Flutter is Google’s UI toolkit for building beautiful, natively compiled applications for mobile, web, and desktop from a single codebase.
以上截取自flutter官网介绍,意思就是Flutter是谷歌的移动UI框架,可以快速在iOS和Android上构建高质量的原生用户界面。
下面介绍flutter里的基础概念,widget:
Flutter widgets are built using a modern framework that takes inspiration from React. The central idea is that you build your UI out of widgets. Widgets describe what their view should look like given their current configuration and state. When a widget’s state changes, the widget rebuilds its description, which the framework diffs against the previous description in order to determine the minimal changes needed in the underlying render tree to transition from one state to the next.
Flutter Widget采用现代响应式框架构建,这是从 React 中获得的灵感,中心思想是用widget构建你的UI。 Widget描述了他们的视图在给定其当前配置和状态时应该看起来像什么。当widget的状态发生变化时,widget会重新构建UI,Flutter会对比前后变化的不同, 以确定底层渲染树从一个状态转换到下一个状态所需的最小更改(译者语:类似于React/Vue中虚拟DOM的diff算法)。
地址:
了解了这些之后,我们先构建一个界面,官网教程地址:
https://flutter.dev/docs/development/ui/layout/tutorial#step-0-create-the-app-base-code,
然后是添加交互功能,官网教程地址:
最后,我在实际演练的时候,也跟着教程写了代码,并做了一些修改来进行学习,上代码:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Layout Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: Scaffold(
appBar: AppBar(
title: Text('Lake'),
),
body: ListView(
children: <Widget>[
Image.asset(
'images/lake.jpg',
width: 600,
height: 240,
fit: BoxFit.cover,),
TitleSectionWidget(),
ButtonRowWidget(),
TextSection()
],
),
)
);
}
}
class TitleSectionWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
final expanded = Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Container(
padding: const EdgeInsets.only(bottom: 8.0),
child: Text(
'Lake ground',
style: TextStyle(fontWeight: FontWeight.bold),
),
),
Text(
'faafd',
style: TextStyle(color: Colors.grey[300]),
)
],
),
);
return Container(
padding: const EdgeInsets.all(32.0),
child: Row(
children: <Widget>[
expanded,
Icon(
Icons.star,
color: Colors.red[500],
),
Text('42')
],
),
);
}
}
class ButtonRowWidget extends StatelessWidget{
@override
Widget build(BuildContext context) {
return Container(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
buildButtonColumn(context, Icons.call, 'Call'),
buildButtonColumn(context, Icons.near_me, 'Near me'),
buildButtonColumn(context, Icons.share, 'Share')
],
),
);
}
Column buildButtonColumn(BuildContext context,IconData icon,String label){
Color color = Theme.of(context).primaryColor;
return Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(icon,color: color),
Container(
margin: const EdgeInsets.only(top: 9.0),
child: Text(
label,
style: TextStyle(
fontSize: 12.0,
fontStyle: FontStyle.normal,
fontWeight: FontWeight.w400,
color: color,
),
),
)
],
);
}
}
class TextSection extends StatelessWidget{
@override
Widget build(BuildContext context) {
return Container(
padding: const EdgeInsets.all(32.0),
child: Text(
'Lake Oeschinen lies at the foot of the Blüemlisalp in the Bernese Alps. Situated 1,578 meters above sea level, it is one of the larger Alpine Lakes. A gondola ride from Kandersteg, followed by a half-hour walk through pastures and pine forest, leads you to the lake, which warms to 20 degrees Celsius in the summer. Activities enjoyed here include rowing, and riding the summer toboggan run.',
softWrap: true,
),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
这部分实现的是一个静态的界面,下面看一下实现了交互功能的代码:
import 'package:flutter/material.dart';
import 'package:flutter_module_demo/counter.dart';
//void main() => runApp(MyApp());
void main() => runApp(CounterEntrance());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or press Run > Flutter Hot Reload in a Flutter IDE). Notice that the
// counter didn't reset back to zero; the application is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
实现了一个简单的数值递增功能。
总之flutter的官网资料很丰富,从入门到高级用法都有介绍,我这里也就是起到一个抛砖引玉的效果,希望大家flutter学的开心。