<?php
namespace console\controllers;
use yii\console\Controller;
use console\controllers\MiniStream;
/**
* Description of websocketController
*
* @author fengbo
*/
class WebsocketController extends Controller
{
public function actionIndex()
{
$ws = new WS("127.0.0.1",2000);
}
}
class WS {
var $master; // 连接 server 的 client
var $sockets = array(); // 不同状态的 socket 管理
var $handshake = false; // 判断是否握手
function __construct($address, $port){
// 建立一个 socket 套接字
$this->master = socket_create(AF_INET, SOCK_STREAM, SOL_TCP)
or die("socket_create() failed");
socket_set_option($this->master, SOL_SOCKET, SO_REUSEADDR, 1)
or die("socket_option() failed");
socket_bind($this->master, $address, $port)
or die("socket_bind() failed");
socket_listen($this->master, 2)
or die("socket_listen() failed");
$this->sockets[] = $this->master;
// debug
echo("Master socket : ".$this->master."\n");
while(true) {
//自动选择来消息的 socket 如果是握手 自动选择主机
$write = NULL;
$except = NULL;
socket_select($this->sockets, $write, $except, NULL);
foreach ($this->sockets as $socket) {
//连接主机的 client
if ($socket == $this->master){
$client = socket_accept($this->master);
if ($client < 0) {
// debug
echo "socket_accept() failed";
continue;
} else {
//connect($client);
array_push($this->sockets, $client);
echo "connect client\n";
}
} else {
$bytes = @socket_recv($socket,$buffer,2048,0);
print_r($buffer);
if($bytes == 0) return;
if (!$this->handshake) {
// 如果没有握手,先握手回应
$this->doHandShake($socket, $buffer);
echo "shakeHands\n";
} else {
// 如果已经握手,直接接受数据,并处理
$buffer = $this->decode($buffer);
//process($socket, $buffer);
echo "**********************************start************************************\n";
$mini = new MiniStream($client);
$mini->socket();
echo '************************************end************************************';
}
}
}
}
}
function dohandshake($socket, $req)
{
// 获取加密key
$acceptKey = $this->encry($req);
$upgrade = "HTTP/1.1 101 Switching Protocols\r\n" .
"Upgrade: websocket\r\n" .
"Connection: Upgrade\r\n" .
"Sec-WebSocket-Accept: " . $acceptKey . "\r\n" .
"\r\n";
echo "dohandshake ".$upgrade;
// 写入socket
socket_write($socket,$upgrade, strlen($upgrade));
// 标记握手已经成功,下次接受数据采用数据帧格式
$this->handshake = true;
}
function encry($req)
{
$key = $this->getKey($req);
$mask = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
return base64_encode(sha1($key . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11', true));
}
function getKey($req)
{
$key = null;
if (preg_match("/Sec-WebSocket-Key: (.*)\r\n/", $req, $match)) {
$key = $match[1];
}
return $key;
}
// 解析数据帧
function decode($buffer)
{
$len = $masks = $data = $decoded = null;
$len = ord($buffer[1]) & 127;
if ($len === 126) {
$masks = substr($buffer, 4, 4);
$data = substr($buffer, 8);
} else if ($len === 127) {
$masks = substr($buffer, 10, 4);
$data = substr($buffer, 14);
} else {
$masks = substr($buffer, 2, 4);
$data = substr($buffer, 6);
}
for ($index = 0; $index < strlen($data); $index++) {
$decoded .= $data[$index] ^ $masks[$index % 4];
}
return $decoded;
}
// 返回帧信息处理
function frame($s)
{
$a = str_split($s, 125);
if (count($a) == 1) {
return "\x81" . chr(strlen($a[0])) . $a[0];
}
$ns = "";
foreach ($a as $o) {
$ns .= "\x81" . chr(strlen($o)) . $o;
}
return $ns;
}
// 返回数据
function send($client, $msg)
{
$msg = $this->frame($msg);
socket_write($client, $msg, strlen($msg));
}
}