代码:
__block int timeout = 5; //倒计时时间
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_source_t _timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0,queue);
dispatch_source_set_timer(_timer,dispatch_walltime(NULL, 0),1.0*NSEC_PER_SEC, 0); //每秒执行
dispatch_source_set_event_handler(_timer, ^{
if(timeout<=0){ //倒计时结束,关闭
dispatch_source_cancel(_timer);
dispatch_async(dispatch_get_main_queue(), ^{
//设置界面的按钮显示 根据自己需求设置
[button setTitle:title forState:UIControlStateNormal];
button.userInteractionEnabled = YES;
});
} else {
int seconds = timeout % 60;
NSString *strTime = [NSString stringWithFormat:@"%.2d", seconds];
dispatch_async(dispatch_get_main_queue(), ^{
//设置界面的按钮显示 根据自己需求设置
//NSLog(@"____%@",strTime);
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1];
[button setTitle:[NSString stringWithFormat:@"%@",strTime] forState:UIControlStateNormal];
[UIView commitAnimations];
button.userInteractionEnabled = NO;
});
timeout--;
}
});
dispatch_resume(_timer);