xcode中代码的配置:Appdelegate中的代码
#import "AppDelegate.h"
#import "APService.h"
#import "ViewController.h"
@interface AppDelegate ()
@end
@implementation AppDelegate
{
NSMutableArray * arr;
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.backgroundColor = [UIColor whiteColor];
ViewController * rootView = [[ViewController alloc]init];
self.window.rootViewController = rootView;
[self.window makeKeyAndVisible];
// Required
if ([[UIDevice currentDevice].systemVersion floatValue] >= 8.0) {
//可以添加自定义categories
[APService registerForRemoteNotificationTypes:(UIUserNotificationTypeBadge |
UIUserNotificationTypeSound |
UIUserNotificationTypeAlert)
categories:nil];
} else {
//categories 必须为nil
[APService registerForRemoteNotificationTypes:(UIRemoteNotificationTypeBadge |
UIRemoteNotificationTypeSound |
UIRemoteNotificationTypeAlert)
categories:nil];
}
// Required
[APService setupWithOption:launchOptions];
//NSNotificationCenter的这个为极光的自定义推送内容 即为本地推送,用远程推送的话 这个可不写
NSNotificationCenter *defaultCenter = [NSNotificationCenter defaultCenter];
[defaultCenter addObserver:self selector:@selector(networkDidReceiveMessage:) name:kJPFNetworkDidReceiveMessageNotification object:nil];
return YES;
}
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
// Required
arr = [NSMutableArray array];
[APService registerDeviceToken:deviceToken];
NSLog(@" arr :%lu deviceToken : %@",(unsigned long)arr.count,deviceToken);
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo {
// Required
[APService handleRemoteNotification:userInfo];
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler {
// IOS 7 Support Required
[APService handleRemoteNotification:userInfo];
completionHandler(UIBackgroundFetchResultNewData);
NSLog(@"userInfo %@",userInfo);
}
//打印出现的错误
- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error{
NSLog(@"error :%@",error);
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
//在你收到通知消息时,图标位置会显示小光标 这行代码是打开app应用时,让那些数字消失
[[UIApplication sharedApplication] setApplicationIconBadgeNumber:0];
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end