前言:这个过程中遇到了两个问题,都比较基础,第一个问题是:系统无法识别图片资源,不过还好,被我删了之后就很好的运行了,第二个也是比较鬼畜的问题,错把==符号变成了!=结果导致闪退缺不报错!现在我们为什么要来这一个属于自己的dialog,原因很简单,安卓自带的太丑了!!!而且局限性强,那么为了解决这个问题,分开view与逻辑,更方便的进行拓展下面我们需要用一个非常常见的设计模式builder!
buidler设计模式:一个比方——组装电脑,一系列产品的电脑,可以有不同的配置,不同的cpu,不同的arm,一个电脑最后的模样是取决于各个配件的组合,同样的道理,我们在使用dialog的过程中也会有这样那样的需求,因此,1.为了更灵活的去运用dialog,实现更多样化。2.为了易拓展,view与实现逻辑分开!等…
具体需要的类有三个,DialogViewhelper(辅助类存在),AlertDialog,AerltController
下面简单来介绍一下这三个类吧,先从AlertDialog介绍起,为什么从这个介绍起呢,因为如果你来写,也会从这里写起,主要思路是先用AlertDialog来讲我们所所需要的,参数传递进来,当然它也是这个的入口,然后是AlertController这个用来传递参数,到最后,用DialogViewhelper进行最终的实现,当然如果你不想写那个辅助类也行下面简单来介绍一下这三个类吧,先从AlertDialog介绍起,为什么从这个介绍起呢,因为如果你来写,也会从这里写起,主要思路是先用AlertDialog来讲我们所所需要的,参数传递进来,当然它也是这个的入口,然后是AlertController这个用来传递参数,到最后,用DialogViewhelper进行最终的实现,当然如果你不想写那个辅助类也行
1,AerltDialog类:继承了Dialog(值得注意的是这里继承的只是Dialog而非AlertDialog),这里具体的一些思路是,构造函数出来,然后new一个AlertController出来然后,设置一些传递参数用的方法如:setText和getview这些,当然主要的还是builder里面的内容是直接仿安卓源码的,将数据放入P中,然后进行传递!当然这里最好加上一个通过id去寻找的setContextView,同时值得注意的是,无论是文本还是事件不止只有一个,所以用SparseArray储存起来!为什么要使用这个呢,很简单在安卓源码里头,有一句英语表明了如果是键值对为int加值的这种,这个比hasmp更优越!
这里有想法的人最好去看看源码!!
package com.example.baselibrary.baseActvity.dialog;
import android.app.Dialog;
import android.content.Context;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ListView;
import com.example.baselibrary.R;
/**
* Created by 廖成康 on 2017/4/26.
*/
public class AlertDialog extends Dialog
{
private AlertController mAlert;
public AlertDialog(Context context, int themeResId)
{
super(context, themeResId);
mAlert= new AlertController(this,getWindow());
}
/**
* 设置文本
* @param ResId
* @param text
*/
public void setText(int ResId,CharSequence text)
{
mAlert.setText(ResId,text);
}
/**
* 设置getView方法
* @param ResId
* @param
* @return
*/
public T getView(int ResId)
{
return mAlert.getView(ResId);
}
/**
* 设置点击事件
*
* @param ResId
* @param listener
*/
public void setOnClickLisnter(int ResId,View.OnClickListener listener)
{
mAlert.setOnClickLisnter(ResId,listener);
}
public static class Builder
{
public final AlertController.AlertParams P;
/**
* Creates a builder for an alert dialog that uses the default alert
* dialog theme.
*
* The default alert dialog theme is defined by
* {@link android.R.attr#alertDialogTheme} within the parent
* {@code context}'s theme.
*
* @param context the parent context
*/
public Builder(Context context)
{
this(context, R.style.dialog);
}
/**
* Creates a builder for an alert dialog that uses an explicit theme
* resource.
*
* The specified theme resource ({@code themeResId}) is applied on top
* of the parent {@code context}'s theme. It may be specified as a
* style resource containing a fully-populated theme, such as
* {@link android.R.style#Theme_Material_Dialog}, to replace all
* attributes in the parent {@code context}'s theme including primary
* and accent colors.
