Compiler 和 Compilation 对象
chunk
[ { id: 0,
//chunk id
rendered: true,
//https://github.com/liangklfangl/commonchunkplugin-source-code
initial: false,
//require.ensure 产生的 chunk,非 initial
//initial 表示是否在页面初始化就需要加载的模块,而不是按需加载的模块
entry: false,
//是否含有 Webpack 的 runtime 环境,通过 CommonChunkPlugin 处理后,runtime 环境被提到最高层级的 chunk
recorded: undefined,
extraAsync: false,
size: 296855,
//chunk 大小、比特
names: [],
//require.ensure 不是通过 Webpack 配置的,所以 chunk 的 names 是空
files: [ '0.bundle.js' ],
//该 chunk 产生的输出文件,即输出到特定文件路径下的文件名称
hash: '42fbfbea594ba593e76a',
//chunk 的 hash,即 chunkHash
parents: [ 2 ],
//父级 chunk 的 id 值
origins: [ [Object] ]
//该 chunk 是如何产生的
},
{ id: 1,
rendered: true,
initial: false,
entry: false,
recorded: undefined,
extraAsync: false,
size: 297181,
names: [],
files: [ '1.bundle.js' ],
hash: '456d05301e4adca16986',
parents: [ 2 ],
origins: [ [Object] ] }
```
chunk -- origins -- 描述了某一个 chunk 是如何产生的:
```
{
"loc": "", // Lines of code that generated this chunk
"module": "(webpack)\\test\\browsertest\\lib\\index.web.js", // Path to the module
"moduleId": 0, // The ID of the module
"moduleIdentifier": "(webpack)\\test\\browsertest\\lib\\index.web.js", // Path to the module
"moduleName": "./lib/index.web.js", // Relative path to the module
"name": "main", // The name of the chunk
"reasons": [
// A list of the same `reasons` found in module objects
]
}
assets
[ {
"chunkNames": [],
// The chunks this asset contains
//这个输出资源包含的 chunks 名称。对于图片的 require 或者 require.ensure 动态产生的 chunk 是不会有 chunkNames 的,但是在 entry 中配置的都是会有的
"chunks": [ 10, 6 ],
// The chunk IDs this asset contains
//这个输出资源包含的 chunk的ID。通过 require.ensure 产生的 chunk 或者 entry 配置的文件都会有该 chunks 数组,require 图片不会有
"emitted": true,
// Indicates whether or not the asset made it to the `output` directory
//使用这个属性标识 assets 是否应该输出到 output 文件夹
"name": "10.web.js",
// The `output` filename
//表示输出的文件名
"size": 1058
// The size of the file in bytes
//输出的这个资源的文件大小
}
{ name: '1.bundle.js',
size: 299469,
chunks: [ 1, 3 ],
chunkNames: [],
emitted: undefined,
isOverSizeLimit: undefined },
{ name: 'bundle.js',
size: 968,
chunks: [ 2, 3 ],
chunkNames: [ 'main' ],
emitted: undefined,
isOverSizeLimit: undefined },
{ name: 'vendor.bundle.js',
size: 5562,
chunks: [ 3 ],
chunkNames: [ 'vendor' ],
emitted: undefined,
isOverSizeLimit: undefined }]
modules
{ id: 10,
//该模块的 id 和 `module.id` 一样
identifier: 'C:\\Users\\Administrator\\Desktop\\webpack-chunkfilename\\node_
odules\\html-loader\\index.js!C:\\Users\\Administrator\\Desktop\\webpack-chunkf
lename\\src\\Components\\Header.html',
//Webpack 内部使用这个唯一的 ID 来表示这个模块
name: './src/Components/Header.html',
//模块名称,已经转化为相对于根目录的路径
index: 10,
index2: 8,
size: 62,
cacheable: true,
//表示这个模块是否可以缓存,调用 this.cacheable()
built: true,
//表示这个模块通过 Loader、Parsing、Code Generation 阶段
optional: false,
//所以对该模块的加载全部通过 try..catch 包裹
prefetched: false,
//表示该模块是否是预加载的。即在第一个 import、require 调用之前就开始解析和打包该模块https://webpack.js.org/plugins/prefetch-plugin/
chunks: [ 0 ],
//该模块在那个 chunk 中出现
assets: [],
//该模块包含的所有的资源文件集合
issuer: 'C:\\Users\\Administrator\\Desktop\\webpack-chunkfilename\\node_modu
es\\eslint-loader\\index.js!C:\\Users\\Administrator\\Desktop\\webpack-chunkfil
name\\src\\Components\\Header.js',
//是谁开始本模块的调用的,即模块调用发起者
issuerId: 1,
//发起者的 moduleid
issuerName: './src/Components/Header.js',
//发起者相对于根目录的路径
profile: undefined,
failed: false,
//在解析或者处理该模块的时候是否失败
errors: 0,
//在解析或者处理该模块的是否出现的错误数量
warnings: 0,
//在解析或者处理该模块的是否出现的警告数量
reasons: [ [Object] ],
