Netty源码九 Netty编码

1. Netty编码概述

一个问题

  • 如何把对象编程字节流,最终写到socket底层?
writeAndFlush (1).png

相关调试代码:

/**
 * @author stone
 * @date 2019/8/11 19:11
 */
public class Ch09Server {
    public static void main(String[] args) throws Exception {
        EventLoopGroup bossGroup = new NioEventLoopGroup();
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            ServerBootstrap b = new ServerBootstrap();
            b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                             ch.pipeline().addLast(new Encoder());
                             ch.pipeline().addLast(new BizHandler());
                        }
                    });

            ChannelFuture f = b.bind(8888).sync();
            f.channel().closeFuture().sync();

        } finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}

Encoder.java

public class Encoder extends MessageToByteEncoder<User> {

    // 疑问1 out从哪里传来的?
    // 疑问2 netty如何将out写入到socket中的?
    @Override
    protected void encode(ChannelHandlerContext ctx, User msg, ByteBuf out) throws Exception {
        byte[] bytes = msg.getName().getBytes();
        out.writeInt(4 + bytes.length);
        out.writeInt(msg.getAge());
        out.writeBytes(bytes);
    }
}

BizHandler:

/**
 * @author stone
 * @date 2019/8/11 19:09
 */
public class BizHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        User user = new User();
        user.setAge(19);
        user.setName("zhangsan");
        ctx.channel().writeAndFlush(user);
    }
}

User

public class User {
    private int age;
    private String name;

    public int getAge() {
        return age;
    }

    public void setAge(int age) {
        this.age = age;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }
}

2. writeAndFlush()抽象步骤

writeAndFlush大致步骤如下:

  • 从tail节点开始往前传播
  • 逐个调用channelHandler的write方法
  • 逐个调用channelHandler的flush方法

跟踪 ctx.channel().writeAndFlush(user);源码:
首先调用AbstractChannel中的方法

    @Override
    public ChannelFuture writeAndFlush(Object msg) {
        return pipeline.writeAndFlush(msg);
    }


接下来调用DefaultChannelPipeline的方法:

    @Override
    public final ChannelFuture writeAndFlush(Object msg) {
        return tail.writeAndFlush(msg);
    }

最终将消息写入tail,接着从tail节点writeAndFlush。AbstractChannelHandlerContext的方法:

    @Override
    public ChannelFuture writeAndFlush(Object msg) {
        return writeAndFlush(msg, newPromise());
    }

    @Override
    public ChannelFuture writeAndFlush(Object msg, ChannelPromise promise) {
        write(msg, true, promise); // 继续调用write方法,true表明消息是要写入socket的,false表示先写入缓存
        return promise;
    }

AbstractChannelHandlerContext的write方法:

    private void write(Object msg, boolean flush, ChannelPromise promise) {
        ObjectUtil.checkNotNull(msg, "msg");
        try {
            if (isNotValidPromise(promise, true)) {
                ReferenceCountUtil.release(msg);
                // cancelled
                return;
            }
        } catch (RuntimeException e) {
            ReferenceCountUtil.release(msg);
            throw e;
        }

        AbstractChannelHandlerContext next = findContextOutbound();
        final Object m = pipeline.touch(msg, next);
        EventExecutor executor = next.executor();
        if (executor.inEventLoop()) { // 首先判断当前调用线程是不是我们的reactor线程
            if (flush) { // 如果是reactor线程在调用,直接调用invokeWriteAndFlush方法
                next.invokeWriteAndFlush(m, promise);
            } else {
                next.invokeWrite(m, promise);
            }
        } else { // 如果当前调用线程不是reactor中的线程,则将写的动作封装成一个task任务,
            final AbstractWriteTask task;
            if (flush) {
                task = WriteAndFlushTask.newInstance(next, m, promise);
            }  else {
                task = WriteTask.newInstance(next, m, promise);
            }
            if (!safeExecute(executor, task, promise, m)) {
                // We failed to submit the AbstractWriteTask. We need to cancel it so we decrement the pending bytes
                // and put it back in the Recycler for re-use later.
                //
                // See https://github.com/netty/netty/issues/8343.
                task.cancel();
            }
        }
    }

