Pythonista20190405

图片发自简书App
from sys import exit
from random import randint


class Game(object):
    
    
    def __init__(self,start):
        self.quips = [
            "You died,You kinda suck at this.",
            "Your om would be proud.If she were smarter.",
            "Such a luser.",
            
            "I have a small puppy that's better at this."
            ]
        self.start = start
        
    def play(self):
        next = self.start
        
        
        while True:
            print("\n--------")
            room = getattr(self,next)
            next = room()
            
            
    def death(self):
        print(self.quips[randint(0,len(self.quips)-1)])
        exit(1)
        
    def central_corridor(self):
        print("The Gothons of Planet Percal #25 have invaded your ship and destroyed")
        print("your entire crew.You are the last surviving member and your last")
        print("mission is to get the neutron destruct bomb from te Weapons Armory,")
        print("put it in the bridge,and blow the ship up aster geting into an")
        print("escape pod.")
        print("\n")
        print("You're running down the central corridor to the weapons armory when")
        print("a Gothon jumps out,red scaly skin,dak grimy teeth,and evil clown costume")
        print("glowing around his hate filled body.H's blocking thedoor to the")
        print("Armory and about to pull a weapon to blast you.")
        
        action = input("> ")
        
        if action == "shoot!":
            print("Quick on the draw you yank out your blaster and fire it at the Gothon.")
            print("His clown costume is folowing and moving around his body,which throws")
            print("off your aim. Your baser hits his costume but misses him entirely.This")
            print("completely ruin his brand new costume his mother bought him,which")
            print("makes him fly into an insane rage and blast you repeatedly in the fae until")
            print("you are dead. Then he eats you.")
            return 'death'
            
        elif action == "dodge!":
            print("Like a world class boxer you dodge,weave,slip and slide right")
            print("as the Gothon's laster cranks a laser past your head.")
            print("In the middle of your artful dodge yourt foot slips and you")
            print("bang your head on the metal wall and pass out")
            print("You wake up shortly after only to die as the Gothon stomps on")
            print("Your head and eats you.")
            return 'death'
            
        elif action == "tell a joke":
            print("lucky for you they made you learn Gothon insults in the academy.")
            print("you tell the. one Gothon joke you know:")
            print("lbhe zbgure vf ffb sng,jura fur fvgf nebhaq gur ubhfr,fur fvgf nebhaq gur ubhfr.")
            print("The Gothon stops,tries not to laughthen busts out laughing and can't move.")
            print("While he's laughing you run up and shoot hi squre in the head")
            print("putting him down,then jump through the Weapon Armory door.")
            return 'laser_weapon_armory'
            
        else:
            print("DOES NOT COMPUTE!")
            return 'central_corridor'
            
            
    def laser_weapon_armory(self):
        print("You do a dive roll into the Weapon Armory,crouch and scan the room")
        print("for more Gothons that might be hiding.It's dead quiet,too quiet.")
        print("You stand up and rn to the far side of the room and find the")
        print("neutron bomb in its container.There's a keypad lock on the box")
        print("and you need the code to get the bomb out.If you get the ode")
        print("wrong 10 times then thelock close forever and you can't")
        print("get the bomb.The code is 3 digits.")
        code ="{0}{1}{2}".format(randint(1,9),randint(1,9),randint(1,9))
        guess = input("[keypad]> ")
        guesses = 0
        
        while guess != code and guesses <10:
            print("BZZZZEDDD!")
            guesses +=1
            guess = print("[keypad]> ")
            
        if guess == code:
            print("The container clicks open and the seal breaks ,letting gast out.")
            print("You grab the neutron bob and run as fast as you can to the")
            print("bridge where you must place in the right spot")
            return 'the_bridge'
            
        else:
            print("The lock buzzes one last time and then you hear a sikening")
            print("melting sound as the mechanism is fused  together.")
            print("you decide to sit there,and finally the Gothons blow up the")
            print("ship from their ship and you die.")
            return 'death'
            
        def the_bridge(self):
            print("you burst on to the bridge with the netron destrut bomb.")
            print("under your arm and surprise 5 Gothons who are trying to")
            print("take control of the ship.Each of them has an even uglier")
            print("clown costume than the last.They haven't pulled their")
            print("weapons out yet,as they see the active bomb under your")
            print("arm and don't want to set it off.")
            action = input("> ")
            if action == "throw the bomb":
                print("In a pani you throw the bomb at the group of Gothons")
                print("and make a leap for the door.Right as you drop it a")
                print("Gothon shoots you right in the back killing you.")
                print("As you die you see another Gothon frantically try to disarm")
                print("the bomb.You die knowing they wiill probably blow up when")
                print("it goes off.")
                return 'death'
                
            elif action == "slowly place the bomb":
                print("You point your blaster at the bomb under your arm")
                print("and the Gothons put their hands up and start to sweat.")
                print("you inch bacckward to the door,open it,and then careffully")
                print("plae the bomb on the floor,pointing your blaster at it.")
                print("You then jump back throuth the door,punch the close button")
                print("and blast the lock so the Gothons an't get out.")
                print("Now that the bomb is plaed you run to the escape pod to")
                print("get off this tin can.")
                return 'escape_pod'
            else:
                print("DOES NOT COMPUTE!")
                return 'the_bridge'
                
    def escape_pod(self):
        print("You rush through the ship desperately trying to make it to")
        print("the escape pod before the whole ship explodes. It seems like")
        print("hardly any Gothons are on the ship,so your run is clear of")
        print("interference.You get to the chamber with the escape pods,and")
        print("now need to pick one to take ,Some of them clould be damaged")
        print("but you don't hae time to look.There's 5 pods which one")
        print("do you take?")
        
        good_pod = randint(1,5)
        guess = input("[pod #] ")
        
        if int(guess) != good_pod:
            print("You jump into pod {0} and hit the ejet button.".format(guess))
            print("The pod escapes out into the void of spae then")
            print("implodes as the hull ruptures,crushing your body")
            print("into jam jelly.")
            return 'death'
            
        else:
            print("You jump into pod {0} and hit the eject button.".format(guess))
            print("the pod easily slides out into spae heading to")
            print("the planet below.As it flies to the planet,you look")
            print("back and see your ship implode then explode like a")
            print("bright star,taking out the Gothon ship at the same")
            print("time.You won!")
            exit(0)
            
a_game = Game("central_corridor")
a_game.play()

用时:66分钟。0错误。

还是那个游戏,但是不同的是这次是用class写的。可以想到的是,原来的那个版本只能一个人玩,这个就可以多个人玩。想一想,所有的网络游戏的基本结构应该都是如此。抽象出人物属性,动作。抽象出各种地图,随机选择,互动关系,以此类推。
所有复杂源于简单的规则。

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