file in ~/Library/Sounds will be preferred.
+ (instancetype)soundNamed:(NSString *)name __WATCHOS_PROHIBITED;
12.<UserNotifications/UNNotificationTrigger.h>
NotificationTrigger算是新增的比较重要的功能,四种方式为App的运用提供了更多可选择的方法。其中,日历和地理位置是新增Trigger。
所以,此类下面有四个子类:push通知触发, 时间通知触发,日历通知触发,地区通知触发。与之相对应的,子类拥有自己出发的属性。
13.<UserNotifications/UNUserNotificationCenter.h>
吐个槽,为毛和USNotificationCenter长得这么想,第一眼看差点蒙了。
最主要的类,通知的注册,激活,编辑,删除等功能都由该类完成。
通过[UNUserNotificationCenter currentNotificationCenter]单例方法进行操作。
14.<UserNotifications/UNNotificationServiceExtension.h>
里面有两个方法,收到通知的请求后调用, 系统将要销毁时调用。
15.<UserNotifications/UNNotificationContentExtension.h>
这个类不在UserNotifications.framework中,主要是用作修改通知展示的UI,使用时需要添加UserNotificationsUI.framework。
下文会做详细介绍。
Notification Extension
从Share Extension等开始,iOS逐渐支持一些利用沙盒等方法的扩展方法。在iOS 10中,与通知有关的有两个:Service Extension
和 Content Extension
。
前者可以让我们有机会在收到远程推送的通知后,展示之前对通知内容进行自定义修改;后者可以用来自定义通知视图的UI样式。
iOS 10 中被标为弃用的 API
- UILocalNotification
- UIMutableUserNotificationAction
- UIMutableUserNotificationCategory
- UIUserNotificationAction
- UIUserNotificationCategory
- UIUserNotificationSettings
- handleActionWithIdentifier:forLocalNotification:
- handleActionWithIdentifier:forRemoteNotification:
- didReceiveLocalNotification:withCompletion:
- didReceiveRemoteNotification:withCompletion:
Demo
Demo地址:https://github.com/derekhuangxu/NotificationDemo
因为iOS 10更改了对于获取权限的限制,所以作为适配来说,希望大家在info.plist文件中更改对于权限的获取相关字段。
1、文字通知
文字通知相对简单,只是需要创建UNMutableNotificationContent
实体类,创建UNTimeIntervalNotificationTrigger
的实体类,然后加入到通知中心的单例中,然后触发即可。
- (IBAction)btnCreateWordNotofication:(id)sender {
UNMutableNotificationContent * content = [[UNMutableNotificationContent alloc]init];
content.title = @"NotificationCenter";
content.subtitle = @"testWord";
content.body = @"本地通知测试";
UNTimeIntervalNotificationTrigger * triger = [UNTimeIntervalNotificationTrigger triggerWithTimeInterval:5 repeats:NO];
NSString * requestIdentifier = @"request";
UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:requestIdentifier content:content trigger:triger];
[[UNUserNotificationCenter currentNotificationCenter]addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) {
}];
}
2、图片通知
与纯文字通知相似,但是需要额外在UNMutableNotificationContent
中添加UNNotificationAttachment
属性,剩下的基本相似。需要注意的是,content.attachments
是一个数组。
- (IBAction)btnCreatePictrueNotofication:(id)sender {
UNMutableNotificationContent * content = [[UNMutableNotificationContent alloc]init];
content.title = @"NotificationCenter";
content.subtitle = @"testWord";
content.body = @"本地通知测试";
NSString * imagePath = [[NSBundle mainBundle]pathForResource:@"Notification_Image" ofType:@"png"];
if (imagePath) {
UNNotificationAttachment * imageAttachment = [UNNotificationAttachment attachmentWithIdentifier:@"imagePath"
URL:[NSURL fileURLWithPath:imagePath]
options:nil
error:nil];
if (imageAttachment) {
content.attachments = @[imageAttachment];
}
}
UNTimeIntervalNotificationTrigger * triger = [UNTimeIntervalNotificationTrigger triggerWithTimeInterval:5 repeats:NO];
NSString * requestIdentifier = @"request";
UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:requestIdentifier content:content trigger:triger];
[[UNUserNotificationCenter currentNotificationCenter]addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) {
}];
}
3、视频通知
视频通知和图片通知的方法是同样的,但是在Demo中,我在视频通知的方法里面添加了3个Action,通过方法,添加到通知中心的单例即可,具体使用方法和作用上文已有介绍。
- (IBAction)btnCreateVideoNotofication:(id)sender {
UNMutableNotificationContent * content = [[UNMutableNotificationContent alloc]init];
content.title = @"NotificationCenter";
content.subtitle = @"testWord";
content.body = @"本地通知测试";
NSString * videoPath = [[NSBundle mainBundle]pathForResource:@"Notification_video" ofType:@"mp4"];
if (videoPath) {
UNNotificationAttachment * videoAttachment = [UNNotificationAttachment attachmentWithIdentifier:@"videoPath"
URL:[NSURL fileURLWithPath:videoPath]
options:nil
error:nil];
if (videoAttachment) {
content.attachments = @[videoAttachment];
}
}
NSMutableArray * actionArr = [NSMutableArray array];
UNNotificationAction * actionA = [UNNotificationAction actionWithIdentifier:@"IdentifierUnlock" title:@"进入应用" options:UNNotificationActionOptionForeground];
UNNotificationAction * actionB = [UNNotificationAction actionWithIdentifier:@"IdentifierRed" title:@"Another Action" options:UNNotificationActionOptionDestructive];
UNNotificationAction * actionC = [UNNotificationAction actionWithIdentifier:@"IdentifierBlack" title:@"Third Action" options:UNNotificationActionOptionAuthenticationRequired];
[actionArr addObjectsFromArray:@[actionA, actionB, actionC]];
if (actionArr.count > 0) {
UNNotificationCategory * categoryNotification = [UNNotificationCategory categoryWithIdentifier:@"categoryOperationAction"
actions:actionArr
intentIdentifiers:@[]
options:UNNotificationCategoryOptionCustomDismissAction];
[[UNUserNotificationCenter currentNotificationCenter]setNotificationCategories:[NSSet setWithObject:categoryNotification]];
content.categoryIdentifier = @"categoryOperationAction";
}
UNTimeIntervalNotificationTrigger * triger = [UNTimeIntervalNotificationTrigger triggerWithTimeInterval:5 repeats:NO];
NSString * requestIdentifier = @"request";
UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:requestIdentifier content:content trigger:triger];
[[UNUserNotificationCenter currentNotificationCenter]addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) {
}];
}
最后
本文主要介绍了API的使用,简单书写了一个本地触发通知的简单Demo,后面会单研究一下关于远程推送多媒体通知和自定义UI通知。
另
前有Apple Watch,后面有新的widget和新的UserNotifications.framework,苹果似乎很努力的将我们沉浸在手机中的注意力解脱出来,极力避免我们被纷繁的通知和short action打扰而不得不打开App的可能性。
不知道这算不算Apple对于手机的使用又将有新的定义。