*
* To preserve attributes such as primary and accent colors, the
* {@code themeResId} may instead be specified as an overlay theme such
* as {@link android.R.style#ThemeOverlay_Material_Dialog}. This will
* override only the window attributes necessary to style the alert
* window as a dialog.
*
* Alternatively, the {@code themeResId} may be specified as {@code 0}
* to use the parent {@code context}'s resolved value for
* {@link android.R.attr#alertDialogTheme}.
*
* @param context the parent context
* @param themeResId the resource ID of the theme against which to inflate
* this dialog, or {@code 0} to use the parent
* {@code context}'s default alert dialog theme
*/
public Builder(Context context, int themeResId)
{
P =new AlertController.AlertParams(context,themeResId);
}
/**
* Sets a custom view to be the contents of the alert dialog.
*
* When using a pre-Holo theme, if the supplied view is an instance of
* a {@link ListView} then the light background will be used.
*
* Note:<4> To ensure consistent styling, the custom view
* should be inflated or constructed using the alert dialog's themed
* context obtained via {@link #getContext()}.
*
* @param view the view to use as the contents of the alert dialog
* @return this Builder object to allow for chaining of calls to set
* methods
*/
public Builder setContextView(View view) {
P.mView = view;
P.mViewLayoutResId = 0;
return this;
}
/**
* 设置布局Id
* @param ResId
* @return
*/
public Builder setContextView(int ResId){
P.mView=null;
P.mViewLayoutResId=ResId;
return this;
}
/**
* 设置文本
* @param ResId
* @param text
* @return
*/
public Builder setText( int ResId,CharSequence text)
{
P.mTextArray.put(ResId,text);
return this;
}
/**
* 设置点击事件
* @param view
* @param listener
* @return
*/
public Builder setOnClickLisnter(int view,View.OnClickListener listener)
{
P.mClickArray.put(view,listener);
return this;
}
/**
* 设置宽度
* @return
*/
public Builder fullWidth()
{
P.mWidth= ViewGroup.LayoutParams.MATCH_PARENT;
return this;
}
public Builder fromButton(boolean isAnimation)
{
if (isAnimation)
{
P.mAnimations=R.style.dialog_from_bottom_anim;
}
P.mGrivity= Gravity.BOTTOM;
return this;
}
/**
* 设置Dialog的宽高
* @param width
* @param height
* @return
*/
public Builder setWidthAndHeight(int width, int height){
P.mWidth = width;
P.mHeight = height;
return this;
}
/**
* 添加默认动画
* @return
*/
public Builder addDefaultAnimation(){
P.mAnimations = R.style.dialog_scale_anim;
return this;
}
/**
* 设置动画
* @param styleAnimation
* @return
*/
public Builder setAnimations(int styleAnimation){
P.mAnimations = styleAnimation;
return this;
}
/**
* Sets whether the dialog is cancelable or not. Default is true.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setCancelable(boolean cancelable) {
P.mCancelable = cancelable;
return this;
}
/**
* Sets the callback that will be called if the dialog is canceled.
*
*
Even in a cancelable dialog, the dialog may be dismissed for reasons other than
* being canceled or one of the supplied choices being selected.
* If you are interested in listening for all cases where the dialog is dismissed
* and not just when it is canceled, see
* {@link #setOnDismissListener(android.content.DialogInterface.OnDismissListener) setOnDismissListener}.
* @see #setCancelable(boolean)
* @see #setOnDismissListener(android.content.DialogInterface.OnDismissListener)
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setOnCancelListener(OnCancelListener onCancelListener) {
P.mOnCancelListener = onCancelListener;
return this;
}
/**
* Sets the callback that will be called when the dialog is dismissed for any reason.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setOnDismissListener(OnDismissListener onDismissListener) {
P.mOnDismissListener = onDismissListener;
return this;
}
/**
* Sets the callback that will be called if a key is dispatched to the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setOnKeyListener(OnKeyListener onKeyListener) {
P.mOnKeyListener = onKeyListener;
return this;
}
/**
* Creates an {@link AlertDialog} with the arguments supplied to this
* builder.