usedExports: [ 'default' ],
providedExports: null,
depth: 2,
source: 'module.exports = "<header class=\\"header\\">{{text}}</header>";' }
//source 是模块内容,但是已经变成了字符串了
{
"loc": "33:24-93",
// Lines of code that caused the module to be included
"module": "./lib/index.web.js",
// Relative path to the module based on context
"moduleId": 0,
// The ID of the module
"moduleIdentifier": "(webpack)\\test\\browsertest\\lib\\index.web.js",
// Path to the module
"moduleName": "./lib/index.web.js",
// A more readable name for the module (used for "pretty-printing")
"type": "require.context",
// The type of request used
"userRequest": "../../cases"
// Raw string used for the `import` or `require` request
}
Compiler 对象
Webpack 的 Compiler 模块是 Webpack 主要引擎,通过它可以创建一个 Compilation 实例,而且所有通过 cli 或者 Webpack 的 API 或者 Webpack 的配置文件传入的配置都会作为参数来构建一个 Compilation 实例。可以通过 webpack.compiler 来访问它。Webpack 通过实例化一个 Compiler 对象,然后调用它的 run 方法来开始一次完整的编译过程。
watch
Compiler.prototype.watch = function(watchOptions, handler) {
this.fileTimestamps = {};
this.contextTimestamps = {};
var watching = new Watching(this, watchOptions, handler);
return watching;
};
if (args.watch) {
compiler.watch(args.watch || 200, doneHandler);
} else {
compiler.run(doneHandler);
}
Parser对象
function Compiler() {
Tapable.call(this);
this.parser = {
plugin: function(hook, fn) {
this.plugin("compilation", function(compilation, data) {
data.normalModuleFactory.plugin("parser", function(parser) {
parser.plugin(hook, fn);
});
});
}.bind(this),
apply: function() {
this.plugin("compilation", function(compilation, data) {
data.normalModuleFactory.plugin("parser", function(parser) {
parser.apply.apply(parser, args);
});
});
}.bind(this)
};
this.options = {};
}
Compiler会先继承了Tapable;在parser.plugin中注入的回调函数。
compiler.run
Compiler.prototype.run = function(callback) {
var self = this;
var startTime = new Date().getTime();
//before run
self.applyPluginsAsync("before-run", self, function(err) {
if(err) return callback(err);
//run
self.applyPluginsAsync("run", self, function(err) {
if(err) return callback(err);
self.readRecords(function(err) {
if(err) return callback(err);
//compile函数被调用,我们传入run函数的回调函数会在compile回调函数中调用
//也就是在compiler的'done'之后回调
self.compile(function onCompiled(err, compilation) {
if(err) return callback(err);
if(self.applyPluginsBailResult("should-emit", compilation) === false) {
var stats = compilation.getStats();
stats.startTime = startTime;
stats.endTime = new Date().getTime();
self.applyPlugins("done", stats);
return callback(null, stats);
}
self.emitAssets(compilation, function(err) {
if(err) return callback(err);
if(compilation.applyPluginsBailResult("need-additional-pass")) {
compilation.needAdditionalPass = true;
var stats = compilation.getStats();
stats.startTime = startTime;
stats.endTime = new Date().getTime();
self.applyPlugins("done", stats);
self.applyPluginsAsync("additional-pass", function(err) {
if(err) return callback(err);
self.compile(onCompiled);
});
return;
}
self.emitRecords(function(err) {
if(err) return callback(err);
var stats = compilation.getStats();
stats.startTime = startTime;
stats.endTime = new Date().getTime();
self.applyPlugins("done", stats);
return callback(null, stats);//调用'done'
});
});
});
});
});
});
};
compiler.compile方法运行结束后会进行相应的回调,其中回调函数就是我们通过compile.run调用时候传入的函数
其中我们要注意我们传入的callback会被传入一个参数,这个参数是通过如下方式来获取到的:
var stats = compilation.getStats();
stats.startTime = startTime;
stats.endTime = new Date().getTime();
那么getStats到底得到的是什么呢?
