Basic Framework
- 进程调度算法
进程调度采用随机算法,这与进程输出信息的随机性相一致。两个请求输出的用户进程的调度概率各为45%,SP00LING输出进程为10%,这由随机数发生器产生的随机数来模拟决定。
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进程状态
进程有5种状态:0为可执行态;
1为等待状态1,表示输出井满,请求输出的用户进程等待;
2为等待状态2,表示请求输出井空,SP00LING输出进程等待;
3为等待状态3,表示请求输出井满,请求输出的用户进程等待;
4为结束态,进程执行完成。进程基本状态有3种,分别为可执行、等待和结束。可执行态就是进程正在运行或等待调度的状态;等待状态又分为等待状态1、等待状态2和等待状态3。
状态变化的条件为:
①进程执行完成时,置为“结束”态。
②服务程序在将输出信息送输出井时,如发现输出井已满,将调用进程置为“等待状态1”。
③SP00LING进程在进行输出时,若输出井空,则进入“等待状态2”。
④SP00LING进程输出一个信息块后,应立即释放该信息块所占的输出井空间,并将正在等待输出的进程置为“可执行状态”。
⑤服务程序在输出信息到输出井并形成输出请求信息块后,若SP00LING进程处于等待态,则将其置为“可执行状态”。
⑥当用户进程申请请求输出块时,若没有可用请求块时,调用进程进人“等待状态3”。
PCB.java
package Spooling;
public class PCB {
int ID;//进程标识数
int status;//进程状态
int outputFileCount;//要输出的文件数
int outPut_X;//进程输出时的临时变量
}
requireBlock.java
package Spooling;
public class requireBlock {
int requireName; //请求进程名
int length;//本次输出信息长度
int outputHeadAddress;//信息在输出井的首地址
}
Manage.java
package Spooling;
import java.util.Random;
import javax.swing.JTextArea;
import javax.swing.JTextField;
public class Manage extends Thread{
PCB pcb[];
requireBlock requireblock[];
int buffer[][];
int outputBufferSpace[];//可使用的输出井buffer空间
int outputBufferPointer[][]; //输出井buffer空闲和满指针
int requireblockNumber; //requireblock的剩余数量
int requireblockOutputPointer; //要输出的第一个reqblock指针
int requireblockFreePointer; //第一个空闲reqblock指针
double random; //用于调度三个进程的控制随机数
int output1; //用户进程1已生成的文件数
int output2; //用户进程2已生成的文件数
int output_1; //用户进程1已输出的文件数
int output_2; //用户进程2已输出的文件数
int x; //随机生成的数据0~9
int i; //临时控制变量
Random x1; //辅助生成随机数据x:0~9
Spooling spooling;
public Manage( Spooling spooling ){//对各进程的数据初始化
output1 = 0;
output2 = 0;
output_1 = 0;
output_2 = 0;
pcb = new PCB[4];
requireblock = new requireBlock[10];
buffer = new int[3][100];
outputBufferSpace = new int[3];
outputBufferSpace[1] = 100;
outputBufferSpace[2] = 100;
outputBufferPointer = new int[3][4];
outputBufferPointer[1][0] = 0;
outputBufferPointer[2][0] = 0;
requireblockNumber = 10;
requireblockOutputPointer = 0;
requireblockFreePointer = 0;
x1 = new Random();
for( i = 0; i < 4; i++ ){
pcb[ i ] = new PCB();
}
for( i = 0; i < 10; i++ ){
requireblock[ i ] = new requireBlock();
}
for( i = 1; i <=3; i++ ){
pcb[ i ].status = 0;
}
this.spooling = spooling;//对各进程的数据初始化完毕 把这个传过来有助于更新界面内容
}
public void run(){ //进程调度
do{ //while循环
random = Math.random();//产生一个随机数,控制进程调度,令用户进程概率为45%,Spooling进程为10%
if( random <= 0.45 && pcb[ 1 ].status == 0 ){ //调度用户进程1
spooling.textArea4.append( "调度用户进程1\n" );
try{
sleep( 500 );
}
catch( InterruptedException e ){
e.printStackTrace();
}
///调用用户函数去生成文件填入输出井生成请求块
output1 = user( 1, output1, spooling.textArea1, spooling.field1 );
}
else if( random >0.45 && random <= 0.9 && pcb[ 2 ].status == 0 ){ //调度用户进程2
spooling.textArea4.append( "调度用户进程2\n" );
try{
sleep( 500 );
}
catch( InterruptedException e ){
e.printStackTrace();
}
output2 = user( 2, output2, spooling.textArea2, spooling.field2 );