*
* Calling this method does not display the dialog. If no additional
* processing is needed, {@link #show()} may be called instead to both
* create and display the dialog.
*/
public AlertDialog create() {
// Context has already been wrapped with the appropriate theme.
final AlertDialog dialog = new AlertDialog(P.mContext, P.mThemeResId);
P.apply(dialog.mAlert);
dialog.setCancelable(P.mCancelable);
if (P.mCancelable) {
dialog.setCanceledOnTouchOutside(true);
}
dialog.setOnCancelListener(P.mOnCancelListener);
dialog.setOnDismissListener(P.mOnDismissListener);
if (P.mOnKeyListener != null) {
dialog.setOnKeyListener(P.mOnKeyListener);
}
return dialog;
}
/**
* Creates an {@link AlertDialog} with the arguments supplied to this
* builder and immediately displays the dialog.
*
* Calling this method is functionally identical to:
*
* AlertDialog dialog = builder.create();
* dialog.show();
*
*/
public AlertDialog show() {
final AlertDialog dialog = create();
dialog.show();
return dialog;
}
}
}
2.AlertContorller:
这个类里面我们是给了一系列参数了的,那么这个类是干什么的呢很简单,传过来的参数传到vieqhelper里面进行实现,当然,在这个过程中,我们需要做一些优化,比如说,我们需要做,一些参数在值上默认,容错等等,这些就不具体将了注视里面相当清楚了,
而我这里主要实现了什么东西呢?1.设置文本,2.设置监听事件,3.配置全屏 从底部弹出,动画等!!
package com.example.baselibrary.baseActvity.dialog;
import android.content.Context;
import android.content.DialogInterface;
import android.util.SparseArray;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.view.Window;
import android.view.WindowManager;
/**
* Created by 廖成康 on 2017/4/26.
*/
class AlertController
{
private DialogViewHelper mdialogViewHelper;
private AlertDialog malertDialog;
private Window mwindow;
public AlertController(AlertDialog alertDialog, Window window)
{
this.malertDialog=alertDialog;
this.mwindow=window;
}
public void setMdialogViewHelper(DialogViewHelper dialogViewHelper)
{
this.mdialogViewHelper=dialogViewHelper;
}
/***
*
* 设置文本
*
* 具体实现在DialogViewHelper
*
* @param resId
* @param text
*/
public void setText(int resId, CharSequence text)
{
mdialogViewHelper.setText(resId,text);
}
/**
* 设置获取得到View
*
* @param resId
* @param
* @return
*/
public T getView(int resId)
{
return mdialogViewHelper.getView(resId);
}
/**
* 设置点击事件
*
* @param resId
* @param listener
*/
public void setOnClickLisnter(int resId, View.OnClickListener listener) {
mdialogViewHelper.setOnClickLisnter(resId,listener);
}
/**
* 获取得到dialog
*
* @return
*/
public AlertDialog getMalertDialog()
{
return malertDialog;
}
/**
* 获取得到window
*
*
* @return
*/
public Window getMwindow()
{
return mwindow;
}
/**
* 一个媒介,从AlertDialog里面得到参数
*
*/
public static class AlertParams
{
public View mView;
//布局的Id
public int mViewLayoutResId;
///上下文
public Context mContext;
///主题的Id
public int mThemeResId;
///点击空白处是否取消
public boolean mCancelable=true;
///三个参数
public DialogInterface.OnCancelListener mOnCancelListener;
public DialogInterface.OnDismissListener mOnDismissListener;
public DialogInterface.OnKeyListener mOnKeyListener;
// 存放字体的修改
public SparseArray mTextArray = new SparseArray<>();
// 存放点击事件
public SparseArray mClickArray = new SparseArray<>();
///设置宽度 自定义参数
