- AC
#include<iostream>
using namespace std;
int main()
{
cout<<"Hello World!";
return 0;
}
- CE
int main()
{
cin>>a;
cout<<b;
return 100;
}
- MLE
#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<ctime>
#include<vector>
using namespace std;
vector<int> a;
int main(){
srand(time(NULL));
while(1)
a.push_back(rand());
return 0;
}
- OLE
#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<ctime>
#include<vector>
using namespace std;
vector<int> a;
int main(){
srand(time(NULL));
while(1)
cout<<rand()<<endl;
return 0;
}
- RE
#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<ctime>
#include<vector>
using namespace std;
int a[10];
int main(){
srand(time(NULL));
a[1000000]=1;
cout<<a[12131]/0;
return 0;
}
- TLE
#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<ctime>
#include<vector>
using namespace std;
vector<int> a;
int main(){
srand(time(NULL));
a.push_back(rand());
while(1)
{
a[0]++;
a[0]<<=1;
a[0]--;
}
cout<<a[0];
return 0;
}
- WA
#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<ctime>
#include<vector>
using namespace std;
vector<int> a;
int main(){
srand(time(NULL));
cout<<rand();
return 0;
}