关闭info.plist文件的支持方向
也可以默认勾选第一个,如果三方不支持左右横竖屏的话,容易引起崩溃或适配问题,由开发者调整方向会好得多。
Note:大部分说明在注释里,留意阅读
模块化:基础VC
设置基础VC,由子类继承
/// 基础控件
open class BaseVC: UIViewController{
open override func viewDidLoad() {
super.viewDidLoad()
//NotificationCenter.default.addObserver(self, selector: #selector(receiverNotification), name: UIDevice.orientationDidChangeNotification, object: nil)
//监听屏幕旋转的方向
NotificationCenter.default.rx.notification(UIDevice.orientationDidChangeNotification).take(until:self.rx.deallocated).subscribe { _ in
let orient = UIDevice.current.orientation
var desc = ""
switch orient {
case .portrait :desc = "屏幕正常竖向"
case .portraitUpsideDown:desc = "屏幕倒立"
case .landscapeLeft:desc = "屏幕左旋转"
case .landscapeRight:desc = "屏幕右旋转"
default:break
}
self.receiverNotification(orient: orient, desc: desc)
}.disposed(by: LD_disposeBag)
}
/// 屏幕旋转:当设备方向改变,需要对UI进行重新布局,子类重写此方法
@objc open func receiverNotification(orient:UIDeviceOrientation,desc:String){}
//设置默认支持方向
open override var preferredInterfaceOrientationForPresentation: UIInterfaceOrientation{return .portrait}
/// 旋转横屏,单纯的旋转【非强制】:需要能支持横屏,即:portraitUpsideDown|landscapeLeft|landscapeRight|all
open func forceOrientationLandscape() {
let oriention = UIInterfaceOrientation.landscapeRight // 设置屏幕为横屏
UIDevice.current.setValue(oriention.rawValue, forKey: "orientation")
UIViewController.attemptRotationToDeviceOrientation()
}
/// 竖屏,单纯的旋转【非强制】:需要能支持竖屏,即:portraitUpsideDown|landscapeLeft|landscapeRight|all
open func forceOrientationPortrait() {
let oriention = UIInterfaceOrientation.portrait // 设置屏幕为竖屏
UIDevice.current.setValue(oriention.rawValue, forKey: "orientation")
UIViewController.attemptRotationToDeviceOrientation()
}
}
屏幕旋转
强制旋转方向是由
UIDevice.current.setValue(X, forKey:"orientation")
实现,前提是AppDelegate
的supportedInterfaceOrientationsFor
支持你需要旋转的方向,如果支持方向只允许竖屏,那么设置横屏并不会生效。
class AppDelegate: UIResponder, UIApplicationDelegate {
///设备支持的方向
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
return .all //单纯的竖屏,然后通过 UIDevice.current.setValue 设置横屏并不生效。
}
}
模块化:方向支持
学习
SDWebImage
的方式,扩展Appdelegate
,新增一个变量ld
【此处报错】核心代码;适自己项目情况合理归类整理
class Tool{
public final class LDToolFisher<Base> {
public let base: Base
public init(_ base: Base) {self.base = base}
}
public protocol LDToolFisherCompatible {
associatedtype CompatibleType
var ld: CompatibleType { get }
}
public extension LDToolFisherCompatible {
var ld: LDToolFisher<Self> {
return LDToolFisher(self)
}
}
}
//==============================================
【此处报错】适自己项目情况合理归类整理
extension AppDelegate: LDToolFisherCompatible {}
private var blockRotationDataKey: Void?
extension LDToolFisher where Base: AppDelegate {
/// 设置支持方向
var blockRotation: UIInterfaceOrientationMask {
get {return objc_getAssociatedObject(base, &blockRotationDataKey) as? UIInterfaceOrientationMask ?? .portrait}
set {
objc_setAssociatedObject(base, &blockRotationDataKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
let key = "orientation"
switch newValue {
case .landscapeLeft: //强制向左
UIDevice.current.setValue(UIInterfaceOrientation.landscapeLeft.rawValue, forKey:key)
case .landscapeRight: //强制向右
UIDevice.current.setValue(UIInterfaceOrientation.landscapeRight.rawValue, forKey: key)
case .landscape: //只允许左右
UIDevice.current.setValue(UIInterfaceOrientation.landscapeRight.rawValue|UIInterfaceOrientation.landscapeLeft.rawValue, forKey: key)
case .portrait://只允许竖
UIDevice.current.setValue(UIInterfaceOrientation.portrait.rawValue, forKey: key)
default:
//默认:左,右,竖
UIDevice.current.setValue(UIInterfaceOrientation.portraitUpsideDown.rawValue, forKey: key)
}
}
}
}
extension AppDelegate{
/// 支持方向
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
return self.ld.blockRotation
}
}
使用预览
class MainVC: BaseVC{
override func viewDidLoad() {
super.viewDidLoad()
【此处报错】支持方向:合理放置实际项目应有位置和简写
(UIApplication.shared.delegate as? AppDelegate)?.ld.blockRotation = .all
DispatchQueue.main.asyncAfter(deadline: .now()+2) {
//2秒后横屏,可旋转回竖屏
self.ld_forceOrientationLandscape()
// 2秒后横屏【左】强制,不可再旋转回来
//(UIApplication.shared.delegate as? AppDelegate)?.ld.blockRotation = .landscapeLeft
}
}
/// 屏幕变化监听,需要对UI进行重新布局
override func receiverNotification(orient: UIDeviceOrientation, desc: String) {
print(orient)
print(desc)
}
}