接着看invokeWriteAndFlush:

    private void invokeWriteAndFlush(Object msg, ChannelPromise promise) {
        if (invokeHandler()) {
            invokeWrite0(msg, promise);  // 写的动作
            invokeFlush0(); // flush的动作
        } else {
            writeAndFlush(msg, promise);
        }
    }

看invokeWrite0的方法,这里会传播到outBoundhandler的wirte方法:

    private void invokeWrite0(Object msg, ChannelPromise promise) {
        try {
            ((ChannelOutboundHandler) handler()).write(this, msg, promise);
        } catch (Throwable t) {
            notifyOutboundHandlerException(t, promise);
        }
    }

会调用MessageToByteEncoder的write方法,其中会调用子类的encode方法:

    public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
        ByteBuf buf = null;
        try {
            if (acceptOutboundMessage(msg)) {
                @SuppressWarnings("unchecked")
                I cast = (I) msg;
                buf = allocateBuffer(ctx, cast, preferDirect);
                try {
                    encode(ctx, cast, buf); // 调用子类的编码方法
                } finally {
                    ReferenceCountUtil.release(cast);
                }

                if (buf.isReadable()) {
                    ctx.write(buf, promise);
                } else {
                    buf.release();
                    ctx.write(Unpooled.EMPTY_BUFFER, promise);
                }
                buf = null;
            } else {
                ctx.write(msg, promise);
            }
        } catch (EncoderException e) {
            throw e;
        } catch (Throwable e) {
            throw new EncoderException(e);
        } finally {
            if (buf != null) {
                buf.release();
            }
        }
    }

我们来看invokeFlush0方法:

    private void invokeFlush0() {
        try {
            ((ChannelOutboundHandler) handler()).flush(this);
        } catch (Throwable t) {
            notifyHandlerException(t);
        }
    }

默认情况下flush动作会继续往前传播到head节点。

3. 抽象解码器MessageToByteEncoder

我们来分析MessageToByteEncoder的write方法。它的总体流程是这样的:
匹配对象(看看能不能处理,不能处理就扔到前面一个处理器处理) --> 分配内存 --> 编码实现 (encode方法实现)--> 释放对象(释放之前的ByteBuf)--> 传播数据 --> 释放内存(如果出现异常)。

    public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
        ByteBuf buf = null;
        try {
            if (acceptOutboundMessage(msg)) { // 判断当前encoder能否处理这个对象
                @SuppressWarnings("unchecked")
                I cast = (I) msg;
                buf = allocateBuffer(ctx, cast, preferDirect);
                try {
                    encode(ctx, cast, buf);
                } finally {
                    ReferenceCountUtil.release(cast);
                }

                if (buf.isReadable()) { // 说明buf中已经写入了数据
                    ctx.write(buf, promise);  // 把buf传播到head节点
                } else { // 如果buf中没有字节需要对其进行释放
                    buf.release();
                    ctx.write(Unpooled.EMPTY_BUFFER, promise); // 然后传播了一个空的buf和回调
                }
                buf = null; // 传播完成将buf置空
            } else { // 如果当前encoder不能处理,往下传播
                ctx.write(msg, promise);
            }
        } catch (EncoderException e) {
            throw e;
        } catch (Throwable e) {
            throw new EncoderException(e);
        } finally {
            if (buf != null) {
                buf.release();
            }
        }
    }

第一步匹配对象,我们来看acceptOutboundMessage:

    public boolean acceptOutboundMessage(Object msg) throws Exception {
        return matcher.match(msg);
    }

    private static final class ReflectiveMatcher extends TypeParameterMatcher {
        private final Class<?> type;

        ReflectiveMatcher(Class<?> type) {
            this.type = type;
        }

        @Override
        public boolean match(Object msg) {
            return type.isInstance(msg); // 这里就直接判断是不是对应的类类型
        }
    }

