Introduction
Player comfort is a major thing to pay attention to when it comes to designing video games nowadays. RPG’s are no exception either. And inside of RPG’s, the player is usually within a battle a large portion of the time. And for this large portion of the time, players are often waiting for battle animations to finish playing.
如今在设计游戏时,玩家的舒适度是需要关注的重点,RPG类也不例外。而在RPG游戏中,玩家通常在大部分时间会处于战斗中。而在这段时间里,玩家往往需要等待战斗动画完成。
This plugin adds in the ability for players to choose how fast they want battle animations to play from inside the options menu. From the default speed, which plays one animation frame per four real frames, to the fastest setting, which plays one animation frame per one real frame, the player now has the option to choose how quickly things progress in battle.
这个插件增加了玩家可以选择他们希望的战斗动画播放速度。从默认速度(每四个真实帧播放一个动画帧)到最快速设置(每个真实帧播放一个动画帧)。
Compatibility
This plugin is made compatible with the following plugins:
该插件与以下插件兼容:
– YEP_BattleEngineCore
– YEP_X_ActSeqPack1
– YEP_X_ActSeqPack2
– YEP_X_ActSeqPack3
If you are using the listed plugins, place this plugin underneath the listed plugins in the Plugin Manager list for maximum compatibility. This is to ensure the action sequences are working properly with the battle animation speed options.
如果您使用的是列出的插件,请将此插件放置在插件管理器列表中列出的插件下方以实现最大的兼容性。这是为了确保动作序列与战斗动画速度选项正常工作。