Map Slip Damage
This plugin replaces the default Slip Damage system with a new system that
gives more control over State damage that occurs on the map.
这个插件将会取代原有的地图移动伤害系统,让你可以更好的控制地图伤害
State Notetags
If you wish for a State to have Slip Damage, use the following notetag:
如果你想要某个状态有移动伤害,则需要下面的命令
<Allow Slip Damage>
In order to set the frequency in which Slip Damage occurs through steps,
use the following notetag:
可以设置造成伤害的频率
<Slip Steps: [steps]>
Example: <Slip Steps: 20>
In order to customize Slip Damage, use the following notetags:
设置造成的伤害数值和类型
<Slip HP Damage: [damage]>
<Slip HP Damage: [damage]%>
<Slip MP Damage: [damage]>
<Slip MP Damage: [damage]%>
<Slip TP Damage: [damage]>
<Slip TP Damage: [damage]%>
Example: <Slip HP Damage: 5>
<Slip MP Damage 20%>
<Slip TP Damage: -50>
In order to use a screen flash to indicate Slip Damage, use the following
notetag:
设置屏幕有闪烁来提示伤害
<Use Screen Flash for Slip Damage>
In order to customize the color of the screen flash, use the following
notetag:
设置屏幕闪烁颜色
<Slip Damage Flash Color: [red], [green], [blue], [intensity]>
Example: <Slip Damage Flash Color: 255, 0, 0, 125>
In order to customize the duration of the screen flash, use the following
notetag:
自定义闪烁时间
<Slip Damage Flash Duration: [duration]>
Example: <Slip Damage Flash Duration: 8>
In order to use a sound effect to indicate Slip Damage, use the following
notetag:
设置造成伤害的声音提示
<Slip Damage Sound Effect: [sound-effect]>
Example: <Slip Damage Sound Effect: Damage1>
In order to select a Common Event to be used to indicate Slip Damage
use the following notetag:
设置某个公共事件来提示伤害
<Slip Damage Common Event: [common-event-id]>