AndResGuard与Tinker构建多渠道包

AndResGuard 接入

微信的资源混淆(github地址)接入比较简单,在工程的build.gradle中添加

 classpath ('com.tencent.mm:AndResGuard-gradle-plugin:1.1.16') {changing=true} 

添加 ** resguard.gradle **配置文件,如下

  apply plugin: 'AndResGuard'
//微信的混淆资源 放在签名的后面
andResGuard {
    mappingFile = null
    use7zip = true
    useSign = true
    keepRoot = false
    // add <your_application_id>.R.drawable.icon into whitelist.
    // because the launcher will get thgge icon with his name
    whiteList = [
            //for your icon
            "R.drawable.icon",
            //for fabric
            "R.string.com.crashlytics.*",
            //for umeng update
            "R.string.umeng*",
            "R.string.UM*",
            "R.string.tb_*",
            "R.layout.umeng*",
            "R.layout.tb_*",
            "R.drawable.umeng*",
            "R.drawable.tb_*",
            "R.anim.umeng*",
            "R.color.umeng*",
            "R.color.tb_*",
            "R.style.*UM*",
            "R.style.umeng*",
            "R.id.umeng*"
    ]
    compressFilePattern = [
            "*.png",
            "*.jpg",
            "*.jpeg",
            "*.gif",
            "resources.arsc"
    ]
    sevenzip {
        artifact = 'com.tencent.mm:SevenZip:1.1.16'
        //path = "/usr/local/bin/7za"
    }
}

接着在app项目的build.gradle目录下引入上面的配置即可

//添加微信资源混淆
apply from: "../config/resguard.gradle"

因为我的文件在工程目录新建了一个config文件夹,resguard.gradle在config文件夹里面放着,所以如上引入,当然你也可以放到其他目录。到这里资源混淆就玩了,贴了这么多代码就是为了方便复制粘贴,呵呵,看看效果吧!

debug.png
QQ截图20170506104225.png

生成的app文件看名字就知道啦,解压后资源文件就是abc这种混淆后的格式了,** 最后再提醒一点,如果项目中有用到的资源文件是写死的,那必须加入白名单,不然运行后会报错,因为文件混淆后名称改了是找不到的,这点必须注意。**

Tinker的接入 github地址

再来看看tinker的接入吧(ps:tinker相比接入较复杂,具体可以看github的demo),在工程目录添加

    //添加tinker patch插件
   classpath('com.tencent.tinker:tinker-patch-gradle-plugin:1.7.7')

接着项目目录添加

    //tinker的核心库
     compile("com.tencent.tinker:tinker-android-lib:1.7.7")
    // 用于生成application类
     provided("com.tencent.tinker:tinker-android-anno:1.7.7")
     compile "com.android.support:multidex:1.0.1"

最后添加即可

    apply from: "../config/tinker.gradle"

附上tinker.gradle配置文件

  //备份文件夹显位置
def bakPath = file("${buildDir}/bakApk/")
//AndResguard生成的文件位置
def bakResguard = file("${bakPath}")
//当前路径为tinker基准包路径(这些地址可根据自身情况自行 )
def tinkerPath = bakPath
//是否需要备份
def isNeedBackup = true


/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
    tinkerEnabled = true
    //for normal build
    //old apk file to build patch apk
    tinkerOldApkPath = ""
    //proguard mapping file to build patch apk
    tinkerApplyMappingPath = ""
    //resource R.txt to build patch apk, must input if there is resource changed
    tinkerApplyResourcePath = ""

    //当前设置tinker基准包的路径,此路经会根据不同渠道包生成不同的修复包
    tinkerBuildFlavorDirectory = "${tinkerPath}/inspection2-0505-1719"
}


def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}


def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}

if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = false

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true

        /**
         * optional,default 'true'
         * whether use tinker to build
         */
        tinkerEnable = buildWithTinker()

        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optional,default 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optional,default 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()

            /**
             * necessary,default 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId = getTinkerIdValue()

            /**
             * if keepDexApply is true, class in which dex refer to the old apk.
             * open this can reduce the dex diff file size.
             */
            keepDexApply = false
        }

        dex {
            /**
             * optional,default 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"

            /**
             * necessary,default '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessary,default '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = []
        }

        lib {
            /**
             * optional,default '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/*/*.so"]
        }

        res {
            /**
             * optional,default '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "r/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]

            /**
             * optional,default '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]

            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }

        packageConfig {
            /**
             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")

        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optional,default '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.16"
            /**
             * optional,default '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }

