代码如下(需要用到Masonry第三方布局库)
#import "MainVC.h"
@interface MainVC ()
@property (nonatomic,strong) UIView *playView;
@property (nonatomic,strong) UIButton *fullBtn;
@end
@implementation MainVC
- (void)viewDidLoad {
[super viewDidLoad];
self.navigationController.navigationBarHidden = YES;
_playView = [[UIView alloc]init];
_playView.backgroundColor = [UIColor redColor];
[self.view addSubview:_playView];
[_playView mas_updateConstraints:^(MASConstraintMaker *make) {
make.top.equalTo(self.view).offset(0);
make.left.equalTo(self.view).offset(0);
make.right.equalTo(self.view).offset(0);
make.height.mas_equalTo(200);
}];
UILabel *title = [[UILabel alloc]init];
title.text = @"视频标题";
[_playView addSubview:title];
[title mas_updateConstraints:^(MASConstraintMaker *make) {
make.centerX.equalTo(_playView.mas_centerX);
make.centerY.equalTo(_playView.mas_centerY);
}];
UILabel *time = [[UILabel alloc]init];
time.text = @"08:30/30:00";
[_playView addSubview:time];
[time mas_updateConstraints:^(MASConstraintMaker *make) {
make.left.equalTo(_playView).offset(10);
make.bottom.equalTo(_playView).offset(0);
}];
_fullBtn = [UIButton buttonWithType:UIButtonTypeCustom];
[_fullBtn setTitle:@"大" forState:UIControlStateNormal];
[_fullBtn setTitle:@"小" forState:UIControlStateSelected];
[_fullBtn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
[_fullBtn addTarget:self action:@selector(changeDevice) forControlEvents:UIControlEventTouchUpInside];
[_playView addSubview:_fullBtn];
[_fullBtn mas_updateConstraints:^(MASConstraintMaker *make) {
make.right.equalTo(_playView).offset(-10);
make.bottom.equalTo(_playView).offset(0);
}];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(deviceChange) name:UIDeviceOrientationDidChangeNotification object:nil];
}
- (void)changeDevice{
_fullBtn.selected = !_fullBtn.selected;
if (_fullBtn.selected) {
[[UIDevice currentDevice] setValue:@(UIDeviceOrientationLandscapeLeft) forKey:@"orientation"];
}else{
[[UIDevice currentDevice] setValue:@(UIDeviceOrientationPortrait) forKey:@"orientation"];
}
}
- (void)deviceChange{
UIDeviceOrientation deviceOrientation = [UIDevice currentDevice].orientation;
switch (deviceOrientation) {
case UIDeviceOrientationPortrait:
{
_fullBtn.selected = NO;
[_playView mas_updateConstraints:^(MASConstraintMaker *make) {
make.height.mas_equalTo(200);
}];
}
break;
case UIDeviceOrientationLandscapeLeft:
{
_fullBtn.selected = YES;
[_playView mas_updateConstraints:^(MASConstraintMaker *make) {
make.height.mas_equalTo(self.view.bounds.size.height);
}];
}
break;
case UIDeviceOrientationLandscapeRight:
{
_fullBtn.selected = YES;
[_playView mas_updateConstraints:^(MASConstraintMaker *make) {
make.height.mas_equalTo(self.view.bounds.size.height);
}];
}
break;
default:
break;
}
}