getStats() {
return new Stats(this);
}
也就是说我们得到的是一个Stats对象,具体用法看参考文献。那么我们给出一个例子:
function doneHandler(err, stats) {
if (args.json) {
const filename = typeof args.json === 'boolean' ? 'build-bundle.json' : args.json;
const jsonPath = join(fileOutputPath, filename);
writeFileSync(jsonPath, JSON.stringify(stats.toJson()), 'utf-8');
console.log(`Generate Json File: ${jsonPath}`);
}
//如果出错,那么退出码是1
const { errors } = stats.toJson();
if (errors && errors.length) {
process.on('exit', () => {
process.exit(1);
});
}
// if watch enabled only stats.hasErrors would log info
// otherwise would always log info
if (!args.watch || stats.hasErrors()) {
const buildInfo = stats.toString({
colors: true,
children: true,
chunks: !!args.verbose,
modules: !!args.verbose,
chunkModules: !!args.verbose,
hash: !!args.verbose,
version: !!args.verbose,
});
if (stats.hasErrors()) {
console.error(buildInfo);
} else {
console.log(buildInfo);
}
}
if (err) {
process.on('exit', () => {
process.exit(1);
});
console.error(err);
}
if (callback) {
callback(err);
}
}
主要的代码就是调用stats.toJson方法,内容就是获取本次编译的主要信息。同时参考文献中也给出了一个输出的例子,可以自己查看。
我们自己的回调函数是在compiler的'done'回调以后触发的,而且和compiler的'done'回调一样,我们也是也是给我们的函数传入err和Stats对象!
Compiler.prototype.compile = function(callback) {
self.applyPluginsAsync("before-compile", params, function(err) {
self.applyPlugins("compile", params);
var compilation = self.newCompilation(params);
//调用compiler的compile方法,我们才会构建出一个Compilation实例对象,在
//'make'钩子里面我们就可以获取到compilation对象了
self.applyPluginsParallel("make", compilation, function(err) {
compilation.finish();
compilation.seal(function(err) {
self.applyPluginsAsync("after-compile", compilation, function(err) {
//在compilation.seal方法调用以后我们才会执行'after-compile'
});
});
});
});
};
compilation的finish方法:
finish() {
this.applyPlugins1("finish-modules", this.modules);
this.modules.forEach(m => this.reportDependencyErrorsAndWarnings(m, [m]));
}
compilation.seal方法:
seal(callback) {
self.applyPlugins0("seal");
self.applyPlugins0("optimize");
while(self.applyPluginsBailResult1("optimize-modules-basic", self.modules) ||
self.applyPluginsBailResult1("optimize-modules", self.modules) ||
self.applyPluginsBailResult1("optimize-modules-advanced", self.modules));
self.applyPlugins1("after-optimize-modules", self.modules);
//这里是optimize module
while(self.applyPluginsBailResult1("optimize-chunks-basic", self.chunks) ||
self.applyPluginsBailResult1("optimize-chunks", self.chunks) ||
self.applyPluginsBailResult1("optimize-chunks-advanced", self.chunks));
//这里是optimize chunk
self.applyPlugins1("after-optimize-chunks", self.chunks);
//这里是optimize tree
self.applyPluginsAsyncSeries("optimize-tree", self.chunks, self.modules, function sealPart2(err) {
self.applyPlugins2("after-optimize-tree", self.chunks, self.modules);
const shouldRecord = self.applyPluginsBailResult("should-record") !== false;
self.applyPlugins2("revive-modules", self.modules, self.records);
self.applyPlugins1("optimize-module-order", self.modules);
