`
int count = 0;
// 获得队列
dispatch_queue_t queue = dispatch_get_main_queue();
// 创建一个定时器(dispatch_source_t本质还是个OC对象)
__block dispatch_source_t timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue);
// 设置定时器的各种属性(几时开始任务,每隔多长时间执行一次)
// GCD的时间参数,一般是纳秒(1秒 == 10的9次方纳秒)
// 何时开始执行第一个任务
// dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC) 比当前时间晚1秒
dispatch_time_t start = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.0 * NSEC_PER_SEC));
uint64_t interval = (uint64_t)(1.0 * NSEC_PER_SEC);
dispatch_source_set_timer(self.timer, start, interval, 0);
// 设置回调
dispatch_source_set_event_handler(timer, ^{
NSLog(@"------------%@", [NSThread currentThread]);
count++;
if (count == 2) {
// 取消定时器
dispatch_cancel(timer);
timer = nil;
}
});
// 启动定时器
dispatch_resume(timer);