1、 android
属性
/// Android operating system version values derived from `android.os.Build.VERSION`.
final AndroidBuildVersion version;
/// The name of the underlying board, like "goldfish".
final String board;
/// The system bootloader version number.
final String bootloader;
/// The consumer-visible brand with which the product/hardware will be associated, if any.
final String brand;
/// The name of the industrial design.
final String device;
/// A build ID string meant for displaying to the user.
final String display;
/// A string that uniquely identifies this build.
final String fingerprint;
/// The name of the hardware (from the kernel command line or /proc).
final String hardware;
/// Hostname.
final String host;
/// Either a changelist number, or a label like "M4-rc20".
final String id;
/// The manufacturer of the product/hardware.
final String manufacturer;
/// The end-user-visible name for the end product.
final String model;
/// The name of the overall product.
final String product;
/// An ordered list of 32 bit ABIs supported by this device.
final List<String> supported32BitAbis;
/// An ordered list of 64 bit ABIs supported by this device.
final List<String> supported64BitAbis;
/// An ordered list of ABIs supported by this device.
final List<String> supportedAbis;
/// Comma-separated tags describing the build, like "unsigned,debug".
final String tags;
/// The type of build, like "user" or "eng".
final String type;
/// `false` if the application is running in an emulator, `true` otherwise.
final bool isPhysicalDevice;
2、ios
属性
/// Device name.
final String name;
/// The name of the current operating system.
final String systemName;
/// The current operating system version.
final String systemVersion;
/// Device model.
final String model;
/// Localized name of the device model.
final String localizedModel;
/// Unique UUID value identifying the current device.
final String identifierForVendor;
/// `false` if the application is running in a simulator, `true` otherwise.
final bool isPhysicalDevice;
/// Operating system information derived from `sys/utsname.h`.
final IosUtsname utsname;
3、 Platform
类下的代码
/**
* Whether the operating system is a version of
* [Linux](https://en.wikipedia.org/wiki/Linux).
*
* This value is `false` if the operating system is a specialized
* version of Linux that identifies itself by a different name,
* for example Android (see [isAndroid]).
*/
static final bool isLinux = (_operatingSystem == "linux");
/**
* Whether the operating system is a version of
* [macOS](https://en.wikipedia.org/wiki/MacOS).
*/
static final bool isMacOS = (_operatingSystem == "macos");
/**
* Whether the operating system is a version of
* [Microsoft Windows](https://en.wikipedia.org/wiki/Microsoft_Windows).
*/
static final bool isWindows = (_operatingSystem == "windows");
/**
* Whether the operating system is a version of
* [Android](https://en.wikipedia.org/wiki/Android_%28operating_system%29).
*/
static final bool isAndroid = (_operatingSystem == "android");
/**
* Whether the operating system is a version of
* [iOS](https://en.wikipedia.org/wiki/IOS).
*/
static final bool isIOS = (_operatingSystem == "ios");
/**
* Whether the operating system is a version of
* [Fuchsia](https://en.wikipedia.org/wiki/Google_Fuchsia).
*/
static final bool isFuchsia = (_operatingSystem == "fuchsia");
4、项目中获取设备信息
4.1 pubspec.yaml
中添加依赖包
// device_info: ^0.4.2+4
device_info_plus: ^3.0.1
注意: Flutter 团队不再对 device_info
插件进行积极维护,推荐 Flutter 社区插件 device_info_plus
4.2 创建 device_info_plus.dart
文件,封装获取设备信息的方法
import 'dart:io';
import 'package:device_info_plus/device_info_plus.dart';
/*
* @description: 获取设备信息
* @return {type} 设备信息
*/
Future<dynamic> getDeviceInfo() async{
DeviceInfoPlugin deviceInfo = new DeviceInfoPlugin();
var dataInfo;
if(Platform.isIOS){
print('IOS设备:');
IosDeviceInfo iosInfo = await deviceInfo.iosInfo;
dataInfo = iosInfo;
}else if(Platform.isAndroid){
print('Android设备');
AndroidDeviceInfo androidInfo = await deviceInfo.androidInfo;
dataInfo = androidInfo;
}
return dataInfo;
}
// 获取设备的指定信息
class FlutterDeviceInfo{
// 获取设备的唯一标识 uuid
static Future<String> get platformUid async {
var data = await getDeviceInfo(), res;
if(Platform.isIOS){
res = data.identifierForVendor;
}else if(Platform.isAndroid){
res = data.androidId;
}
return res;
}
// 获取设备name
static Future<String> get platformName async {
var data = await getDeviceInfo(), res;
if(Platform.isIOS){
res = data.name;
}else if(Platform.isAndroid){
res = data.device;
}
return res;
}
// 获取设备的model
static Future<String> get platformModel async {
var data = await getDeviceInfo(), res;
if (Platform.isIOS) {
res = data.utsname.machine;
} else if (Platform.isAndroid) {
res = data.brand + ' ' + data.model;
}
return res;
}
}
4.3 项目组件中使用
// 引入依赖包
import '../utils/device_info_plus.dart';
// 组件中使用
RaisedButton(
child: Text("获取设备信息"),
onPressed: ()async{
var platformUid = await FlutterDeviceInfo.platformUid;
var platformName = await FlutterDeviceInfo.platformName;
var platformModel = await FlutterDeviceInfo.platformModel;
print( ' platformUid: $platformUid , platformName: $platformName , platformModel: $platformModel');
// 模拟器输出结果: platformUid: RPB2.200611.009 , platformName: generic_x86_64_arm64 , platformModel: sdk_gphone_x86_64
}
)