第二步,分配内存allocateBuffer,主要工作是调用内存分配器去分配内存:

    protected ByteBuf allocateBuffer(ChannelHandlerContext ctx, @SuppressWarnings("unused") I msg,
                               boolean preferDirect) throws Exception {
        if (preferDirect) {
            return ctx.alloc().ioBuffer();
        } else {
            return ctx.alloc().heapBuffer();
        }
    }

第三步,编码实现encode具体实现(在子类中的实现),encode(ctx, cast, buf);将cast中的数据填充到buf中。
第四步,释放之前的对象(cast,如果cast是ByteBuf对象,netty就会对齐自动释放)。

    public static boolean release(Object msg) {
        if (msg instanceof ReferenceCounted) {
            return ((ReferenceCounted) msg).release();
        }
        return false;
    }

第五步,传播数据。

                if (buf.isReadable()) { // 说明buf中已经写入了数据
                    ctx.write(buf, promise);  // 把buf传播到head节点
                } else { // 如果buf中没有字节需要对其进行释放
                    buf.release();
                    ctx.write(Unpooled.EMPTY_BUFFER, promise); // 然后传播了一个空的buf和回调
                }
                buf = null; // 传播完成将buf置空

第六步,释放内存(如果出现异常且buf不为空,就释放内存)。

4. 写buffer队列

上一节中的write(bytebuf)最终传播到了head节点。我们来看head节点中的write方法。

来看DefaultChannelPipeline中内部类HeadContext的write方法:

        @Override
        public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) {
            unsafe.write(msg, promise); // 可以看出通过unsafe将msg写出去
        }

我们看AbstractUnsafe的write方法,这一步我们叫做write写buffer队列。具体的步骤有:

  • direct化ByteBuf
  • 插入写队列
  • 设置写状态(如果内存不足,不能一直往里边写ByteBuf)
        public final void write(Object msg, ChannelPromise promise) {
            assertEventLoop();

            ChannelOutboundBuffer outboundBuffer = this.outboundBuffer;// 缓冲写进来的ByteBuf
            if (outboundBuffer == null) {
                // If the outboundBuffer is null we know the channel was closed and so
                // need to fail the future right away. If it is not null the handling of the rest
                // will be done in flush0()
                // See https://github.com/netty/netty/issues/2362
                safeSetFailure(promise, newWriteException(initialCloseCause));
                // release message now to prevent resource-leak
                ReferenceCountUtil.release(msg);
                return;
            }

            int size;
            try {
                msg = filterOutboundMessage(msg); // direct化ByteBuf 
                size = pipeline.estimatorHandle().size(msg);
                if (size < 0) {
                    size = 0;
                }
            } catch (Throwable t) {
                safeSetFailure(promise, t);
                ReferenceCountUtil.release(msg);
                return;
            }

            outboundBuffer.addMessage(msg, size, promise); // 将堆外内存插入到outboundBuffer
        }

第一步,direct化ByteBuf

ChannelOutboundBuffer outboundBuffer = this.outboundBuffer; // 缓冲写进来的ByteBuf

我们看filterOutboundMessage(msg);:
AbstractNioByteChannel中的filterOutboundMessage方法:

    protected final Object filterOutboundMessage(Object msg) {
        if (msg instanceof ByteBuf) {
            ByteBuf buf = (ByteBuf) msg;
            if (buf.isDirect()) { // 如果是direct buffer 直接返回
                return msg;
            }

            return newDirectBuffer(buf); // 如果是heapBuffer,new一个directBuffer
        }

        if (msg instanceof FileRegion) {
            return msg;
        }

        throw new UnsupportedOperationException(
                "unsupported message type: " + StringUtil.simpleClassName(msg) + EXPECTED_TYPES);
    }