}
else if( random >0.9 && random <= 1 && pcb[3].status == 0 ){ //调度spooling进程
spooling.textArea4.append("调度Spooling进程\n");
try{
sleep( 500 );
}
catch( InterruptedException e ){
e.printStackTrace();
}
spooling1();
}
}
while( pcb[1].status != 4 || pcb[2].status != 4 || pcb[3].status != 4 ); // 当都是结束状态曾程序运行完成
spooling.textArea4.append("程序运行完毕\n"); //进程调度结束
}
public int user( int name, int out, JTextArea textarea, JTextField field ){ //用户进程 返回已经生成的文件数目
pcb[ name ].ID = name;
pcb[ name ].outputFileCount = Integer.parseInt( field.getText() );
while( out != pcb[ name ].outputFileCount ){//判断进程所要输出的文件是否输出完毕的while循环
outputBufferPointer[ name ][ 1 ] = outputBufferPointer[ name ][ 0 ];
do{ //判断进程的一个文件是否输出完毕的while循环
x = x1.nextInt( 9 );//x为每次随机生成的数据0~9,送入pcb.x
pcb[ name ].outPut_X = x;
if( outputBufferSpace[ name ] == 0 ){ //若输出井buffer满,变为等待状态1,转调度程序
pcb[ name ].status = 1;
//一个文件的长度是未知的在创建的过程中如果发现井满了要退回去
if( outputBufferPointer[ name ][ 0 ] >= outputBufferPointer[ name ][5] ){
outputBufferSpace[ name ] = outputBufferSpace[ name ] + outputBufferPointer[ name ][ 0] - outputBufferPointer[ name ][ 1 ];//将空间释放
}
else{
outputBufferSpace[ name ] = outputBufferSpace[ name ] + 100 + outputBufferPointer[ name ][ 0] + outputBufferPointer[ name ][ 1 ];
}
outputBufferPointer[ name ][ 0 ] = outputBufferPointer[ name ][ 1 ]; //将空间释放
textarea.append( "第" + ( out + 1 ) + "个文件缺少输出井" );
textarea.append( "进入等待状态1\n" );
try{
sleep( 500 );
}
catch( InterruptedException e ){
e.printStackTrace();
}
return out;
}
else{//若输出井没满
buffer[ name ][ outputBufferPointer[ name ][ 0 ] ] = pcb[ name ].outPut_X; //进程的输出信息PCB[i].x送buffer[i][ outputBufferPointer[i][0]]
outputBufferSpace[ name ] = outputBufferSpace[ name ] - 1; //输出井空闲个数减1
outputBufferPointer[ name ][ 0 ] = ( outputBufferPointer[ name ][ 0 ] + 1 ) % 100; //修改空缓冲区指针outputBufferPointer[i][0]前进1
}
}
while( x != 0 ); //判断进程的一个文件是否输出完毕的while循环结束
if( outputBufferPointer[ name ][ 0 ] == 0 ){
textarea.append( (out + 1) + " " + outputBufferPointer[ name ][ 1 ] + " ~ " + " 99 " + outputBufferSpace[ name ] + " ");
}
else{
textarea.append( (out + 1) + " " + outputBufferPointer[ name ][ 1 ] + " ~ " + ( outputBufferPointer[ name ][ 0 ] - 1 ) + " " + outputBufferSpace[ name ] + " " );
}
try{
sleep( 500 );
}
catch( InterruptedException e ){
e.printStackTrace();
}
out++; //成功生成了一个文件
//接下来要生成相应的请求块
if( requireblockNumber == 0 ){//若没有空闲请求输出块,转为等待状态3
pcb[ name ].status = 3;
textarea.append( "缺少请求输出块" );
textarea.append( "进入等待状态3 \n" );
try{
sleep( 500 );
}
catch( InterruptedException e ){
e.printStackTrace();
}
return out;
}
else{ //若有空闲请求输出块
requireblock[ requireblockFreePointer ].outputHeadAddress = outputBufferPointer[ name ][ 1 ]; //将文件在输出井的位置填入空闲请求块
if( outputBufferPointer[ name ][ 0 ] >= outputBufferPointer[ name ][ 1 ] ){ //将文件在输出井的长度填入空闲请求块
requireblock[ requireblockFreePointer ].length = outputBufferPointer[ name ][ 0 ] - outputBufferPointer[ name ][ 1 ];
