1.Runloop
线程 保活,让某个线程一直存在,让一些操作只在这个线程中去执行
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[self threadTest];
}
- (void)threadTest {
HLThread *subThread = [[HLThread alloc] initWithTarget:self selector:@selector(subThreadEntryPoint) object:nil];
[subThread start];
self.subThread = subThread;
}
//启动runloop,把线程subThread 一直在保留着
- (void)subThreadEntryPoint {
NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
//如果注释了下面这一行,子线程中的任务并不能正常执行
[runLoop addPort:[NSMachPort port] forMode:NSRunLoopCommonModes];
NSLog(@"启动RunLoop前--%@",runLoop.currentMode);
[runLoop run];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
[self performSelector:@selector(subThreadOpetion) onThread:self.subThread withObject:nil waitUntilDone:NO];
}
- (void)subThreadOpetion {
NSLog(@"%@----子线程任务开始",[NSThread currentThread]);
[NSThread sleepForTimeInterval:3.0];
NSLog(@"%@----子线程任务结束",[NSThread currentThread]);
}
2.runtime
1.http://tech.glowing.com/cn/objective-c-runtime/
2.http://yulingtianxia.com/blog/2014/11/05/objective-c-runtime/
sendMsg(obj, foo) 执行过程
1.通过 obj的isa 指针找到 class
2.在class的method list 方法中去找 foo,如果没有找到就去superclass中找
2‘. 在class中有个objc_cache,如果找到了会把 foo的imp缓存起来
3.一旦找到了foo,就执行 imp
转发机制
1.Method resolution
2.Fast forwarding
3.Normal forwarding(签名+再次转发)
下面通过代码来把转发机制说明白
我的想法有个Person
类
1.当person 执行 某个方法,假设我们没有实现person 的方法,那么我们可以去通过 + (BOOL)resolveInstanceMethod:(SEL)sel
来捕获这个没有实现的方法,并实现就好了
2.如果我们不想实现当前方法,想指定某个对象Machine
去实现,那么就直接调用 - (id)forwardingTargetForSelector:(SEL)aSelector
快速转给 Machine
对象去实现
3.如果这个时候 没有指定,那么就需要 签名+ 再次转发, - (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector
和 - (void)forwardInvocation:(NSInvocation *)anInvocation
,这里我是定义了Machine2
对象来处理
下面是代码
Person
.h
#import <Foundation/Foundation.h>
@interface Person : NSObject
//方法解析
- (void)eat:(NSString *)foot;
+ (void)learn:(NSString *)someString;
//快速 方法转发
- (void)print;//把打印方法转给machine 对象去执行
+ (void)printClass;
//normal 方法转发
- (void)print2;//转发给machine2 去操作
@end
.m
#import "Person.h"
#import <objc/runtime.h>
#import "Machine.h"
#import "Machine2.h"
@interface Person ()
@property (nonatomic,strong) Machine2 *forward;
@end
@implementation Person
/* 这里不去实现person 的两个方法**/
-(id)init {
if (self = [super init]) {
_forward = [Machine2 new];
}
return self;
}
//实例方法
+ (BOOL)resolveInstanceMethod:(SEL)sel {
if(sel == @selector(eat:)) {
//把 eat:方法加入到 class 中,并实现 imp 方法
class_addMethod([self class], sel,class_getMethodImplementation([self class], @selector(instanceMethod:)), "v@:");
return YES;
}
return [super resolveInstanceMethod:sel];
}
- (void)instanceMethod:(NSString *)some {
NSLog(@"实例方法解析成功 :%@",some);
}
//类方法转发
+ (BOOL)resolveClassMethod:(SEL)sel {
if(sel == @selector(learn:)) {
// class_addMethod([self class], sel,class_getMethodImplementation([self class], @selector(instanceClassMethod:)), "v@:");
class_addMethod(object_getClass(self), sel,class_getMethodImplementation(object_getClass(self), @selector(instanceClassMethod:)), "v@:");
return YES;
}
return [super resolveClassMethod:sel];
}
+ (void)instanceClassMethod:(NSString *)some {
NSLog(@"类方法解析成功 :%@",some);
}
/** -----------------forwardingTargetForSelector-----------------**/
//快速转发(Fast forwarding)
- (id)forwardingTargetForSelector:(SEL)aSelector {
if(aSelector == @selector(print)) {
return [[Machine alloc]init];
}
return [super forwardingTargetForSelector:aSelector];
}
+ (id)forwardingTargetForSelector:(SEL)aSelector {
if(aSelector == @selector(printClass)) {
return NSClassFromString(@"Machine");
}
return [super forwardingTargetForSelector:aSelector];
}
//Normal forwarding
//NSInvocation 实际上就是对一个消息的描述,包括selector 以及参数等信息
//先进行方法签名
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector {
NSMethodSignature *signature = [super methodSignatureForSelector:aSelector];
if(!signature) {
signature = [_forward methodSignatureForSelector:aSelector];
}
return signature;
}
- (void)forwardInvocation:(NSInvocation *)anInvocation {
[anInvocation invokeWithTarget:_forward];
}
@end
Machine
#import "Machine.h"
@implementation Machine
//方法转发
- (void)print {//把打印方法转给machine 对象去执行
NSLog(@"Machine action print");
}
+ (void)printClass {
NSLog(@"Machine action printClass");
}
@end
Machine2
#import "Machine2.h"
@implementation Machine2
- (void)print2 {//把打印方法转给machine 对象去执行
NSLog(@"Machine2 action print");
}
@end
代码执行demo
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[Person learn:@"book"];
[Person printClass];
Person * p = [Person new];
[p eat:@"foot"];
[p print];
[p print2];
}
思考:想这些转发机制,我们就可以通过一个统一的对象A,来实现各种接口,然后在A里面根据方法名 来指派给 另外一个对象(B,C 等)去实现,这样外界就不需要知道B,C 等 这些对象