球体形状里面的纬度参数会影响他的最终效果呈现,详见下:
new THREE.SphereGeometry(1/2, 18, 12, Math.PI / 2, Math.PI, 0, 1 * Math.PI / 2),
new THREE.SphereGeometry(1/2, 18, 12, Math.PI / 2, Math.PI, 0, 2 * Math.PI / 2),
new THREE.SphereGeometry(1/2, 18, 12, Math.PI / 2, Math.PI, 0, 3 * Math.PI / 2),
new THREE.SphereGeometry(1/2, 18, 12, Math.PI / 2, Math.PI, 0, 4 * Math.PI / 2)
new THREE.SphereGeometry(1/2, 18, 12, Math.PI / 2, Math.PI, 0, 12 * Math.PI / 2)
new THREE.SphereGeometry(1/2, 18, 12, Math.PI / 2, Math.PI, 0, 23 * Math.PI / 2)
23是最大了,24点时候就消失了。