GCD定时器不受RunLoop影响,比NSTimer更精确
//获得队列
//dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
dispatch_queue_t queue =dispatch_get_main_queue();
//创建一个定时器(dispatch_source_t本质还是个OC对象)需要强引用
self.timer=dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER,0,0, queue);
//设置定时器的各种属性(几时开始任务,每隔多长时间执行一次)
// GCD的时间参数,一般是纳秒(1秒== 10的9次方纳秒)
//何时开始执行第一个任务
// dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC)比当前时间晚3秒
dispatch_time_t start =dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1.0*NSEC_PER_SEC));
uint64_t interval = (uint64_t)(1.0*NSEC_PER_SEC);
dispatch_source_set_timer(self.timer, start, interval,0);
//设置回调
dispatch_source_set_event_handler(self.timer, ^{
NSLog(@"------------%@", [NSThreadcurrentThread]);
count++;
//if (count == 4) {
////取消定时器
//dispatch_cancel(self.timer);
//self.timer = nil;
//}
});
//启动定时器
dispatch_resume(self.timer);