self.applyPlugins1("advanced-optimize-module-order", self.modules);
self.applyPlugins1("before-module-ids", self.modules);
self.applyPlugins1("module-ids", self.modules);
self.applyModuleIds();
self.applyPlugins1("optimize-module-ids", self.modules);
self.applyPlugins1("after-optimize-module-ids", self.modules);
self.sortItemsWithModuleIds();
self.applyPlugins2("revive-chunks", self.chunks, self.records);
self.applyPlugins1("optimize-chunk-order", self.chunks);
self.applyPlugins1("before-chunk-ids", self.chunks);
self.applyChunkIds();
self.applyPlugins1("optimize-chunk-ids", self.chunks);
self.applyPlugins1("after-optimize-chunk-ids", self.chunks);
self.sortItemsWithChunkIds();
if(shouldRecord)
self.applyPlugins2("record-modules", self.modules, self.records);
if(shouldRecord)
self.applyPlugins2("record-chunks", self.chunks, self.records);
self.applyPlugins0("before-hash");
self.createHash();
self.applyPlugins0("after-hash");
if(shouldRecord)
self.applyPlugins1("record-hash", self.records);
self.applyPlugins0("before-module-assets");
self.createModuleAssets();
if(self.applyPluginsBailResult("should-generate-chunk-assets") !== false) {
self.applyPlugins0("before-chunk-assets");
self.createChunkAssets();
}
self.applyPlugins1("additional-chunk-assets", self.chunks);
self.summarizeDependencies();
if(shouldRecord)
self.applyPlugins2("record", self, self.records);
self.applyPluginsAsync("additional-assets", err => {
if(err) {
return callback(err);
}
self.applyPluginsAsync("optimize-chunk-assets", self.chunks, err => {
if(err) {
return callback(err);
}
self.applyPlugins1("after-optimize-chunk-assets", self.chunks);
self.applyPluginsAsync("optimize-assets", self.assets, err => {
if(err) {
return callback(err);
}
self.applyPlugins1("after-optimize-assets", self.assets);
if(self.applyPluginsBailResult("need-additional-seal")) {
self.unseal();
return self.seal(callback);
}
return self.applyPluginsAsync("after-seal", callback);
});
});
});
});
}
'before run'
'run'
compile:func//调用compile函数
'before compile'
'compile'//(1)compiler对象的第一阶段
newCompilation:object//创建compilation对象
'make' //(2)compiler对象的第二阶段
compilation.finish:func
"finish-modules"
compilation.seal
"seal"
"optimize"
"optimize-modules-basic"
"optimize-modules-advanced"
"optimize-modules"
"after-optimize-modules"//首先是优化模块
"optimize-chunks-basic"
"optimize-chunks"//然后是优化chunk
"optimize-chunks-advanced"
"after-optimize-chunks"
"optimize-tree"
"after-optimize-tree"
"should-record"
"revive-modules"
"optimize-module-order"
"advanced-optimize-module-order"
"before-module-ids"
"module-ids"//首先优化module-order,然后优化module-id
"optimize-module-ids"
"after-optimize-module-ids"
"revive-chunks"
"optimize-chunk-order"
"before-chunk-ids"//首先优化chunk-order,然后chunk-id
"optimize-chunk-ids"
"after-optimize-chunk-ids"
"record-modules"//record module然后record chunk
"record-chunks"
"before-hash"
compilation.createHash//func
"chunk-hash"//webpack-md5-hash
"after-hash"
"record-hash"//before-hash/after-hash/record-hash
"before-module-assets"