看 newDirectBuffer:

    protected final ByteBuf newDirectBuffer(ByteBuf buf) {
        final int readableBytes = buf.readableBytes();
        if (readableBytes == 0) {
            ReferenceCountUtil.safeRelease(buf);
            return Unpooled.EMPTY_BUFFER;
        }

        final ByteBufAllocator alloc = alloc();
        if (alloc.isDirectBufferPooled()) {
            ByteBuf directBuf = alloc.directBuffer(readableBytes);
            directBuf.writeBytes(buf, buf.readerIndex(), readableBytes);
            ReferenceCountUtil.safeRelease(buf);
            return directBuf;
        }

        final ByteBuf directBuf = ByteBufUtil.threadLocalDirectBuffer();
        if (directBuf != null) {
            directBuf.writeBytes(buf, buf.readerIndex(), readableBytes);
            ReferenceCountUtil.safeRelease(buf);
            return directBuf;
        }

        // Allocating and deallocating an unpooled direct buffer is very expensive; give up.
        return buf;
    }

第二步,插入写队列outboundBuffer.addMessage(msg, size, promise);,ChannelOutboundBuffer是存储outbound写请求的:

    /**
     * Add given message to this {@link ChannelOutboundBuffer}. The given {@link ChannelPromise} will be notified once
     * the message was written.
     */
    public void addMessage(Object msg, int size, ChannelPromise promise) {
        Entry entry = Entry.newInstance(msg, size, total(msg), promise); // 将message封装成Entry,接下来做的就是调整三个指针,调整outbuffer的状态
        if (tailEntry == null) {
            flushedEntry = null;
        } else {
            Entry tail = tailEntry;
            tail.next = entry;
        }
        tailEntry = entry;
        if (unflushedEntry == null) {
            unflushedEntry = entry;
        }

        // increment pending bytes after adding message to the unflushed arrays.
        // See https://github.com/netty/netty/issues/1619
        incrementPendingOutboundBytes(entry.pendingSize, false);  // 
    }

三个指针的排列:
// Entry(flushedEntry) --> ... Entry(unflushedEntry) --> ... Entry(tailEntry)

    private void incrementPendingOutboundBytes(long size, boolean invokeLater) {
        if (size == 0) {
            return;
        }
        // 统计,更新缓冲区中的待写字节
        long newWriteBufferSize = TOTAL_PENDING_SIZE_UPDATER.addAndGet(this, size); 
        // getWriteBufferHighWaterMark -- 写buffer的高水位置,默认64k
        if (newWriteBufferSize > channel.config().getWriteBufferHighWaterMark()) {
            setUnwritable(invokeLater); 
        }
    }

默认情况下超过64k调用setUnwritable:

    private void setUnwritable(boolean invokeLater) {
        for (;;) { // 自旋锁+cas的操作
            final int oldValue = unwritable;
            final int newValue = oldValue | 1;
            if (UNWRITABLE_UPDATER.compareAndSet(this, oldValue, newValue)) {
                if (oldValue == 0 && newValue != 0) {
                    fireChannelWritabilityChanged(invokeLater); // 传播一个不能写的事件
                }
                break;
            }
        }
    }

5. flush-刷新buffer队列

我们来分析flush方法。
DefaultChannelPipeline中的HeadContext内部类,它的flush方法:

        @Override
        public void flush(ChannelHandlerContext ctx) {
            unsafe.flush();
        }

AbsttractUnsafe的flush方法:

        public final void flush() {
            assertEventLoop();

            ChannelOutboundBuffer outboundBuffer = this.outboundBuffer; // 首先也是拿到缓冲区
            if (outboundBuffer == null) {
                return;
            }

            outboundBuffer.addFlush();
            flush0();
        }

三个步骤:

  • 添加刷新标志并设置写状态
  • 遍历buffer队列,过滤ByteBuf
  • 调用jdk底层的api进行自旋的写

下面我们来看代码。
第一步,添加刷新标志并设置写状态,outboundBuffer.addFlush();

    /**
     * Add a flush to this {@link ChannelOutboundBuffer}. This means all previous added messages are marked as flushed
     * and so you will be able to handle them.
     */
    public void addFlush() {
        // There is no need to process all entries if there was already a flush before and no new messages
        // where added in the meantime.
        //
        // See https://github.com/netty/netty/issues/2577
        Entry entry = unflushedEntry;
        if (entry != null) {
            if (flushedEntry == null) { // 把flushEntry指向第一个unflushEntry
                // there is no flushedEntry yet, so start with the entry
                flushedEntry = entry;
            }
            do {
                flushed ++;  // 计数可以flush多少个对象
                if (!entry.promise.setUncancellable()) {
                    // Was cancelled so make sure we free up memory and notify about the freed bytes
                    int pending = entry.cancel();
                    decrementPendingOutboundBytes(pending, false, true); // 统计,更新缓冲区中的待写字节
                }
                entry = entry.next;
            } while (entry != null);

