import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
//添加一个图片的属性
var imageView:UIImageView!
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.backgroundColor = #colorLiteral(red: 0.9764705896, green: 0.850980401, blue: 0.5490196347, alpha: 1)
self.window?.makeKeyAndVisible()
self.window?.rootViewController = UIViewController()
//UImageView 图片展示控件,因为UIImage本事不具备显示功能,想要展示UIImage必须借助于UImageView
let aImageView = UIImageView(frame: CGRect(x: 10, y: 10, width: (self.window?.bounds.size.width)! - 20, height:(self.window?.bounds.size.height)! - 20 ))
aImageView.backgroundColor = #colorLiteral(red: 0.9568627477, green: 0.6588235497, blue: 0.5450980663, alpha: 1)
//附一张图片
// aImageView.image = UIImage(named:"angry_00.jpg")
aImageView.image = #imageLiteral(resourceName: "angry_00.jpg")
self.window?.addSubview(aImageView)
//使用UIImageView播放一组图片
//1.准备一组图片对象
var imageArray:[UIImage] = Array()
for i in 0...25 {
//准备图片名
let imageName = String(format: "angry_%02d.jpg", i)
//初始化图片对象
let image = UIImage(named:imageName)
//将图片放进数组中
imageArray.append(image!)
}
//给播放的数组赋值
aImageView.animationImages = imageArray
//2.设置动画持续时间
aImageView.animationDuration = 2.0
//3.设置动画重复次数
aImageView.animationRepeatCount = 1
//4.开始动画
//aImageView.startAnimating()
let angryButton = UIButton(frame:CGRect(x: 157, y: 530, width: 100, height: 100))
//angryButton.backgroundColor = #colorLiteral(red: 0.6000000238, green: 0.6000000238, blue: 0.6000000238, alpha: 1)
self.window?.addSubview(angryButton)
angryButton.addTarget(self, action: #selector(angryButtonAction), for: .touchUpInside)
//给属性imageView赋值
self.imageView = aImageView
return true
}
//MARK:- button的点击事件
func angryButtonAction(){
//开始动画
self.imageView.startAnimating()
}