"should-generate-chunk-assets"
"before-chunk-assets"
"additional-chunk-assets"
"record"
"additional-assets"
"optimize-chunk-assets"
"after-optimize-chunk-assets"
"optimize-assets"
"after-optimize-assets"
"need-additional-seal"
unseal:func
"unseal"
"after-seal"
"after-compile"//(4)完成模块构建和编译过程(seal函数回调)
"emit"//(5)compile函数的回调,compiler开始输出assets,是改变assets最后机会
"after-emit"//(6)文件产生完成
compiler.watch方法的调用 其本质是使用了相关的配置生成了Watching对象:
var watching = new Watching(this, watchOptions, handler);
Watching.prototype.watch = function(files, dirs, missing) {
this.watcher = this.compiler.watchFileSystem.watch(files, dirs, missing, this.startTime, this.watchOptions, function(err, filesModified, contextModified, missingModified, fileTimestamps, contextTimestamps) {
this.watcher = null;
if(err) return this.handler(err);
this.compiler.fileTimestamps = fileTimestamps;
this.compiler.contextTimestamps = contextTimestamps;
this.invalidate();
}.bind(this), function(fileName, changeTime) {
this.compiler.applyPlugins("invalid", fileName, changeTime);
}.bind(this));
};
如果我们的文件发生了变化,那么我们直接调用Watching实例的invalidate方法,并通知compiler重新开始编译过程!这也是我们最重要的watch逻辑!这也是我们为什么有上面这样的代码:
if (args.watch) {
compiler.watch(args.watch || 200, doneHandler);
} else {
compiler.run(doneHandler);
}
compiler的watch方法返回的是一个watching,那么我们看看Watching对象的内部结构:
function Watching(compiler, watchOptions, handler) {
this.startTime = null;
this.invalid = false;//是否已经文件变化
this.error = null;
this.stats = null;
this.handler = handler;
this.compiler = compiler;//compiler句柄
this.running = true;
}
Watching.prototype._go = function() {
};
Watching.prototype._done = function(err, compilation) {
};
Watching.prototype.watch = function(files, dirs, missing) {
};
Watching.prototype.invalidate = function() {
if(this.watcher) {
this.watcher.pause();
this.watcher = null;
}
if(this.running) {
this.invalid = true;
return false;
} else {
this._go();
}
};
Watching.prototype.close = function(callback) {
if(callback === undefined) callback = function() {};
if(this.watcher) {
this.watcher.close();
this.watcher = null;
}
if(this.running) {
this.invalid = true;
this._done = function() {
callback();
};
} else {
callback();
}
};
通过上面的结果你应该可以知道invalidate和close方法的具体作用了,这里就不在赘述
compiler对象
// Run compiler.
const compiler = webpack(webpackConfig);
// Hack: remove extract-text-webpack-plugin log
if (!args.verbose) {
compiler.plugin('done', (stats) => {
stats.stats.forEach((stat) => {
stat.compilation.children = stat.compilation.children.filter((child) => {
return child.name !== 'extract-text-webpack-plugin';
});
});
});
}
'done'回调是当'emit,after-emit'都调用结束了以后才会触发的,所以这时候我们所有的文件assets都已经生成结束了。
当我们调用webpack方法的时候,返回的就是compiler对象!
我们的stats对象有一个compilation属性,从构造函数就可以看到:
class Stats {
constructor(compilation) {
this.compilation = compilation;
this.hash = compilation.hash;
}
}
参考资料:
http://taobaofed.org/blog/2016/09/09/webpack-flow/
https://github.com/webpack/extract-text-webpack-plugin/issues/35
http://webpack.github.io/docs/plugins.html#the-parser-instance