Stat Distribution
This plugin allows players to distribute points to different stats of the
Actors at his or her discretion. A command is added to the menu which allows
access to a new menu for stat distribution!
这个插件可让玩家分配不同的属性点
Plugin Commands
Use the following plugin commands to preform various actions.
使用下面的命令来显示基于ID的角色信息
OpenStatDistribution Actor [actorId]
This opens the Stat Distribution Menu for the specified Actor ID.
打开基于队伍顺序的角色信息
OpenStatDistribution Party [memberIndex]
This opens the Stat Distribution Menu for the specified Actor based on the
index in which they are in the party. For example, setting “memberIndex”
to 0 will open the menu for the party’s leader.
AddStatPoints Actor [actorId] [points]
AddStatPoints Party [memberIndex] [points]
This adds a specific amount points to a specific Actor.
这会添加属性点
Upgradeable Stats
In order to determine what stats can be upgraded, use the “Default Stats”
Parameter. Otherwise, notetags can be used to customize the stats
per each individual Actor:
<Set Distribution Stats: [stats]>
Sets the Actor’s stats to this list.
设置可以升级的属性
<Add Distribution Stats: [stats]>
Adds stats to the Actor’s already existing upgradeable stats.
添加可以升级的属性
How to Customize Stats
In order to customize the properties of stats, you must use the Database EX.
Simply go to the customizable editors, and select “Stat Distribution Editor”.
如果你想自定义属性,你需要使用Database EX插件功能,就可以很简单的设置
Within here, a list of stats will be available and their variables can
be changed to fit with your needs. Be sure to reload to see the changes!
这里列举了一些可以使用的属性,请重启来确保设置生效
List of Upgradeable Stats
Here is a list of all the available stats and their three-letter codes.
== Base Stats ==
mhp – Max HP
mmp – Max MP
atk – Attack
def – Defense
mat – Magical Attack
mdf – Magical Defense
agi – Agility
luk – Luck
== Ex Stats ==
hit – Hit Rate
eva – Evasion Rate
cri – Critical Rate
cev – Critical Evasion Rate
mev – Magic Evasion Rate
mrf – Magic Reflection Rate
cnt – Counter Attack Rate
hrg – Hp Regeneration
mrg – Mp Regeneration
trg – Tp Regeneration
== Sp Stats ==
tgr – Target Rate
grd – Guard Effect Rate
rec – Recovery Effect Rate
pha – Pharmacology
mcr – Mp Cost Rate
tcr – Tp Charge Rate
pdr – Physical Damage Rate
mdr – Magical Damage Rate
fdr – Floor Damage Rate
exr – Experience Rate
Stat Points
Stat points can be gained by leveling up the Actors.
The “Default Formula” Parameter can be used to set up a formula for how many
stat points an Actor will gain upon level. Alternatively, the following
notetags can be used to give Actors their own formulas:
属性点可以通过升级获得,插件参数内可以设置升级获得属性点的公式,下面这个备注命令也可以起到同样的作用
<Stat Point Formula: [formula]>
For example:
<Stat Point Formula: 5 * level>