react native window环境打包android APK

react native打包APK首先要生成一个签名密钥

    1. 进入jdk的安装目录下C:\Program Files\Java\jdk1.8.0_151\bin,打开黑窗口运行:

keytool -genkeypair -v -keystore auditkey.keystore -alias auditkey -keyalg RSA -keysize 2048 -validity 10000

这条命令会要求你输入密钥库(keystore)和对应密钥的密码,然后设置一些发行相关的信息。最后它会生成一个叫做auditkey.keystore 的密钥库文件。(注意auditkey是需要修改自己命名的密钥名称)

在运行上面这条语句之后,密钥库里应该已经生成了一个单独的密钥,有效期为 10000 天。--alias 参数后面的别名是你将来为应用签名时所需要用到的,所以记得记录这个别名。

  2. 设置gradle变量

  把auditkey.keystore文件放到你工程中的android/app文件夹下。如下图

![app目录下](https://upload-images.jianshu.io/upload_images/11822162-c062cdd666f0e2a0.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)

  3. 把签名配置加入到项目的 gradle 配置中

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**

* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets

* and bundleReleaseJsAndAssets).

* These basically call `react-native bundle` with the correct arguments during the Android build

* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the

* bundle directly from the development server. Below you can see all the possible configurations

* and their defaults. If you decide to add a configuration block, make sure to add it before the

* `apply from: "../../node_modules/react-native/react.gradle"` line.

*

* project.ext.react = [

*  // the name of the generated asset file containing your JS bundle

*  bundleAssetName: "index.android.bundle",

*

*  // the entry file for bundle generation

*  entryFile: "index.android.js",

*

*  // whether to bundle JS and assets in debug mode

*  bundleInDebug: false,

*

*  // whether to bundle JS and assets in release mode

*  bundleInRelease: true,

*

*  // whether to bundle JS and assets in another build variant (if configured).

*  // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants

*  // The configuration property can be in the following formats

*  //        'bundleIn${productFlavor}${buildType}'

*  //        'bundleIn${buildType}'

*  // bundleInFreeDebug: true,

*  // bundleInPaidRelease: true,

*  // bundleInBeta: true,

*

*  // whether to disable dev mode in custom build variants (by default only disabled in release)

*  // for example: to disable dev mode in the staging build type (if configured)

*  devDisabledInStaging: true,

*  // The configuration property can be in the following formats

*  //        'devDisabledIn${productFlavor}${buildType}'

*  //        'devDisabledIn${buildType}'

*

*  // the root of your project, i.e. where "package.json" lives

*  root: "../../",

*

*  // where to put the JS bundle asset in debug mode

*  jsBundleDirDebug: "$buildDir/intermediates/assets/debug",

*

*  // where to put the JS bundle asset in release mode

*  jsBundleDirRelease: "$buildDir/intermediates/assets/release",

*

*  // where to put drawable resources / React Native assets, e.g. the ones you use via

*  // require('./image.png')), in debug mode

*  resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",

*

*  // where to put drawable resources / React Native assets, e.g. the ones you use via

*  // require('./image.png')), in release mode

*  resourcesDirRelease: "$buildDir/intermediates/res/merged/release",

*

*  // by default the gradle tasks are skipped if none of the JS files or assets change; this means

*  // that we don't look at files in android/ or ios/ to determine whether the tasks are up to

*  // date; if you have any other folders that you want to ignore for performance reasons (gradle

*  // indexes the entire tree), add them here. Alternatively, if you have JS files in android/

*  // for example, you might want to remove it from here.

*  inputExcludes: ["android/**", "ios/**"],

*

*  // override which node gets called and with what additional arguments

*  nodeExecutableAndArgs: ["node"],

*

*  // supply additional arguments to the packager

*  extraPackagerArgs: []

* ]

*/

project.ext.react = [

    entryFile: "index.js"

]

apply from: "../../node_modules/react-native/react.gradle"

/**

* Set this to true to create two separate APKs instead of one:

*  - An APK that only works on ARM devices

*  - An APK that only works on x86 devices

* The advantage is the size of the APK is reduced by about 4MB.

* Upload all the APKs to the Play Store and people will download

* the correct one based on the CPU architecture of their device.

*/

def enableSeparateBuildPerCPUArchitecture = false

/**

* Run Proguard to shrink the Java bytecode in release builds.

*/

def enableProguardInReleaseBuilds = false

android {

    compileSdkVersion rootProject.ext.compileSdkVersion

    compileOptions {

        sourceCompatibility JavaVersion.VERSION_1_8

        targetCompatibility JavaVersion.VERSION_1_8

    }

    defaultConfig {

        applicationId "com.auditproject"

        minSdkVersion rootProject.ext.minSdkVersion

        targetSdkVersion rootProject.ext.targetSdkVersion

        versionCode 1

        versionName "1.0"

    }

    splits {

        abi {

            reset()

            enable enableSeparateBuildPerCPUArchitecture

            universalApk false  // If true, also generate a universal APK

            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"

        }

    }

  signingConfigs {

        release {

            storeFile file("auditkey.keystore")

            storePassword "auditproject"

            keyAlias "auditkey"

            keyPassword "auditproject"

        }

    }

    buildTypes {

        release {

            minifyEnabled enableProguardInReleaseBuilds

            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"

            signingConfig signingConfigs.release

        }

    }

    // applicationVariants are e.g. debug, release

    applicationVariants.all { variant ->

        variant.outputs.each { output ->

            // For each separate APK per architecture, set a unique version code as described here:

            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits

            def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]

            def abi = output.getFilter(OutputFile.ABI)

            if (abi != null) {  // null for the universal-debug, universal-release variants

                output.versionCodeOverride =

                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode

            }

        }

    }

}

dependencies {

    implementation fileTree(dir: "libs", include: ["*.jar"])

    implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"

    implementation "com.facebook.react:react-native:+"  // From node_modules

}

// Run this once to be able to run the application with BUCK

// puts all compile dependencies into folder libs for BUCK to use

task copyDownloadableDepsToLibs(type: Copy) {

    from configurations.compile

    into 'libs'

}

4. 生成发行 APK 包

  切换到android目录下,打开黑窗口运行gradlew assembleRelease 命令

  生成的 APK 文件位于android/app/build/outputs/apk/release/app-release.apk,它已经可以用来发布了

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