    List<String> flavors = new ArrayList<>();
    android.productFlavors.each { flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
  //根据前面设置的渠道包路径遍历设置相关文件
    def setFilePatch = {
        if (it != null && it.isDirectory()) {
            File[] files = it.listFiles()
            files.each {
                if (it.isFile()) {
                    if (it.name.endsWith(".apk")) {
                        project.tinkerPatch.oldApk = "${it.absolutePath}"
                    } else if (it.name.endsWith("mapping.txt")) {
                        project.tinkerPatch.buildConfig.applyMapping = "${it.absolutePath}"
                    } else if (it.name.endsWith("R.txt")) {
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${it.absolutePath}"
                    }
                }
            }
        }
    }

    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
//        def taskName = 'release'
        def taskName = 'debug'

        String apkName = variant.outputs.outputFile[0].name
        apkName = apkName.substring(0, apkName.length() - 4)

        tasks.all {
            if (variant.buildType.name == taskName) {

                if ("tinkerPatch${taskName.capitalize()}".equalsIgnoreCase(it.name)) {
                    def resguardTask
                    tasks.all {
                        if (it.name.equalsIgnoreCase("resguard${taskName.capitalize()}")) {
                            resguardTask = it
                        }
                    }

                    it.doFirst({
                        File flavorFile = file("${getTinkerBuildFlavorDirectory()}/${variant.flavorName}")
                        setFilePatch(flavorFile)
//                        // change build apk path
                    })
                    it.dependsOn resguardTask
                }

                if ("resguard${taskName.capitalize()}".equalsIgnoreCase(it.name)) {
                    it.doLast {
                        if (!isNeedBackup) {
                            return 0
                        }
                        def date = new Date().format("MMdd-HHmm")
                        def destPath = hasFlavors ? file("${bakResguard}/${project.name}-${date}/${variant.flavorName}") : bakResguard
                        //backUpVersion
                        copy {
                          //这里的路径也是根据自身实际情况获取相应文件,下面的这些路径都是一样
                            from "${buildDir}/outputs/apk/AndResGuard_${apkName}/${apkName}_signed_7zip_aligned.apk"
                            into file(destPath.absolutePath)
                            rename { String fileName ->
                                try {
                                    fileName.replace("${apkName}_signed_7zip_aligned.apk", "${apkName}.apk")
                                } catch (Exception e) {
                                    print "rename apk mapping error"
                                    e.printStackTrace()
                                }
                            }

                            from "${buildDir}/outputs/mapping/${hasFlavors?variant.flavorName +"/"+ taskName : taskName}/mapping.txt"
                            into file(destPath.absolutePath)
                            rename { String fileName ->
                                fileName.replace("mapping.txt", "${apkName}_mapping.txt")
                            }

                            from "${buildDir}/intermediates/symbols/${hasFlavors?variant.flavorName +"/"+ taskName : taskName}/R.txt"
                            into file(destPath.absolutePath)
                            rename { String fileName ->
                                fileName.replace("R.txt", "${apkName}_R.txt")
                            }

                            from "${buildDir}/outputs/apk/AndResGuard_${apkName}/resource_mapping_${apkName}.txt"
                            into file(destPath.absolutePath)
//                            rename { String fileName ->
//                                try {
//                                    fileName.replace("resource_mapping_${orgApkPrefix}.txt", "resource_mapping_${targetApkPrefix}.txt")
//                                } catch (Exception e) {
//                                    print "rename resource mapping error"
//                                    e.printStackTrace()
//                                }
//                            }
                            print "one resguard backup tinker base apk ok! \n"
                        }
                    }
                }
            }
        }
    }

    //从指定的旧的目录中打出差分包
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8) + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        File flavorFile = file("${originOldPath}/${flavorName}")
                        setFilePatch(flavorFile)
                    }

                }
            }

            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8) + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        File flavorFile = file("${originOldPath}/${flavorName}")
                        setFilePatch(flavorFile)
                    }

                }
            }
        }
    }
}

接着我们再看看生成的修复包吧

QQ截图20170508221439.png

配置完了,但是还要修改Application呢,看图

QQ截图20170506120206.png

自己写个MyApplication 继承了tinker 的DefaultApplicationLike类,记得在自定义的application添加注解呀,然后用注解的application写在manifest中的即可

QQ截图20170506121224.png

到此配置就结束了,这里只是用debug演示而已,详细的可以参考demo一起交流,最后我们看看演示结果吧。

QQ截图20170508223726.png
QQ截图20170508224535.png

上面这个是修复之前的安装包,跳转后是AActivity显示样子。

QQ截图20170508232658.png

这是修复后的,这里比较简单,只是把修复包改名为test放到内存卡根目录,然后跳转后就直接修复了(修复这里需要注意一下,就是app进程杀死后或者屏幕熄灭后才会修复哦)。好了,到此就完了,欢迎大家一起学习探讨。

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