线程池有以下的优点:
- 重用线程池中的线程,避免因为线程的创建和销毁所带来的性能上的开销
- 能有效控制线程池的最大并发数,避免大量的线程之间因为互相抢占系统资源而导致阻塞现象
- 能够对线程池就行简单的管理,并提供定时执行以及指定间隔循环
线程池介绍
ThreadPoolExecutor是线程池的真正实现
/**
* Creates a new {@code ThreadPoolExecutor} with the given initial
* parameters and default rejected execution handler.
*
* @param corePoolSize the number of threads to keep in the pool, even
* if they are idle, unless {@code allowCoreThreadTimeOut} is set
* @param maximumPoolSize the maximum number of threads to allow in the
* pool
* @param keepAliveTime when the number of threads is greater than
* the core, this is the maximum time that excess idle threads
* will wait for new tasks before terminating.
* @param unit the time unit for the {@code keepAliveTime} argument
* @param workQueue the queue to use for holding tasks before they are
* executed. This queue will hold only the {@code Runnable}
* tasks submitted by the {@code execute} method.
* @param threadFactory the factory to use when the executor
* creates a new thread
* @throws IllegalArgumentException if one of the following holds:<br>
* {@code corePoolSize < 0}<br>
* {@code keepAliveTime < 0}<br>
* {@code maximumPoolSize <= 0}<br>
* {@code maximumPoolSize < corePoolSize}
* @throws NullPointerException if {@code workQueue}
* or {@code threadFactory} is null
*/
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory) {
this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
threadFactory, defaultHandler);
}
ThreadPoolExecutor执行任务是遵循的规则
参数设置
private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();
private static final int CORE_POOL_SIZE = CPU_COUNT + 1;
private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
private static final int KEEP_ALIVE = 1;
private static final ThreadFactory sThreadFactory = new ThreadFactory() {
private final AtomicInteger mCount = new AtomicInteger(1);
public Thread newThread(Runnable r) {
return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
}
};
private static final BlockingQueue<Runnable> sPoolWorkQueue =
new LinkedBlockingQueue<Runnable>(128);
/**
* An {@link Executor} that can be used to execute tasks in parallel.
*/
public static final Executor THREAD_POOL_EXECUTOR
= new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,
TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);
线程池的分类
·FixedThreadPool:
数量固定的核心线程池,没有超时机制。任务队列大小没有限制。
·CachedThreadPool:
线程数量不定,只有非核心贤臣,最大线程数位Integer.MAX_VALUE。它比较适合执行大量的耗时较少的任务
·ScheduledThreadPool:
核心线程数量固定,非核心线程数量没有限制。适合执行定时任务和具有固定周期的重复任务。
·SingleThreadExecutor:
只有一个核心线程