Introduction
Script Calls, whether they're for setting variables, conditional branches, or actual script calls themselves, can run into performance issues when a lot of them are ran in succession. This plugin will optimize script call usage found inside common events and make them dedicated functions instead for better performance.
脚本调用,无论是用于设置变量、条件分支,还是实际的脚本调用本身,在连续运行许多脚本调用时,都会遇到性能问题。此插件将优化常见事件中的脚本调用使用,并使它们成为专用函数,以获得更好的性能。
This is only done for Common Events, as with Map Events and Troop Events, the event list would be generated on the spot and not something that will continue to be stored in cache the moment the player leaves the map or ends the battle. This also doesn't apply to Move Route script calls to maintain compatibility with Move Route Core.
这只适用于常见事件,如地图事件和部队事件,事件列表将在现场生成,而不是在玩家离开地图或结束战斗时继续存储在缓存中的内容。这也不适用于移动路由脚本调用以保持与移动路由核心的兼容性。