先写一个按钮控制显示摄像头的弹窗打开
<template>
<div>
<el-button size="small" @click="handleOpen">拍照 <i class="el-icon-camera el-icon--right"></i></el-button>
<el-dialog title="拍照" :visible.sync="cameraDialog" @close="closeclick" :close-on-click-modal="false" v-if="cameraDialog" width="600px">
<div class="camera-box" v-loading="loading">
<div class="camera-left">
<!-- 这里就是摄像头显示的画面 -->
<video id="videoCamera" width="100%" height="100%"></video>
</div>
<div class="camera-right">
<div class="camera-img-box">
<div class="small-img">
<!-- 这里是点击拍照显示的图片画面 -->
<img v-if="imgSrc" :src="imgSrc" style="width: 200px;height: 150px;" />
<canvas id="canvasCamera" class="canvas" :width='videoWidth' :height='videoHeight' style="display: none;"></canvas>
</div>
<div>
<!-- 点击拍照和保存按钮 -->
<el-button type="primary" class="save-camera-btn" icon="el-icon-camera" @click="drawImage" style="margin-top: 10px;">拍照</el-button>
<el-button type="primary" class="save-camera-btn" icon="el-icon-check" @click="uploadPicture">保存</el-button>
</div>
</div>
</div>
</div>
</el-dialog>
</div>
</template>
调用摄像头的方法
data() {
return {
//相机
cameraDialog:false,
os: false,//控制摄像头开关
imgSrc: undefined,
thisVideo: null,
thisContext: null,
thisCancas: null,
videoWidth: 500,
videoHeight: 300,
loading:true,
};
},
methods: {
//拍照
handleOpen(){
this.loading = true;
this.cameraDialog = true;
this.getCompetence();
},
getCompetence() {
//必须在model中render后才可获取到dom节点,直接获取无法获取到model中的dom节点
this.$nextTick(() => {
const _this = this;
this.os = false;//切换成关闭摄像头
this.thisCancas = document.getElementById('canvasCamera');//这里是需要截取的canvas的Id名称
this.thisContext = this.thisCancas.getContext('2d');
this.thisVideo = document.getElementById('videoCamera');
// 旧版本浏览器可能根本不支持mediaDevices,我们首先设置一个空对象
if (navigator.mediaDevices === undefined) {
navigator.menavigatordiaDevices = {}
}
// 一些浏览器实现了部分mediaDevices,我们不能只分配一个对象
// 使用getUserMedia,因为它会覆盖现有的属性。
// 这里,如果缺少getUserMedia属性,就添加它。
if (navigator.mediaDevices.getUserMedia === undefined) {
navigator.mediaDevices.getUserMedia = function (constraints) {
// 首先获取现存的getUserMedia(如果存在)
let getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.getUserMedia;
// 有些浏览器不支持,会返回错误信息
// 保持接口一致
if (!getUserMedia) {
return Promise.reject(new Error('getUserMedia is not implemented in this browser'))
}
// 否则,使用Promise将调用包装到旧的navigator.getUserMedia
return new Promise(function (resolve, reject) {
getUserMedia.call(navigator, constraints, resolve, reject)
})
}
}
const constraints = {
audio: false,
video: {width: _this.videoWidth, height: _this.videoHeight, transform: 'scaleX(-1)'}
};
navigator.mediaDevices.getUserMedia(constraints).then(function (stream) {
// 旧的浏览器可能没有srcObject
if ('srcObject' in _this.thisVideo) {
_this.thisVideo.srcObject = stream
_this.loading = false;
} else {
// 避免在新的浏览器中使用它,因为它正在被弃用。
_this.thisVideo.src = window.URL.createObjectURL(stream)
}
_this.thisVideo.onloadedmetadata = function (e) {
_this.thisVideo.play()
}
}).catch(err => {
this.$notify({
title: '警告',
message: '没有开启摄像头权限或浏览器版本不兼容.',
type: 'warning'
});
});
});
},
//绘制图片
drawImage() {
// 点击,canvas画图
this.thisContext.drawImage(this.thisVideo, 0, 0, this.videoWidth, this.videoHeight);
// 获取图片base64链接,展示到界面中的也是这个url地址
this.imgSrc = this.thisCancas.toDataURL('image/png');
},
// 上传照相机图片
uploadPicture() {
// 这里就调用上传图片接口即可
},
//清空画布
clearCanvas(id) {
let c = document.getElementById(id);
let cxt = c.getContext("2d");
cxt.clearRect(0, 0, c.width, c.height);
},
//重置画布
resetCanvas() {
this.imgSrc = "";
this.clearCanvas('canvasCamera');
},
//关闭摄像头
stopNavigator() {
if (this.thisVideo && this.thisVideo !== null) {
this.thisVideo.srcObject.getTracks()[0].stop();
this.os = true;//切换成打开摄像头
}
},
//关闭弹窗
closeclick(){
this.cameraDialog = false; // 关闭照相机弹窗
this.resetCanvas(); // 重置画布
this.stopNavigator(); // 关闭摄像头
}
}