最简单的顺序栈:
#pragma once
#define StackSize 100
typedef char Datatype;
class StackTest
{
public:
StackTest();
~StackTest();
};
typedef struct {
Datatype stack[StackSize];
int top;
}Stack;
void InitStack(Stack *S);
int StackLength(Stack S);
int getTopOfStack(Stack *S, Datatype *e);
int PushStack(Stack *S, Datatype e);
int PopStack(Stack *S, Datatype *e);
void ClearStack(Stack *S);
完整代码:
#include "StackTest.h"
#include<iostream>
using namespace std;
StackTest::StackTest()
{
}
StackTest::~StackTest()
{
}
void InitStack(Stack *S)
{
S->top = 0;
}
int StackLength(Stack S)
{
return S.top;
}
int getTopOfStack(Stack * S, Datatype * e)
{
if (S->top==0)
{
cout << "栈为空" << endl;
return -1;
}
else
{
*e=S->stack[S->top-1];
return 1;
}
}
int PushStack(Stack * S, Datatype e)
{
if (S->top== StackSize)
{
cout << "栈满,不能入栈" << endl;
return -1;
}
else
{
S->stack[S->top]=e;
S->top++;
return 1;
}
}
int PopStack(Stack * S, Datatype * e)
{
if (S->top==0)
{
cout << "栈为空,不能出栈" << endl;
return -1;
}
else
{
S->top--;
*e = S->stack[S->top];
return 1;
}
}
void ClearStack(Stack * S)
{
S->top = 0;
}
测试函数:
int main() {
Stack S;
InitStack(&S);
Datatype a[]{'A','B','C','d'};
for (int i = 0; i <sizeof(a)/sizeof(a[0]); i++)
{
PushStack(&S, a[i]);
}
Datatype e;
cout << StackLength(S) << endl;
PopStack(&S,&e);
cout << e << endl;
cout << StackLength(S) << endl;
PopStack(&S, &e);
cout << e << endl;
cout << StackLength(S) << endl;
PopStack(&S, &e);
ClearStack(&S);
cout << StackLength(S) << endl;
cout << e << endl;
cout << StackLength(S) << endl;
PopStack(&S, &e);
cout << e << endl;
cout << StackLength(S) << endl;
PopStack(&S, &e);
cout << e << endl;
cout << StackLength(S) << endl;
system("PAUSE");
return 0;
}
测试结果: