ARC环境
懒汉式
.h文件
@interface SingletonTool : NSObject
+ (instancetype)shareSingletonTool;
@end
.m文件
#import "SingletonTool.h"
@implementation SingletonTool
//必须使用static 否则会被其他类使用extern引用修改
static id _instance;
/**
对外共享一个类方法,方便其他地方使用
*/
+ (instancetype)shareSingletonTool{
if (_instance == nil) {//防止频繁加锁操作
@synchronized (self) {//加锁是为了避免多线程同时使用
if (_instance == nil) {
_instance = [[self alloc] init];
}
}
}
return _instance;
}
/**
重写此方法,避免开辟多个内存空间
*/
+ (instancetype)allocWithZone:(struct _NSZone *)zone{
if (_instance == nil) {
@synchronized (self) {
if (_instance == nil) {
_instance = [super allocWithZone:zone];
}
}
}
return _instance;
}
/**
重写copy方法,避免copy时产生新的对象
*/
- (id)copyWithZone:(NSZone *)zone{
//直接return是因为copy时,_instance已经有值了
return _instance;
}
@end
饿汉式
饿汉式是让程序加载所有资源时就保证这个单利存在内存之中,所以此时不必考虑多线程的问题
@implementation SingletonTool
static id _instance;
//此方法是类被加载的第一次时调用,并且只会调用一次
+ (void)load{
_instance = [[self alloc] init];
}
+ (instancetype)shareSingletonTool{
return _instance;
}
+ (instancetype)allocWithZone:(struct _NSZone *)zone{
if (_instance == nil) {
_instance = [super allocWithZone:zone];
}
return _instance;
}
- (id)copyWithZone:(NSZone *)zone{
return _instance;
}
@end
使用GCD
+ (instancetype)shareSingletonTool{
static dispatch_once_t onceToken;
//此方法的代码块的任务在程序运行到结束的过程中只运行一次,并且时线程安全的
dispatch_once(&onceToken, ^{
_instance = [[self alloc] init];
});
return _instance;
}
+ (instancetype)allocWithZone:(struct _NSZone *)zone{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
_instance = [super allocWithZone:zone];
});
return _instance;
}
MRC环境
MRC环境多了处理release retain retainCount autorelease这四个方法
//release什么都不做,避免引用计数为0,对象被销毁
- (oneway void)release {
}
//retain直接返回self
- (id)retain {
return self;
}
//retainCount始终保持引用计数为1
- (NSUInteger)retainCount {
return 1;
}
- (id)autorelease {
return self;
}
单利宏
创建一个单利头文件,将单利实现代码封住成一个宏即可
// .h文件
#define HMSingletonH(name) + (instancetype)shared##name;
// .m文件
#if __has_feature(objc_arc)
#define HMSingletonM(name) \
static id _instace; \
\
+ (id)allocWithZone:(struct _NSZone *)zone { \
static dispatch_once_t onceToken; \
dispatch_once(&onceToken, ^{ \
_instace = [super allocWithZone:zone]; \
}); \
return _instace; \
} \
\
+ (instancetype)shared##name { \
static dispatch_once_t onceToken; \
dispatch_once(&onceToken, ^{ \
_instace = [[self alloc] init]; \
}); \
return _instace; \
} \
\
- (id)copyWithZone:(NSZone *)zone { \
return _instace; \
}
#else
#define HMSingletonM(name) \
static id _instace; \
\
+ (id)allocWithZone:(struct _NSZone *)zone { \
static dispatch_once_t onceToken; \
dispatch_once(&onceToken, ^{ \
_instace = [super allocWithZone:zone]; \
}); \
return _instace; \
} \
\
+ (instancetype)shared##name { \
static dispatch_once_t onceToken; \
dispatch_once(&onceToken, ^{ \
_instace = [[self alloc] init]; \
}); \
return _instace; \
} \
\
- (id)copyWithZone:(NSZone *)zone { \
return _instace; \
} \
\
- (oneway void)release { } \
- (id)retain { return self; } \
- (NSUInteger)retainCount { return 1;} \
- (id)autorelease { return self;}
#endif