            // All flushed so reset unflushedEntry
            unflushedEntry = null;
        }
    }

来看decrementPendingOutboundBytes,主要做两件事,一个更新缓冲区的待写字节,如果小于低水位,设置当前通道为可写状态:

    private void decrementPendingOutboundBytes(long size, boolean invokeLater, boolean notifyWritability) {
        if (size == 0) {
            return;
        }

        long newWriteBufferSize = TOTAL_PENDING_SIZE_UPDATER.addAndGet(this, -size);
        if (notifyWritability && newWriteBufferSize < channel.config().getWriteBufferLowWaterMark()) { // 默认是32k
            setWritable(invokeLater);
        }
    }

第二步,遍历buffer队列,过滤ByteBuf。flush0()

        protected void flush0() {
            if (inFlush0) {
                // Avoid re-entrance
                return;
            }

            final ChannelOutboundBuffer outboundBuffer = this.outboundBuffer;
            if (outboundBuffer == null || outboundBuffer.isEmpty()) {
                return;
            }

            inFlush0 = true;

            // Mark all pending write requests as failure if the channel is inactive.
            if (!isActive()) {
                try {
                    if (isOpen()) {
                        outboundBuffer.failFlushed(FLUSH0_NOT_YET_CONNECTED_EXCEPTION, true);
                    } else {
                        // Do not trigger channelWritabilityChanged because the channel is closed already.
                        outboundBuffer.failFlushed(newFlush0Exception(initialCloseCause), false);
                    }
                } finally {
                    inFlush0 = false;
                }
                return;
            }

            try {
                doWrite(outboundBuffer);
            } catch (Throwable t) {
                if (t instanceof IOException && config().isAutoClose()) {
                    /**
                     * Just call {@link #close(ChannelPromise, Throwable, boolean)} here which will take care of
                     * failing all flushed messages and also ensure the actual close of the underlying transport
                     * will happen before the promises are notified.
                     *
                     * This is needed as otherwise {@link #isActive()} , {@link #isOpen()} and {@link #isWritable()}
                     * may still return {@code true} even if the channel should be closed as result of the exception.
                     */
                    initialCloseCause = t;
                    close(voidPromise(), t, newFlush0Exception(t), false);
                } else {
                    try {
                        shutdownOutput(voidPromise(), t);
                    } catch (Throwable t2) {
                        initialCloseCause = t;
                        close(voidPromise(), t2, newFlush0Exception(t), false);
                    }
                }
            } finally {
                inFlush0 = false;
            }
        }

重点方法AbstractNioByteChannel中的dowrite方法:

    protected void doWrite(ChannelOutboundBuffer in) throws Exception {
        int writeSpinCount = config().getWriteSpinCount();
        do {
            Object msg = in.current(); // 拿到第一个flushEntry的ByteBuf
            if (msg == null) {
                // Wrote all messages.
                clearOpWrite();
                // Directly return here so incompleteWrite(...) is not called.
                return;
            }
            writeSpinCount -= doWriteInternal(in, msg);
        } while (writeSpinCount > 0);

        incompleteWrite(writeSpinCount < 0);
    }

第三步,调用jdk底层api进行自旋写。来看doWriteInternal。使用自旋锁可以提高并发情况下系统的吞吐量,int writeSpinCount = config().getWriteSpinCount();,默认最多尝试16次:

    private int doWriteInternal(ChannelOutboundBuffer in, Object msg) throws Exception {
        if (msg instanceof ByteBuf) { // 如果是ByteBuf节点
            ByteBuf buf = (ByteBuf) msg;
            if (!buf.isReadable()) { // 如果bytebuf没有可写的,直接remove掉
                in.remove();
                return 0; // 返回0,外层的自旋锁减0,说明会继续尝试
            }

