typedef NS_ENUM(NSInteger,CompressType){
session = 800,
timeline = 1280
};
@interface XYTool : NSObject
//生成缩略图
+(NSData *)base64ImageThumbnaiWith:(UIImage *)image{
UIImage * newImage = nil;
//CGSizeMake(100, 100)
XYTool * reduce = [XYTool new];
CGSize size = [reduce imageSize:image.size andType:timeline];
if (image == nil) {
newImage = nil;
}else{
UIGraphicsBeginImageContext(size);
[image drawInRect:CGRectMake(0, 0, size.width, size.height)];
newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
UIImage *baseImage = newImage;
NSData * data = UIImageJPEGRepresentation(baseImage, 0.5);
return data;
}
/// imageSize大小
-(CGSize)imageSize:(CGSize)size andType:(CompressType)type{
//计算大小
CGFloat boundary = 1280;
CGFloat width = size.width;
CGFloat height = size.height;
if (width <= boundary || height <= boundary) {
return CGSizeMake(width, height);
}
int proportion = MAX(width, height)/MIN(width, height);
if (proportion <= 2) {
int x = MAX(width, height)/boundary;
if (width > height) {
width = boundary;
height = height/x;
}else{
width = width/x;
height = boundary;
}
}else{
if (MIN(width, height)>=boundary) {
boundary = type == session?800:1280;
int x = MIN(width, height)/boundary;
if (width<height) {
width = boundary;
height = height/x;
}else{
width = width/x;
height = boundary;
}
}
}
return CGSizeMake(width, height);
}
/*!
* @brief 使图片压缩后刚好小于指定大小
*
* @param image 当前要压缩的图 maxLength 压缩后的大小
*
* @return 图片对象
*/
//图片质量压缩到某一范围内,如果后面用到多,可以抽成分类或者工具类,这里压缩递减比二分的运行时间长,二分可以限制下限。
- (UIImage *)compressImageSize:(UIImage *)image toByte:(NSUInteger)maxLength{
//首先判断原图大小是否在要求内,如果满足要求则不进行压缩,over
CGFloat compression = 1;
NSData *data = UIImageJPEGRepresentation(image, compression);
if (data.length < maxLength) return image;
//原图大小超过范围,先进行“压处理”,这里 压缩比 采用二分法进行处理,6次二分后的最小压缩比是0.015625,已经够小了
CGFloat max = 1;
CGFloat min = 0;
for (int i = 0; i < 6; ++i) {
compression = (max + min) / 2;
data = UIImageJPEGRepresentation(image, compression);
if (data.length < maxLength * 0.9) {
min = compression;
} else if (data.length > maxLength) {
max = compression;
} else {
break;
}
}
//判断“压处理”的结果是否符合要求,符合要求就over
UIImage *resultImage = [UIImage imageWithData:data];
if (data.length < maxLength) return resultImage;
//缩处理,直接用大小的比例作为缩处理的比例进行处理,因为有取整处理,所以一般是需要两次处理
NSUInteger lastDataLength = 0;
while (data.length > maxLength && data.length != lastDataLength) {
lastDataLength = data.length;
//获取处理后的尺寸
CGFloat ratio = (CGFloat)maxLength / data.length;
CGSize size = CGSizeMake((NSUInteger)(resultImage.size.width * sqrtf(ratio)),
(NSUInteger)(resultImage.size.height * sqrtf(ratio)));
//通过图片上下文进行处理图片
UIGraphicsBeginImageContext(size);
[resultImage drawInRect:CGRectMake(0, 0, size.width, size.height)];
resultImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//获取处理后图片的大小
data = UIImageJPEGRepresentation(resultImage, compression);
}
return resultImage;
}