版本记录
版本号 | 时间 |
---|---|
V1.0 | 2017.09.04 |
前言
GPUImage
是直接利用显卡实现视频或者图像处理的技术。感兴趣可以看上面几篇文章。
1. GPUImage解析(一) —— 基本概览(一)
2. GPUImage解析(二) —— 基本概览(二)
3. GPUImage解析(三) —— 基本概览(三)
4. GPUImage解析(四) —— 安装方法及框架介绍
5. GPUImage解析(五) —— 框架中的几个基类
6. GPUImage解析(六) —— 一个简单的实例(一)
功能要求
利用GPUImage
进行视频采集,利用GPUImageVideoCamera
进行输入,并采取其中的一种滤镜进行处理,然后利用GPUImageView
显示在界面上。
功能实现
下面我们就直接看代码。
#import "JJGPUImageCameraVC.h"
#import "GPUImage.h"
@interface JJGPUImageCameraVC ()
@property (nonatomic, strong) GPUImageView *gpuImageView;
@property (nonatomic, strong) GPUImageVideoCamera *gpuVideoCamera;
@end
@implementation JJGPUImageCameraVC
#pragma mark - Override Base Function
- (void)viewDidLoad
{
[super viewDidLoad];
self.view.backgroundColor = [UIColor whiteColor];
[self setupUI];
[self setupCamera];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
self.navigationController.navigationBarHidden = YES;
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
self.navigationController.navigationBarHidden = NO;
}
#pragma mark - Object Private Function
- (void)setupUI
{
self.gpuImageView = [[GPUImageView alloc] init];
self.gpuImageView.frame = self.view.frame;
[self.view addSubview:self.gpuImageView];
}
- (void)setupCamera
{
//videoCamera
self.gpuVideoCamera = [[GPUImageVideoCamera alloc] initWithSessionPreset:AVCaptureSessionPreset1280x720 cameraPosition:AVCaptureDevicePositionBack];
//GPUImageView填充模式
self.gpuImageView.fillMode = kGPUImageFillModePreserveAspectRatioAndFill;
//滤镜
GPUImageSepiaFilter *filter = [[GPUImageSepiaFilter alloc] init];
[self.gpuVideoCamera addTarget:filter];
[filter addTarget:self.gpuImageView];
//Start camera capturing, 里面封装的是AVFoundation的session的startRunning
[self.gpuVideoCamera startCameraCapture];
//屏幕方向的检测
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationDidChange:) name:UIDeviceOrientationDidChangeNotification object:nil];
}
#pragma mark - Action && Notification
- (void)orientationDidChange:(NSNotification *)noti
{
UIInterfaceOrientation *orientation = (UIInterfaceOrientation)[UIDevice currentDevice].orientation;
self.gpuVideoCamera.outputImageOrientation = orientation;
self.gpuImageView.frame = self.view.frame;
}
@end
这里有几个枚举需要说一下:
-
GPUImageFillModeType
:该枚举用于定义GPUImageView的填充模式。
typedef enum {
// Stretch to fill the full view, which may distort the image outside of its normal aspect ratio
kGPUImageFillModeStretch,
// Maintains the aspect ratio of the source image, adding bars of the specified background color
kGPUImageFillModePreserveAspectRatio,
// Maintains the aspect ratio of the source image, zooming in on its center to fill the view
kGPUImageFillModePreserveAspectRatioAndFill
} GPUImageFillModeType;
-
AVCaptureDevicePosition
:该枚举是AVFoundation框架里面的,用于定义图像视频采集方向的,下面看一下这个枚举。
/*!
@enum AVCaptureDevicePosition
@abstract
Constants indicating the physical position of an AVCaptureDevice's hardware on the system.
@constant AVCaptureDevicePositionUnspecified
Indicates that the device's position relative to the system hardware is unspecified.
@constant AVCaptureDevicePositionBack
Indicates that the device is physically located on the back of the system hardware.
@constant AVCaptureDevicePositionFront
Indicates that the device is physically located on the front of the system hardware.
*/
typedef NS_ENUM(NSInteger, AVCaptureDevicePosition) {
AVCaptureDevicePositionUnspecified = 0,
AVCaptureDevicePositionBack = 1,
AVCaptureDevicePositionFront = 2
} NS_AVAILABLE(10_7, 4_0) __TVOS_PROHIBITED;
功能验证
下面看一下这个功能效果。
后记
未完,待续~~~