}
else{
requireblock[ requireblockFreePointer ].length = 100 - outputBufferPointer[ name ][ 1 ] + outputBufferPointer[ name ][ 0 ];
}
requireblock[ requireblockFreePointer ].requireName = name; //将进程名i填入请求块
textarea.append( "获得请求输出块" + Integer.toString( requireblockFreePointer +1 ) + "\n");
requireblockFreePointer = ( requireblockFreePointer + 1 ) % 10;//修改空闲请求块指针
requireblockNumber--;
if( pcb[ 3 ].status == 2 ){ //若SPOOLING进程是等待状态,则唤醒SPOOLING进程
pcb[ 3 ].status = 0;
}
}
}//判断进程所要输出的文件是否输出完毕的while循环结束
textarea.append( "进程" + name + "输出完毕!" );//文件输出完毕,修改状态为结束,转进程调度
pcb[ name ].status = 4;
return out;
}
public void spooling1(){
while( requireblockNumber != 10 ){ //判断请求输出块是否为空的while循环
//若请求输出块不为空
StringBuffer stringBuffer = new StringBuffer( 100 );
for ( i = 0; i<requireblock[ requireblockOutputPointer ].length; i++) {//按该请求输出信息块requireblock[]的指针requireblockOutputPointer将输出井中的一个文件的内容放入临时buffer1中
stringBuffer.append( buffer[ requireblock[ requireblockOutputPointer ].requireName ][ requireblock[ requireblockOutputPointer ].outputHeadAddress] );
requireblock[ requireblockOutputPointer ].outputHeadAddress = ( requireblock[ requireblockOutputPointer ].outputHeadAddress + 1 )%100;
}
if( requireblock[ requireblockOutputPointer ].requireName == 1){
output_1++;
spooling.textArea3.append( "User1第" + output_1 + "个文件:");
}
else{
output_2++;
spooling.textArea3.append( "User2第" + output_2 + "个文件:");
}
spooling.textArea3.append( stringBuffer.toString() + "\n" );
try{
sleep( 500 );
}
catch( InterruptedException e ){
e.printStackTrace();
}
//释放相应输出井,即修改相应的输出井计数outputBufferSpace
outputBufferSpace[ requireblock[ requireblockOutputPointer ].requireName ] = outputBufferSpace[ requireblock[ requireblockOutputPointer ].requireName ] + requireblock[ requireblockOutputPointer ].length;
requireblockOutputPointer = ( requireblockOutputPointer + 1 )%10;
requireblockNumber++;
for( int k = 1; k <= 2; k++ ){
if( pcb[ k ].status == 3 ){ //有等待请求输出块的进程,唤醒没有请求块的进程 一次输出进程完成只能解禁一个请求块所以要完成一个就切断
//应该看先是否有等待请求块的进程,这样可以尽早释放相应的井空间
pcb[ k ].status = 0;
requireblock[ requireblockFreePointer ].outputHeadAddress = outputBufferPointer[ k ][ 1 ];//将文件在输出井的位置填入空闲请求块
if( outputBufferPointer[ k ][ 0 ] >= outputBufferPointer[ k ][ 1 ] ){ //将文件在输出井的长度填入空闲请求块
requireblock[ requireblockFreePointer ].length = outputBufferPointer[ k ][ 1 ];
}
else{
requireblock[ requireblockFreePointer ].length = 100 - outputBufferPointer[ k ][ 1] + outputBufferPointer[ k ][ 0 ];
}
requireblock[ requireblockFreePointer ].requireName = k;//将进程名i填入请求块
if( k ==1 ){
spooling.textArea1.append("第" + output1 + "个文件获得请求输出块" + ( Integer.toString( requireblockFreePointer + 1 ) ) + "\n" );
}
if( k == 2 ){
spooling.textArea2.append("第" + output2 + "个文件获得请求输出块" + ( Integer.toString( requireblockFreePointer + 1 ) ) + "\n" );
}
requireblockFreePointer = ( requireblockFreePointer +1 )%10;//修改空闲请求块指针