            final int localFlushedAmount =  doWriteBytes(buf); // 将buf写入到对应的socket
            if (localFlushedAmount > 0) {
                in.progress(localFlushedAmount);
                if (!buf.isReadable()) {
                    in.remove();
                }
                return 1;
            }
        } else if (msg instanceof FileRegion) {// FileRegion可以理解为从磁盘的缓冲区写入到socket缓冲区
            FileRegion region = (FileRegion) msg;
            if (region.transferred() >= region.count()) {
                in.remove();
                return 0;
            }

            long localFlushedAmount = doWriteFileRegion(region); // localFlushedAmount记录向jdk底层写了多少字节
            if (localFlushedAmount > 0) {
                in.progress(localFlushedAmount);
                if (region.transferred() >= region.count()) {
                    in.remove();
                }
                return 1;
            }
        } else {
            // Should not reach here.
            throw new Error();
        }
        return WRITE_STATUS_SNDBUF_FULL;
    }

我们来看NioSocketChannel的doWriteBytes:

    protected int doWriteBytes(ByteBuf buf) throws Exception {
        final int expectedWrittenBytes = buf.readableBytes();
        return buf.readBytes(javaChannel(), expectedWrittenBytes); // javaChannel() - jdk底层的channel,buf写入到java原生channel中
    }

来看PooledDirectByteBuf的readBytes方法:

    public int readBytes(GatheringByteChannel out, int length) throws IOException {
        checkReadableBytes(length);
        int readBytes = getBytes(readerIndex, out, length, true); // out - jdk底层的对象
        readerIndex += readBytes;
        return readBytes;
    }

getBytes:

  private int getBytes(int index, GatheringByteChannel out, int length, boolean internal) throws IOException {
        checkIndex(index, length);
        if (length == 0) {
            return 0;
        }

        ByteBuffer tmpBuf; // 把数据写入tmpBuf,jdk底层的
        if (internal) {
            tmpBuf = internalNioBuffer();
        } else {
            tmpBuf = memory.duplicate();
        }
        index = idx(index);
        tmpBuf.clear().position(index).limit(index + length);
        return out.write(tmpBuf); // 把tmpBuf写入channel通道
    }

6. netty编码总结

1. 如何把对象变成字节流,最终写到socket底层?
答:writeAndFlush举例,当调用writeAndFlush将自定义对象往前进行传播的时候,可以拆分成两个过程。第一个过程就是write事件通过pipeline逐层往前进行传播,传播到其中一个encoder节点,这个encoder节点默认继承自MessageToByteEncoder,就会调用这个encoder的write方法,将message对象转化为ByteBuf;MessageToByteEncoder要做的事情是首先分配一个ByteBuf,然后调用子类的encode方法,将message填充到ByteBuf,然后把ByteBuf往前进行传播,最终会将ByteBuf传播到pipeline的head节点;head节点调用write方法,会通过底层的unsafe进行相应的处理,处理流程是将当前的ByteBuf添加到unsafe维护的一个缓冲区中,同时会判断当前缓冲区的字节数是否超过最高水位(默认64k),如果超过设置当前通道为不可写,这一步完成之后,unsafe缓冲区中就维护了一个ByteBuf列表。

write方法完成之后,调用flush方法。flush事件从处理业务的handler一直传播到pipeline的head节点,然后head节点接收到flush事件后会调用底层的unsafe对象中的flush方法进行一系列的处理。首先对unsafe缓冲区的指针进行调整,不断地从缓冲区中拿出ByteBuf;然后将ByteBuf转为为jdk的ByteBuffer对象,通过jdk底层的channel,将ByteBuffer写出去,每写出一个就会对缓冲区中的当前节点进行删除;同时会判断当前缓冲区中的字节数是否小于最低水位(默认32k),如果小于就设置当前通道为可写状态;写到socket的过程是一个子旋写的过程,为了提高并发情况下的吞吐量,netty默认自旋时最多尝试16次。

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