public int mWidth= ViewGroup.LayoutParams.WRAP_CONTENT;
//设置位置 自定义参数
public int mGrivity= Gravity.CENTER;
//设置高度 自定义参数
public int mHeight=ViewGroup.LayoutParams.WRAP_CONTENT;
//设置动画
public int mAnimations=0;
public AlertParams(Context context,int mThemeResId)
{
this.mContext=context;
this.mThemeResId=mThemeResId;
}
public void apply(AlertController mAlert)
{
///完善需要设置一些参数
//1.给DialogViewhelper设置view布局
DialogViewHelper viewHelper=null;
if (mViewLayoutResId!=0)
{
viewHelper=new DialogViewHelper(mContext,mViewLayoutResId);
}
//2.设置view
if (mView!=null)
{
viewHelper=new DialogViewHelper();
viewHelper.setContextView(mView);
}
//容错处理
if (viewHelper==null)
{
throw new IllegalArgumentException("还没有设置布局");
}
///继承的是Dialog
mAlert.getMalertDialog().setContentView(viewHelper.getmContextView());
///给辅助类设置viewhelper,对上面传参数有必要
mAlert.setMdialogViewHelper(viewHelper);
//2.设置文本
int mtextsize=mTextArray.size();
for (int length=0;length
{
mAlert.setText(mTextArray.keyAt(length),mTextArray.valueAt(length));
}
///设置监听事件
int mclicksize=mClickArray.size();
for (int i=0;i
{
mAlert.setOnClickLisnter(mClickArray.keyAt(i),mClickArray.valueAt(i));
}
///配置自定义效果 全屏 从底部弹出 动画
Window window=mAlert.getMwindow();
window.setGravity(mGrivity);
///设置懂动画
if (mAnimations!=0)
{
window.setWindowAnimations(mAnimations);
}
WindowManager.LayoutParams params=window.getAttributes();
params.width=mWidth;
params.height=mHeight;
window.setAttributes(params);
}
}
}
3.最后,这个类里面就是我们实现的最后的目的了,这里面有一个叫软应用的,用来防止一些情况的发生所使用的,值得注意一下
当然这个类并不是说只有它才实现而已,前面的第二个类也已经实现了一些功能,这里的话主要实现的是设置文本和设置点击事件!这两
package com.example.baselibrary.baseActvity.dialog;
/**
* Created by 廖成康 on 2017/4/26.
*/
import android.content.Context;
import android.util.SparseArray;
import android.view.LayoutInflater;
import android.view.View;
import android.widget.TextView;
import java.lang.ref.WeakReference;
/**
* Dialog 作为View的辅助类
*
*/
class DialogViewHelper
{
private View mContextView=null;
//// 防止霸气侧漏
private SparseArray> mView;
public DialogViewHelper(Context context,int viewId)
{
this();
mContextView= LayoutInflater.from(context).inflate(viewId,null);
}
public DialogViewHelper()
{
mView=new SparseArray<>();
}
/**
* 设置布局
* @param context
*/
public void setContextView(View context)
{
this.mContextView=context;
}
/**
* 获取布局
*
*/
public View getmContextView()
{
return mContextView;
}
public T getView(int viewId)
{
WeakReference viewWeakReference=mView.get(viewId);
//侧漏问题
View view=null;
if (viewWeakReference!=null)
{
view=viewWeakReference.get();
}
if (view==null)
{
view=mContextView.findViewById(viewId);
if (view==null)
{
mView.put(viewId,new WeakReference(view));
}
}
return (T) view;
}
/**
* 设置文本
* @param resId
* @param text
*/
public void setText(int resId,CharSequence text)
{
TextView textView=getView(resId);
if (textView!=null)
{
textView.setText(text);
}
}
/**
* 设置点击事件
*
* @param ResId
* @param listener
*/
public void setOnClickLisnter(int ResId,View.OnClickListener listener)
{
View view=getView(ResId);
if (view!=null)
{
view.setOnClickListener(listener);
}
}
}
到这里,资源这些的话,如果想要在联系我吧1269729771扣扣号!!!!今天要早睡了,写在简书强,有些东西可能不太清楚,莫怪了哈!!