requireblockNumber--; //空闲请求块数减1
if( pcb[ 3 ].status == 2 ){ //若SPOOLING进程是等待状态,则唤醒SPOOLING进程
pcb[ 3 ].status = 0;
}
return; //完成一个就切断, 可能两个都等待请求块,但先满足一个吧
}
}
for( int k =1; k <=2; k++ ){
if( pcb[ k ].status ==1 ){ //有等待输出井的进程,唤醒相应进程
pcb[ k ].status = 0;
return;
}
}
}//判断请求输出块是否为空的while循环结束
if( pcb[ 1 ].status ==4 && pcb[ 2 ].status ==4 ){//进程1、2结束后输出进程结束
pcb[ 3 ].status = 4;
spooling.textArea3.append( " Spooling输出进程结束" );
return;
}
else{
spooling.textArea3.append( "调度spooling输出程序,请求块空,输出进程转入状态2\n" );
pcb[ 3 ].status = 2;
}
}
}
Spooling.java
package Spooling;
import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.FlowLayout;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.JTextField;
import javax.swing.SwingConstants;
public class Spooling extends JFrame implements ActionListener{
JPanel panel1;
JPanel panel2;
JPanel panel3;
JTextField field1;
JTextField field2;
JScrollPane p1;
JScrollPane p2;
JScrollPane p3;
JScrollPane p4;
JTextArea textArea1;
JTextArea textArea2;
JTextArea textArea3;
JTextArea textArea4;
JButton button;
Manage manage;
public Spooling(){
//界面构造函数
manage = new Manage( this );
Container container = this.getContentPane();
container.setLayout( new BorderLayout() );
field1 = new JTextField( 3 );//设置panel1
field2 = new JTextField( 3 );
button = new JButton( "运行" );
button.addActionListener( this );
panel1 = new JPanel();
panel1.setLayout( new FlowLayout() );
panel1.add( new JLabel( "用户进程1文件数:", SwingConstants.RIGHT ) );
panel1.add( field1 );
panel1.add( new JLabel( "用户进程2文件数:", SwingConstants.RIGHT) );
panel1.add( field2 );
panel1.add( button );
//设置panel1完毕
textArea1 = new JTextArea( 80,100 );//设置panel2
textArea2 = new JTextArea( 112,400 );
textArea1.append( "用户进程1的文件生成情况及状态变换\n文件序号 位 置 剩余空间 状态\n" );
textArea2.append("用户进程2的文件生成情况及状态变换\n文件序号 位 置 剩余空间 状态\n");
p1 = new JScrollPane( textArea1 );
p2 = new JScrollPane( textArea2 );
panel2 = new JPanel();
panel2.setLayout ( new GridLayout( 1,2 ) );
panel2.add( p1 );
panel2.add( p2 );
//设置panel2完毕
textArea3 = new JTextArea( 15,400 );//设置panel3
textArea4 = new JTextArea( 15,150 );
textArea3.append( "打印输出\n" );
textArea4.append("主程序调度\n");
p3 = new JScrollPane( textArea3 );
p4 = new JScrollPane( textArea4 );
panel3 = new JPanel();
panel3.setLayout( new GridLayout( 1,2 ) );
panel3.add( p3 );
panel3.add( p4 );
container.add( panel1, BorderLayout.NORTH );//设置窗口
container.add( panel2 ,BorderLayout.CENTER );
container.add( panel3, BorderLayout.SOUTH );
this.setSize( 1200,600 );
this.setLocation( 100,100 );
this.setTitle( "Spooling" );
this.setVisible( true );
this.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );//设置窗口完毕
}
public void actionPerformed( ActionEvent e ){
manage.start();
}
public static void main( String args[] ){
Spooling spooling = new Spooling();
}
}
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原文地址:www.iooy.com